Teardown
Gwel Mall 9.0 Improvement Update!
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Gwel  [ontwikkelaar] 5 feb 2023 om 9:44
Bug and Suggestions
If you find a bug, or if you have a suggestion, free to share it here :lunar2019coolpig:
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plss add working alarm and working anti thief doors bug : securiti logo is catapulted into the space
Gwel  [ontwikkelaar] 5 feb 2023 om 10:46 
@mariusz unfortunaly i don't have the script for that :cleandino: and i don't know how to create that script
Add some American-styled stroads (5-lane streets) around the mall, complete with signalized intersections.
Gwel  [ontwikkelaar] 5 feb 2023 om 16:36 
@jangwmpt7 yep it's planned to upgrade the road and parking, but i need understand how to make a good heightmap, for now i have too much difficult with that :cleandino:
@Gwel you should go to Teardown's viral discord server. They can help you in there. 100%
map is missing
no loads
Gwel  [ontwikkelaar] 6 feb 2023 om 12:12 
@mariusz which one ?
bluetide spinning bottles are glitchy
Gwel  [ontwikkelaar] 7 feb 2023 om 5:01 
Origineel geplaatst door Camozol:
bluetide spinning bottles are glitchy

i know, i have maked that quick. but is in my list of things in need fix
As i was playing your map, i noticed how detailed the fire alarm buttons were. So i would suggest making them work and add sprinklers|Fire doors that trigger the alarm if opened. Else: I noticed lots of stuff is pickable, like the conveyor belt and even stairs. You should make them unpickable so they dont break quickly if you pick them up accidentally, also you should make the emergency stairs outside of steel. This is good for fireproof. And pickable stuff that should be unpickable, well. Should be made unpickable. If im wrong in something you may reply, i really would like to hear what you think about what you would think you would like to change/add/remove.
Gwel  [ontwikkelaar] 7 feb 2023 om 9:00 
Origineel geplaatst door da hedgehog man:
As i was playing your map, i noticed how detailed the fire alarm buttons were. So i would suggest making them work and add sprinklers|Fire doors that trigger the alarm if opened. Else: I noticed lots of stuff is pickable, like the conveyor belt and even stairs. You should make them unpickable so they dont break quickly if you pick them up accidentally, also you should make the emergency stairs outside of steel. This is good for fireproof. And pickable stuff that should be unpickable, well. Should be made unpickable. If im wrong in something you may reply, i really would like to hear what you think about what you would think you would like to change/add/remove.


thanks for your reply !
about the fire alarm the sprinkles etc, i need make script and i don't know make it from nothing. the conveyor belt you talk well of the conveyor in the warehouse? i find it more fun like that than in solide mods, the stair i go check that if i have forgot make one unpickable

stair in iron is planned but i don't have the asset right now and i am lazy to make it so it go wait,
and for finish if you find pickable stuff that should be unpickable thanks to send me screenshot (or at least the location) of this object on discord like that i can fix it !
add secret rooms
remove the registers in drive mode, i always hit them when i try to drift
Gwel  [ontwikkelaar] 9 feb 2023 om 17:39 
@linky i can make that yes, but i have plan make opening so i think i go wait and update that when i have make my opening in the registers

and for the secret room, i don't have plan that, and for now i don't really want make one
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