Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

RTS Camera (1.2.12)
Bob Kerman 23 Nov, 2023 @ 7:43am
Crash when entering battle in beta 1.2.5.30268
- Exception Exception information Type: System.NullReferenceException Message: Object reference not set to an instance of an object. Source: RTSCamera CallStack: at bool RTSCamera.FormationColorLogic.get_HighlightEnabledForAsTargetFormation() at void RTSCamera.FormationColorLogic.OnOrderIssued(OrderType orderType, IEnumerable appliedFormations, params object[] delegateParams) at void TaleWorlds.MountAndBlade.OnOrderIssuedDelegate.Invoke(OrderType orderType, MBReadOnlyList appliedFormations, OrderController orderController, params object[] delegateParams) at void TaleWorlds.MountAndBlade.OrderController.SetOrderWithAgent(OrderType orderType, Agent agent) at void TaleWorlds.MountAndBlade.MissionAgentSpawnLogic.OnBattleSideDeployed(BattleSideEnum side) at void TaleWorlds.MountAndBlade.DeploymentMissionController.SetupTeamsOfSideAux(BattleSideEnum side) at void TaleWorlds.MountAndBlade.DeploymentMissionController.SetupTeams() at void TaleWorlds.MountAndBlade.DeploymentMissionController.OnMissionTick(float dt) at void TaleWorlds.MountAndBlade.Mission.OnTick(float dt, float realDt, bool updateCamera, bool doAsyncAITick) at void TaleWorlds.MountAndBlade.MissionState.TickMission(float realDt) at void TaleWorlds.MountAndBlade.MissionState.OnTick(float realDt) at void TaleWorlds.Core.GameStateManager.OnTick(float dt) at void TaleWorlds.Core.Game.OnTick(float dt) at void TaleWorlds.Core.GameManagerBase.OnTick(float dt) at void TaleWorlds.MountAndBlade.Module.OnApplicationTick_Patch2(Module this, float dt)
< >
Showing 1-10 of 10 comments
Erwq19 23 Nov, 2023 @ 10:03am 
+++
[PIGZ]MrTango 23 Nov, 2023 @ 2:32pm 
+
Wendigo 23 Nov, 2023 @ 11:41pm 
1
ah getting 1.2.4 branch from github and fixing the build errors and recompiling did the trick. I guess they changed some API's for 1.2.5.

Not sure if it's against the policy or something but here you go
https://we.tl/t-Qk5XXILwk7

What you ll get is 2 zip files consisting of what should be inside the bin file for the mod location.
if you save what is inside your bin file to another location (as backup) and put these there, they should work. At least they did for me

edit: I dont claim any ownership nor do I guarantee anything, this is just a hotfix that will stay on wetransfer for a week until a proper fix is developed by the owner.
Last edited by Wendigo; 23 Nov, 2023 @ 11:47pm
Bob Kerman 24 Nov, 2023 @ 3:13am 
Originally posted by Wendigo:
ah getting 1.2.4 branch from github and fixing the build errors and recompiling did the trick. I guess they changed some API's for 1.2.5.

Not sure if it's against the policy or something but here you go
https://we.tl/t-Qk5XXILwk7

What you ll get is 2 zip files consisting of what should be inside the bin file for the mod location.
if you save what is inside your bin file to another location (as backup) and put these there, they should work. At least they did for me

edit: I dont claim any ownership nor do I guarantee anything, this is just a hotfix that will stay on wetransfer for a week until a proper fix is developed by the owner.

Dude!!!! you're a legend, it works! thanks mate!
Moisesjns 24 Nov, 2023 @ 6:11am 
You are awesome for that Wendigo Not against policy as long as you state what the link is to,and of course it is what you say it is. Hope the Mod uploader sees this and can implement easy fix.

:chivsalute::praisesun::steamthumbsup:
Norbivar  [developer] 24 Nov, 2023 @ 10:16am 
You do as you wish, I expect nothing from maintaining the mod.
But I'll also update this early next week, probably (as currently I am not near my computer).
Wendigo 24 Nov, 2023 @ 10:30am 
Sounds good! Thank you both for the info. People can use the above link for now to unblock themselves until after the holiday.
Bob Kerman 1 Dec, 2023 @ 5:48am 
this issue has been fixed by the developer based on our discussion on the github page, it should be fine now. thanks for keeping this mod up to date! awesome work, man!
Norbivar  [developer] 18 Dec, 2023 @ 3:12am 
Yeah, this was an incompatibility issue with the said version, as Taleworlds changed some code that we depended on.
but is it for beta? i never check
< >
Showing 1-10 of 10 comments
Per page: 1530 50