安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
The fix to this is to manually update the DLL files for the steam workshop or whatever on the dedicated server which I will give this link to https://support.keenswh.com/spaceengineers/pc/topic/24978-1-201-013-dedicated-server-unable-to-download-some-mods
It is unfortunate that 8 months after the issue was discovered and then solved, it still persists
EDIT: also if this fix does not help then I have no clue and I apologize
Thank you, i get this error when Adding any new mod, i forgot to post that. my bad there, but i will apply the fix shortly.
Backstory behind my savefile:
I Originally had the issue with the Loadworld path being Null(fixed that manually), then the pointer issue(Where a error popup will keep popping up every 2 seconds) Fixed all that by Backing up to a new instance. which seemed to fix that.
Then came the mod issues, the world loaded but didn't start bc of the issue you mentioned. also I had not included this, but My newer mods would download 2 times and fail 1 once after so i assume updating my mods manually would fix this(i clearly overlooked the Download Errors).
So this is the Odd thing i noticed when loading and getting my mentioned error above, im unsure of why this happens but seems related to your solution:
Updated Above as well.