Project Zomboid

Project Zomboid

Mining Mod
 This topic has been pinned, so it's probably important
TheHunterJP  [developer] 31 Jan, 2023 @ 8:41am
Issues
Thread where you can post the issues found while using the mod
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Showing 1-15 of 19 comments
MrAtomicDuck 24 Feb, 2023 @ 6:13am 
Hi Hunter, love the mod and would very much like to use it as part of an MMORPG theme we're building at the moment using several other mods. We've hit a pretty big issue with the mining mod, though.

When right clicking and trying to add a mining node, the drop-down menu for adding a node does not appear. In this test we were:

- Running Enhanced Crafting Core.
- Enhanced Crafting Core was loaded before the Mining Mod.
- Using an admin with debug enabled. Tested with debug disabled, same result.

Hope you can get this resolved, as we'd really like to use the mod in the future. Can you let me know if this is something you can look into just so I know whether I'll need to get something else built? Thanks!
TheHunterJP  [developer] 24 Feb, 2023 @ 11:01am 
Sorry, I've been pretty busy at work, but I think that tomorrow I will be able to look into it
TheHunterJP  [developer] 26 Feb, 2023 @ 11:49am 
Originally posted by MrAtomicDuck:
Hi Hunter, love the mod and would very much like to use it as part of an MMORPG theme we're building at the moment using several other mods. We've hit a pretty big issue with the mining mod, though.

When right clicking and trying to add a mining node, the drop-down menu for adding a node does not appear. In this test we were:

- Running Enhanced Crafting Core.
- Enhanced Crafting Core was loaded before the Mining Mod.
- Using an admin with debug enabled. Tested with debug disabled, same result.

Hope you can get this resolved, as we'd really like to use the mod in the future. Can you let me know if this is something you can look into just so I know whether I'll need to get something else built? Thanks!

The issue was happening because I was using a global method in both mods with the same name. Should be fixed with the last update.
MrAtomicDuck 2 Mar, 2023 @ 11:46am 
Excellent, thank you for fixing this!
MrAtomicDuck 2 Mar, 2023 @ 11:49am 
We've now bumped into a different issue. Apparently there are some iron ingots that are part of the base game, which are currently un-used.

When we created a mod that uses these iron ingots as part of a recipe, the craft instead gives you the ones from vanilla, not your Mining Mod. This item is considered as a "drainable" item so doesn't quite work as intended.

Hope this makes sense, please let me know if you need any further details :)
TheHunterJP  [developer] 3 Mar, 2023 @ 4:59am 
So the issue is you currently want to use the mining mod ingot for another mod but the id conflict with the vanilla ingot?
MrAtomicDuck 4 Mar, 2023 @ 3:34am 
I believe so, yes. I'm going to ask the modder who is working on this to comment here and confirm if that's accurate :)
Yaki 4 Mar, 2023 @ 9:37am 
Hey hey, the issue with the ingots is that they conflict with the unused ingots from the base game. PZ is going to receive a blacksmith update soon and there is some unused « iron ingots » in the files that conflict with your iron ingots.

The easy fix would be to add a prefix before the name of your items, like : «Hunter_IronIngot » or «Hunter_RawIron » something like that, to prevent them from conflicting with another item with the same name.
TheHunterJP  [developer] 5 Mar, 2023 @ 10:53pm 
@Yaki looks like an easy fix, will try to see If I can take some time today to fix it.
TheHunterJP  [developer] 6 Mar, 2023 @ 1:54pm 
Okay, sorry for the delay, but it should now be fixed
BladeCruiser 12 Mar, 2023 @ 5:04pm 
Running into an issue where my energy isn't building up after I used it all to mine some copper ore. Lots of mods, noone else on the server seems to have the issue.
BladeCruiser 13 Mar, 2023 @ 6:37pm 
A little more info about the energy problem - we tried setting it to max again, and going from there, but the same thing happens. I unsubbed and resubbed to the mod, still doing it. It seems like the XP gain of the energy tics are affected by something, perhaps a trait? I have 3 traits that change my XP gains - Slow Learner, Pacifist, and Accelerated Metabolism (from the More Simple Traits mod). It also now appears that my character has lost the Dwarven Soul trait at some point.

If there is anything else I can provide to help track down this issue, let me know and I will get it ASAP.
BladeCruiser 14 Mar, 2023 @ 3:08am 
After some additional testing to try and narrow the issue down even more, this can be replicated by simply making a character with Slow Learner, mining a node, and mining a node again. For some reason, the XP after mining twice while you have that trait sets the XP to 19/15 instead of granting a level up and going to 4/15.
TheHunterJP  [developer] 14 Mar, 2023 @ 3:08am 
I don't know why you lost the trait. The issue with the energy I had something similar happened to me but I thought it was fixed. Just to know, are you the only one with the issue or does it happens to everyone on the server?
TheHunterJP  [developer] 14 Mar, 2023 @ 3:10am 
Okay, when I go back home I will take a look at it
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