Rain World

Rain World

SplitScreen Co-op
Henpemaz  [developer] 3 Sep, 2023 @ 10:56am
SplitScreen Co-op 1.11 thread
SplitScreen Co-op 1.11
Fixes some freezes in 4-way split, new Zoom toggle while in 4-way-split
New logic and setting for swapping the cameras around

Post any issues with this version here, please include the ExceptionLog file from the game folder if there's freezes. Feel free to also post feedback about the changes to camera swapping.
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depths purr 25 Jan, 2024 @ 8:06am 
this version throws NRE around every second on attempting to load world. Bepinex logs loop these lines:

[Info :SplitScreen Co-op] RainWorldGame_ctor
[Info :SplitScreen Co-op] RoomCamera_ctor1 for camera #0
[Info :SplitScreen Co-op] RainWorldGame_ctor1 hookpoint
[Info :SplitScreen Co-op] RainWorldGame_ctor1 creating roomcamera2
[Info :SplitScreen Co-op] RoomCamera_ctor1 for camera #1
[Info :SplitScreen Co-op] RainWorldGame_ctor1 hookpoint done
[Info :SplitScreen Co-op] camera2 detected
[Info :SplitScreen Co-op] SetSplitMode
[Info :SplitScreen Co-op] multicam
[Info :SplitScreen Co-op] NoSplit

which seems to end in the method that throws NRE

exception log:

NullReferenceException: Object reference not set to an instance of an object
SplitScreenCoop.SplitScreenCoop.SetSplitMode (SplitScreenCoop.SplitScreenCoop+SplitMode split, RainWorldGame game) (at <5353cb55ae894d8e99078fc807321cdb>:0)
SplitScreenCoop.SplitScreenCoop.RainWorldGame_ctor (On.RainWorldGame+orig_ctor orig, RainWorldGame self, ProcessManager manager) (at <5353cb55ae894d8e99078fc807321cdb>:0)
DMD<>?-762454400.Hook<RainWorldGame::.ctor>?-1528541184 (RainWorldGame , ProcessManager ) (at <30b8cb41a1dc4137953ac6efd39e7313>:0)
ProcessManager.PostSwitchMainProcess (ProcessManager+ProcessID ID) (at <1014ff9a5d9941ab9e645d4f5c9384a5>:0)
ProcessManager.Update (System.Single deltaTime) (at <1014ff9a5d9941ab9e645d4f5c9384a5>:0)
RainWorld.Update () (at <1014ff9a5d9941ab9e645d4f5c9384a5>:0)

this issue appears on loading rivulet with 2 players on custom colors
Last edited by depths purr; 25 Jan, 2024 @ 8:10am
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