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Exception Information:
Potential Module Id: RTSCamera
Potential Source Module Id: RTSCamera
Type: System.MissingMethodException
Message: Method not found: 'Boolean TaleWorlds.MountAndBlade.IMissionDeploymentPlan.HasDeploymentBoundaries(TaleWorlds.Core.BattleSideEnum, TaleWorlds.MountAndBlade.DeploymentPlanType)'.
Stacktrace:
at void RTSCamera.View.FlyCameraMissionView.UpdateFlyCamera(float dt)
at bool RTSCamera.View.FlyCameraMissionView.UpdateOverridenCamera(float dt)
at void TaleWorlds.MountAndBlade.View.Screens.MissionScreen.CheckForUpdateCamera(float dt)
at void TaleWorlds.MountAndBlade.View.Screens.MissionScreen.TaleWorlds.MountAndBlade.IMissionSystemHandler.UpdateCamera(Mission mission, float realDt)
at void TaleWorlds.MountAndBlade.Mission.OnTick(float dt, float realDt, bool updateCamera, bool doAsyncAITick)
at void TaleWorlds.MountAndBlade.MissionState.TickMission(float realDt)
at void TaleWorlds.MountAndBlade.MissionState.OnTick(float realDt)
at void TaleWorlds.Core.GameStateManager.OnTick(float dt)
at void TaleWorlds.Core.Game.OnTick(float dt)
at void TaleWorlds.Core.GameManagerBase.OnTick(float dt)
at void TaleWorlds.MountAndBlade.Module.OnApplicationTick_Patch1(Module this, float dt)
The MissingMethodException can be a ♥♥♥♥♥♥♥♥ of things. I've seen some crazy stuff before.
Fore example, some mods somehow rename BASE game methods with some suffix so any mods referencing those get a crash. Have not ever been able to figure out that one.
Or it can also be simply a wrong base game version. :)