Garry's Mod

Garry's Mod

Extended Player Animations [xdR/DynaBase]
 This topic has been pinned, so it's probably important
Vuthakral  [developer] 22 Jan, 2023 @ 7:00pm
Animation Database
A thread where you, as a developer, can find a list to all the sequence names & activities used by animations added with this addon.

These animations are utilized by all animation models (male, female, and zombie). They will be sorted by categories.

"Contextual" Animations
Turret Idle
Activity: ACT_IDLE_MANNEDGUN
Sequence: man_turret_hl2
Author: Valve

Blast Damage Reaction
Activity: ACT_GESTURE_FLINCH_BLAST
Sequence: react_blast
Author: Valve

Barnacle Puke
Activity: ACT_GESTURE_BARNACLE_STRANGLE
Sequence: react_puke
Author: Vuthakral

Weapon Overheat
Activity: ACT_VM_IRECOIL2
Sequence: overheat_2h
Author: Vuthakral

Barnacle Held (Unarmed)
Activity: ACT_BARNACLE_PULL
Sequence: barnacle_unarmed
Author: Valve

Barnacle Held (Armed)
Activity: ACT_BARNACLE_CHEW
Sequence: barnacle_armed
Author: Valve, Vuthakral

Standing Turn Left
Activity: ACT_GESTURE_TURN_LEFT45
Sequence: gesture_turn_left_45
Author: Valve

Crouched Turn Left
Activity: ACT_GESTURE_TURN_LEFT45_FLAT
Sequence: gesture_turn_left_45_flat
Author: Valve

Standing Turn Right
Activity: ACT_GESTURE_TURN_RIGHT45
Sequence: gesture_turn_right_45
Author: Valve

Crouching Turn Right
Activity: ACT_GESTURE_TURN_RIGHT45_FLAT
Sequence: gesture_turn_right_45_flat
Author: Valve

Ladder Idle
Activity: ACT_VM_IDLE_DEPLOYED_1
Sequence: ladder_idle
Author: Valve

Ladder Climb Up
Activity: ACT_SHIPLADDER_UP
Sequence: ladder_up
Author: Valve

Ladder Climb Down
Activity: ACT_SHIPLADDER_DOWN
Sequence: ladder_down
Author: Valve

Attack Animations
Shove one-handed
Activity: ACT_GMOD_GESTURE_MELEE_SHOVE_1HAND
Sequence: range_melee_shove_1hand
Author: Valve

Kicking (In Air)
Activity: ACT_MP_JUMP_MELEE
Sequence: kick_midair
Author: Respawn Entertainment (Titanfall 1)

Kicking (On Ground)
Activity: ACT_MP_STAND_MELEE
Sequence: kick_pistol
Author: Respawn Entertainment (Titanfall 1)

Curbstomp
Activity: ACT_MP_ATTACK_STAND_MELEE_SECONDARY
Sequence: curbstomp
Author: Vuthakral

Melee 2H Swing to Left
Activity: ACT_VM_MISSLEFT2
Sequence: melee_2h_left
Author: Vuthakral

Melee 2H Swing to Right
Activity: ACT_VM_MISSRIGHT2
Sequence: melee_2h_right
Author: Vuthakral

Melee 2H Stab
Activity: ACT_VM_MISSCENTER2
Sequence: melee_2h_stab
Author: Vuthakral

Melee 2H Overhead
Activity: ACT_VM_SWINGHARD
Sequence: melee_2h_overhead
Author: Vuthakral

Melee 1H Swing to Left
Activity: ACT_VM_MISSLEFT
Sequence: melee_1h_left
Author: Vuthakral

Melee 1H Swing to Right
Activity: ACT_VM_MISSRIGHT
Sequence: melee_1h_right
Author: Vuthakral

Melee 1H Stab
Activity: ACT_VM_MISSCENTER
Sequence: melee_1h_stab
Author: Vuthakral

Melee 1H Overhead
Activity: ACT_VM_SWINGMISS
Sequence: melee_1h_overhead
Author: Vuthakral

Claw Swipe - Left
Activity: ACT_GESTURE_MELEE_ATTACK1
Sequence: claw_left
Author: Vuthakral

