STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

Empire At War Expanded: Thrawns Revenge Unleashed
Aoykav  [developer] 1 Feb, 2023 @ 3:28pm
Crashes
Crash Issue Thread
If you experience a crash while loading a save, please post here with the following information (to the best of your ability):

Date campaign started:
Submods used if any:
Faction:
Map:
Galactic Week:
Planet:

Also include a download link to the save files if possible, they can be found in:
C:\Users\Name\Saved Games\Petroglyph\Empire At War - Forces of Corruption\Save

Always make sure you are using the same submods or files from start to finish. Modifying files or switching submods in an ongoing campaign *will* cause issues.

Keep in mind that Crashes can be caused by wide range of situations. Some of which are: your computer not allocating enough ram to the game Or running multiple programs at once.

Crashes while inconvenient may not be the caused by this mod. It is a sub mod and Thrawns revenge could have also caused the crash. In so much thrawns revenge could also not be the cause and an issue with you computer could be the cause.

This is why it is important to give myself and the EaWx team as much information as you can about each crash.

I will do my best to try and replicate the situation to see if I can get my game to crash then investigate what caused it.
Last edited by Aoykav; 1 Feb, 2023 @ 3:39pm
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Showing 1-6 of 6 comments
Blazing AceZ 8 Mar, 2023 @ 2:37pm 
Hi Aoykav,

Date campaign started: 8th March 2023
Submods used if any: Empire At War Expanded: Thrawns Revenge Unleashed and [EAWX: TR 3.2] OP Coruscant
Launch Option: STEAMMOD=2938480445 STEAMMOD=2924019945 STEAMMOD=1125571106
Faction: Empire
Map: Unleashed FTGU - Small
Galactic Week: I cannot recall, but it was the first planet land battle, so very early on.
Planet: Candrila
Notable behaviour: I had cleared the map of all Independent Forces, however the mini-map displayed 3 platoon sized opponent dots moving around the initial landing site, top of the map, yet these force were not visible. Attempts to bombard and bomber run them did nothing. I resorted to saving the game, then immediately loading it, resulting in the crash, also on relaunch of EAW, and attempts to load the saved file resulted in crashes. The ground forces contained hero - Cody.
The Petroglyth Crash window detailed saving the crash to a Dump, but am unsure where this is.

System Spec wise:
MSI Katana GF6611UE
i7-11800H
16GB RAM
NVME Drives
Nvidia RTX 3060 Laptop

Running Stream and EAW FOC, no other user launched apps

Happy to provide save file, I just don't have anywhere online to upload it to.
Aoykav  [developer] 8 Mar, 2023 @ 5:07pm 
Originally posted by Blazing AceZ:
Hi Aoykav,

Date campaign started: 8th March 2023
Submods used if any: Empire At War Expanded: Thrawns Revenge Unleashed and [EAWX: TR 3.2] OP Coruscant
Launch Option: STEAMMOD=2938480445 STEAMMOD=2924019945 STEAMMOD=1125571106
Faction: Empire
Map: Unleashed FTGU - Small
Galactic Week: I cannot recall, but it was the first planet land battle, so very early on.
Planet: Candrila
Notable behaviour: I had cleared the map of all Independent Forces, however the mini-map displayed 3 platoon sized opponent dots moving around the initial landing site, top of the map, yet these force were not visible. Attempts to bombard and bomber run them did nothing. I resorted to saving the game, then immediately loading it, resulting in the crash, also on relaunch of EAW, and attempts to load the saved file resulted in crashes. The ground forces contained hero - Cody.
The Petroglyth Crash window detailed saving the crash to a Dump, but am unsure where this is.

System Spec wise:
MSI Katana GF6611UE
i7-11800H
16GB RAM
NVME Drives
Nvidia RTX 3060 Laptop

Running Stream and EAW FOC, no other user launched apps

Happy to provide save file, I just don't have anywhere online to upload it to.
Thrawns revenge itself has a hard time with loading saves in a battle so the EAWX team suggests saving before and after battles.

There is a base game bug when enemy troops can get stuck under the map. It's a base game bug that neither the developers of thrawns revenge nor I could figure out how to resolve. However if you are ever trying to get those last units, Auto Resolve will finish them off after that point. The way auto resolve works is it is from the moment you activate auto resolve. So you shouldn't lose many if any units after using it at that point (with such a small enemy force remaining).

I hope that helps.

I can continue to do testing to see if there is anything I can improve on my end. Let me know if you have any questions.
Last edited by Aoykav; 8 Mar, 2023 @ 5:08pm
Eqrth 2 Jun, 2023 @ 1:37am 
Date campaign started: 2/06/2023
Submods used if any: None
Faction: Empire
Map: Infinities map. FTGU Small????
Galactic Week: Somewhere between 8-14
Planet: I had just conquered Chandrila??? The planet just north of Kuat on this map. Started from Coruscant and working my way there.

The game did not crash from lauching a save however, I thought this an appropriate place to place. Since I downloaded the mod the game has crashed everytime I play it after a certain period of time. I have tried playing Galactic Conquest and Infinities. All times I have played as Empire and built at least 1 of the Unleashed Cheats so that might be part of the problem.

Hopefully this helps. Let me know if you need me to do anything to gather more data.
McLets 29 Dec, 2024 @ 7:26pm 
Date campaign started:12/29/2024
Submods used if any: None
Faction: New Republic
Map: Borderlands
Galactic Week:Unknown, but early
Planet: Raxus Prime
Save Files: None (Did not expect it to crash and it was very early)
Notable behavior: When I tried to produce AATs at a CIS Heavy Factory, the game crashed. The attempt to replicate the crash failed.
McLets 31 Dec, 2024 @ 12:39pm 
Date campaign started:12/31/2024
Submods used if any: None
Planet: Instant Action
Save Files: None (Instant Action)
Notable behavior: Spawning in a smaller Bulk Carrier for non-imperial/non NR factions crashes the game. This is almost certainly an issue with base TR, not Unleashed.
Last edited by McLets; 20 Jan @ 4:12pm
McLets 15 Mar @ 8:29am 
Date campaign started:3/15/2025
Submods used if any: Torpedo Penetration Submod
Faction: New Republic
Map: Borderlands
Galactic Week: 75
Planet: Terephon
Save Files: Vode An
Notable behavior: Omega Squad Leader attempted to steal an anti-air turret from the hapes, causing a beam of energy to hit the turret as per the ability. Instead of its control converting to mine however, the game crashed instead, so it was likely the control flip causing the crash, but I am uncertain, as it still could've been the ability itself.
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