Garry's Mod

Garry's Mod

[ANP] Combine Units +PLUS+
fresa 10 Mar, 2024 @ 1:11pm
Combine Supressor error
The NPC_Combine-Suppressor is creating LUA errors and cant fire
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Showing 1-6 of 6 comments
Doom_Slayer 27 Mar, 2024 @ 1:17pm 
yeah and everytime someone shoots at it, he just stops and has to reshoot all over again. by this point he'll be called the useless
certifiedchatuser 13 Apr, 2024 @ 8:46pm 
do you have half life 2 episode 2
ThePhantomGamma 20 Apr, 2024 @ 10:58am 
The combine supressor works fine against the player and non-agressive npcs, but, for some reason, when he fights against agressive npcs, forgets that he has a gun and decide to engage, only, melee combat (even if the other npc has a gun).
fresa 20 Apr, 2024 @ 11:13am 
Originally posted by 雪雁不需要洗澡就能变:
do you have half life 2 episode 2
yes i do idk what could be causing the issue besides the NPC pack that requires this... sorry i forgot the link .
donzelishungry 29 Dec, 2024 @ 4:48am 
Originally posted by Doom_Slayer:
yeah and everytime someone shoots at it, he just stops and has to reshoot all over again. by this point he'll be called the useless
Same here
I have to agree, that the AI of the supressor is a bit on the weak side. When you approach him, and shoot him, or move around him, he will keep spinning up his gun, but never fire. He will only start to fire when you stand still for a while. It would be great to make him ignore all damage and movement, and just spin up once, then fire for 5-6 seconds. If enemey out of sight, just make him fire in the general direction of last know position? Maybe the spinup time could be lower in general?

Anyhow, I have to say, I LOVE your NPCs, up to the point that I manually modified anplus_replacer_data.txt. So they stock NPCs will be replaced by a small chance with ANP versions. (Combine --> Medics and Techies to be more specific..) This adds SO much to gameplay, even if you play a map multiple times, it will always be different.

These are really outstanding!
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Showing 1-6 of 6 comments
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