Sid Meier's Civilization VI

Sid Meier's Civilization VI

[TOUHOU]东方project 万神殿MOD(长期更新)
KaiserKevin 17 Apr, 2023 @ 5:38pm
Rough Google Translate to English for those interested, couldn't fit in comment. BTW thank you for mod!
Pantheon
Yasaka Kanako (incarnation of hills and lakes): hills +3 faith, lakes +3 productivity +3 food
Shiya Suwako (the apex of the indigenous god): All units of the player have permanent +2 Faith value, this bonus will not disappear because the unit disappears; Monument +2 Faith +1 Culture.
Dongfenggu Sanae (the god of miracles): Immediately get 250 gold coins, technology value, and culture value.
Onozuka Komachi (the pilot of the Santu River): Give a Reaper unit, the combat power depends on the highest value of the trained unit, if the Reaper survives, each unit in the game will get 13 gold coins due to battle death
埴安神袿姬 (isolated and helpless modeling god): All cities get 3 population, +4 housing, +2 livability, and newly established cities also enjoy this effect
Tiangong Qianyi (God of Nothing): triggers a cultural bomb when the area is built, +3 gold coins for each area, -20% consumption for purchasing units
Jianshan Hina (Mysterious God Ryu Hina): Flooding Plains +1 Productivity, Every time a flood is triggered +1 Productivity +1 Faith
Autumn Sisters (Harvest and Harvest, Lonely and End): Farm +1 Food +1 Faith, remove landforms and resource income increased by 40%
Yuzao Meixuwan (Gouyu Craftsman): Mine +3 gold coins, builder times +1
Lingwulukong (Uncontrollable God's Fire): Power +999 for all cities, and the adjacent bonus of the academy provides the same amount of production
Hakurei Reimu (Youkai Destroyer): +3 Combat Power, +5 Combat Power when fighting against barbarians; when not at war with the main civilization, all cities +1 amenity
Marisa Kirisame (hard-working ordinary magician): +0.4 technology value per population in all cities; if the city has a college, additional +1 livability, +0.4 technology value per population
Rare detective girl (the goddess who caused the disaster of tongue): All cities have -1 livability, and the negative livability output debuff becomes a positive equal bonus (excluding the population growth rate), if the livability is less than or equal to -7 increases the bonus by an additional 10%
Shemeimaruwen (Tengu with flying red leaves): All cities +1 culture, units ignore the movement debuffs of hills, forests and rivers
Ibarakika Fan (one-armed horned fairy): When the holy land is adjacent to the ranch or camp, you will get an additional 5 Faith Value Adjacent Bonus (cannot be superimposed)
Bina Mingju Tianzi (Neither is the daughter of the Heaven): Give 2 Celestials, and unlock the Celestial Ascension project (the effect is to get a Celestial unit, the population of the city -1, and the Celestials will not be captured)
Letty Horvatlock (Winter's Forgotten Things): Snow +2 food +2 production, each area on the snow +1 culture +1 technology +1 faith base output, and allows farms and mines build on snow

Follower Belief
Hecateia (Rhapsody on the Trinity): Holy Land, Academy, Industrial Area Adjacent Bonus -30%. But the adjacency bonuses both provide the same amount of the other two outputs as the normal adjacency bonuses
Pure fox (pure madness): unit +8 combat power
Yakumo Purple (Fantasy Realm): When the unit starts its round in the country, its movement power +3, the expansion speed of urban plots +300%, the capital is all cities in the game +1 for all output
Madara Okina (the ultimate absolute mysterious god): Each original area in the game has a -1 adjacent bonus, and +3 equivalent output for the capital (including colleges, holy places, theaters, industrial areas, commercial centers, ports )
Ancient Ming Earth Love (closed pupil of love): each population +0.2 culture +0.7 belief +0.5 productivity, if the city has less than 11 population, the above bonus will be doubled
Youyouzi of Xixing Temple (Hua Xu’s Eternal Sleep): Ignoring the requirements of mainstream religions, every time a unit dies in battle in the game, the Holy Lands of all cities on your side will have +5% faith adjacency bonus

Enhancer Belief
Lingxian (Furious Moon Rabbit): accumulated war weariness increased by 150% compared to normal, +10% all output when not at war with the main civilization
Guming Dijue (the girl who is afraid of even wraiths): The first envoy of all city-states is equivalent to 2 envoys, and each suzerain has a city-state +4% gold coin output
Yongjiang Yijiu (beautiful scarlet clothes): +1 cultural value for each envoy
Hoshiguma Yuki (Korean Power of Destruction): melee units ignore the city walls and have +5 combat power, ranged units have -7 combat power
Paqiuli (a girl of knowledge and escape from the world): All units -6 combat power, cities +20% technology value +20% culture value
Remilia (Eternally Bright Red Moon): +4 Influence, City +7% Total Influence
Flandre (Devil's Sister): Melee units ignore damage debuffs, +7 combat power against full HP units
Three Sisters of Sao Ling (Ghost Orchestra): Holy Land and Shrine +2 Great Musician Points, Temples +3 Music Masterpiece Slots, Music Masterpieces in the City +4 Cultural Value, Music Masterpiece Tourism Achievement +300% (slots Ignore the needs of the city's mainstream religion)

Founder belief
Rumia (Dark Night Monster): In the dark age, the city +10 productivity +10 belief value
Hong Meiling (Chinese girl): +2 livability +2 culture value when the city has a garrison
Izaya Sakuya (perfect and unrestrained follower): builder +1 mobility +1 labor force
Alice Margotroyd (Puppet Maker of Seven Colors): Ignore the needs of mainstream religions in the city, workshop +4 productivity +3 culture value +1 great engineer point
Soul Youmu (Heaven's Tingshi): Unit +1 mobility, urban land charm +1, if you have a holy land, then charm +1
Yakumo Blue (Nine-tailed Tactician): The shrine grants a random Eureka

Worship belief
Cirno (Ice Spirit on the Lake): If the city has a temple, then +1 culture value +9 belief value, -0.2 technology value output per population
Great Goblin: +1 Culture +5 Faith if the city has a temple
Little Devil: If the city has a temple, then +2 culture value +3 technology value
Orange (black cat with ominous omen): If the city has a temple, then +2 culture value +2 faith value +2 gold coins
Lily White (transporting the fairy of spring): If the city has a temple and is located on a land with amazing charm value, then +7 Faith +5 Culture +5 Gold Coins
< >
Showing 1-2 of 2 comments
小小淡宵  [developer] 19 Apr, 2023 @ 2:50pm 
Thanks,You are the hero of us.
H.Humpel 23 Oct, 2023 @ 4:34pm 
Computer generated translations can be found in this mod:
CTC - Computer Translated Civilizations
< >
Showing 1-2 of 2 comments
Per page: 1530 50