Portal 2

Portal 2

This is Teamwork 3
DrFauli  [developer] 1 Jul, 2017 @ 10:24pm
Do you have game crashes on this map?
Please post your graphics-settings if you get game crashes on this map.

For some people the game seems to crash on this map.
We playtested the map on 3 different computers without getting any crashes,
but it seems like other people do still get a random crash on the map.

As far as I know this might happen because of the orange funnel
and orange gel combination. The game crash is game-engine related
and I tried to fix it several times, without success.

If your game keeps crashing, please post your ingame graphics settings,
maybe I can figure out if the crash is connected to the settings.


Thank you for your patience and sorry for the inconvenience.
Last edited by DrFauli; 1 Jul, 2017 @ 10:25pm
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Showing 1-3 of 3 comments
GellarStellar 15 Sep, 2017 @ 7:37pm 
Hi!
I've experienced several game crashes while playing. Indeed it was caused by the orange gel passed to beginning of the orange funnel. Once we had avoided any of orange gel drops passed through the portals to the source of the funnel we were able to finish the map without a crash.

Here are my graphics settings:
  • Full screen, 1280*960 (4:3);
  • Anti-aliasing mode = 2xMSAA
  • Filtering mode = Anisotropic 4x
  • Wait for Vert.Sync = Enabled (Tripple Buffered)
  • Multicore rendering = Enabled
  • Shade detail = High
  • Effect detail = High
  • Model/Texture detail = High
  • Paged Pool Memory Available = High
There are drops of gel at funell source: game crashes
There are no drops of gel at funell source: no crash

My friend hasn't experienced any crash while playing together, with following graphics settings:
  • Full screen, 800*600 (4:3);
  • Anti-aliasing mode = None
  • Filtering mode = Trilinear
  • Wait for Vert.Sync = Enabled (Tripple Buffered)
  • Multicore rendering = Enabled
  • Shade detail = Low
  • Effect detail = Low
  • Model/Texture detail = Low
  • Paged Pool Memory Available = Medium
There are drops of gel at funell source: no crash
There are no drops of gel at funell source: no crash

I hope it will be helpful.
NeonColoured 24 Mar, 2019 @ 4:24pm 
Had minor frame drops during the process of transporting the orange gel, my friend had a crash.

Settings (pretty much the same for us both):
  • Full Screen, 1920x1080
  • Anti-aliasing: 4xMSAA
  • Filter: Anisotropic, 16x
  • Wait for Vert Sync: enabled, 2x
  • Multicore rendering: enabled
  • Shade details: very high
  • Effect detail: high
  • Model/Texture detail: high
  • Pool Memory available: high
R3al_OweyPlays 1 Jun, 2023 @ 1:49pm 
I had a bit of lag with the orange goo, but my game always crashed after entering the third room.

My settings were the default but with Shader Details set to Medium.
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