Claw Swipe - Right
Activity: ACT_GESTURE_MELEE_ATTACK2
Sequence: claw_right
Author: Vuthakral

Gun Melee - Buttstock
Activity: ACT_MELEE_ATTACK1
Sequence: melee_buttstock
Author: Valve

Gun Melee - "Slice"
Activity: ACT_MELEE_ATTACK2
Sequence: melee_slice
Author: Valve

Weapon Swaps
Pistol
Activity: ACT_VM_DEPLOY_1
Sequence: draw_pistol
Author: Valve

Rifle
Activity: ACT_VM_DEPLOY_2
Sequence: draw_rifle
Author: Vuthakral

RPG
Activity: ACT_VM_DEPLOY_3
Sequence: draw_rpg
Author: Vuthakral

Physgun
Activity: ACT_VM_DEPLOY_4
Sequence: draw_physgun
Author: Vuthakral

Melee (1H)
Activity: ACT_VM_DEPLOY_5
Sequence: draw_melee
Author: Vuthakral

Melee (2H)
Activity: ACT_VM_DEPLOY_6
Sequence: draw_melee2
Author: Vuthakral

Dual
Activity: ACT_VM_DEPLOY_7
Sequence: draw_dual
Author: Vuthakral

"Action" animations
Evade (Dodge rolling)
Activity: ACT_DUCK_DODGE
Sequence: evade
Author: Valve, Vuthakral

AR2 Cell Insert Reload
Activity: ACT_VM_RELOAD_INSERT
Sequence: reload_ar2_cell
Author: Valve

Off-hand generic item pickup
Activity: ACT_PICKUP_GROUND
Sequence: pickup_generic
Author: Vuthakral
Note: An alternate right-hand pickup with no activity has the sequence name "pickup_generic_offhand"

Reload breach-loader
Activity: ACT_GESTURE_RELOAD_SHOTGUN
Sequence: reload_annabelle
Author: Valve
Note: Grigori annabelle reload animation. Animation has the character inserting ammunition high rather than low, and points the weapon downwards.

The Funny Skateboard
These animations aren't polished up yet, so don't expect the quality of the others.
Obviously enough, all of these animations are originally by Valve with heavy edits done by myself.
Get on Board
Activity: ACT_OBJ_STARTUP
Sequence: boston_boarder_start

Board Idle
Activity: ACT_OBJ_IDLE
Sequence: boston_boarder_idle

Board Pushing
Activity: ACT_OBJ_RUNNING
Sequence: boston_boarder_push

Board Manual - Start & Loop
Activity: ACT_OBJ_UPGRADING
Sequence: boston_boarder_manual

Board Manual - End
Activity: ACT_OBJ_DETERIORATING
Sequence: boston_boarder_manual_end

Heelflip
Activity: ACT_OBJ_ASSEMBLING
Sequence: boston_boarder_heelflip

Backside 360
Activity: ACT_OBJ_DISMANTLING
Sequence: boston_boarder_backside360

Activityless Behaviour
All sequences listed below do NOT have activities tied to them.
pose_rpg - Vuthakral
pose_sneaking - Vuthakral
pose_looking - Vuthakral
pose_againstwall - Valve
pose_agitated - Valve
pose_sitting0 - Valve
pose_sitting1 - Valve
pose_sitting2 - Valve
pose_sitting3 - Valve
pose_sitting4 - Valve
pose_sitting5 - Valve
pose_sitting6 - Valve
pose_leanback0 - Valve
pose_leanback1 - Valve
pose_leanback2 - Valve
pose_leanback3 - Valve
pose_leanleft0 - Valve
pose_leanleft1 - Valve
pose_leanright0 - Valve
pose_leanright1 - Valve
apm_drive_turret_tripod - Valve
apm_drive_low_turret - Valve, Vuthakral
apm_drive_warthog_gunner - Valve, Vuthakral
apm_drive_spectre_gunner - Valve, Vuthakral
apm_drive_wraith_gunner - Valve, Vuthakral
apm_drive_prowler_gunner - Valve, Vuthakral
duckunder - Valve
e3_sewer - Valve
Last edited by Vuthakral; 6 Aug, 2024 @ 7:05am