Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

RTS Camera (1.2.12)
Noir 23 Aug, 2024 @ 1:25am
Crashes when interacting with any of the mods feautres
Hey there, sorry for asking :) but i realy love this mod and realy want to use it, im afraid im having some issues with it tho, prob a mob conflict of some sort or me just doing something wrong, but if i F10 or interacte with any option in the L menu in combat i get a crash. got crash reports hoping maybe you can help me out :).
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Showing 1-2 of 2 comments
Noir 26 Aug, 2024 @ 3:09am 
- Exception
Exception Information:
Potential Module Id: RTSCamera
Potential Source Module Id: RTSCamera
Type: System.MissingMethodException
Message: Method not found: 'Boolean TaleWorlds.MountAndBlade.IMissionDeploymentPlan.HasDeploymentBoundaries(TaleWorlds.Core.BattleSideEnum, TaleWorlds.MountAndBlade.DeploymentPlanType)'.
Stacktrace:
at void RTSCamera.View.FlyCameraMissionView.UpdateFlyCamera(float dt)
at bool RTSCamera.View.FlyCameraMissionView.UpdateOverridenCamera(float dt)
at void TaleWorlds.MountAndBlade.View.Screens.MissionScreen.CheckForUpdateCamera(float dt)
at void TaleWorlds.MountAndBlade.View.Screens.MissionScreen.TaleWorlds.MountAndBlade.IMissionSystemHandler.UpdateCamera(Mission mission, float realDt)
at void TaleWorlds.MountAndBlade.Mission.OnTick(float dt, float realDt, bool updateCamera, bool doAsyncAITick)
at void TaleWorlds.MountAndBlade.MissionState.TickMission(float realDt)
at void TaleWorlds.MountAndBlade.MissionState.OnTick(float realDt)
at void TaleWorlds.Core.GameStateManager.OnTick(float dt)
at void TaleWorlds.Core.Game.OnTick(float dt)
at void TaleWorlds.Core.GameManagerBase.OnTick(float dt)
at void TaleWorlds.MountAndBlade.Module.OnApplicationTick_Patch1(Module this, float dt)
Norbivar  [developer] 6 Jan @ 10:43pm 
The stack you have is not really informative, I am afraid.
The MissingMethodException can be a ♥♥♥♥♥♥♥♥ of things. I've seen some crazy stuff before.
Fore example, some mods somehow rename BASE game methods with some suffix so any mods referencing those get a crash. Have not ever been able to figure out that one.

Or it can also be simply a wrong base game version. :)
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