DayZ
RetroCollectibles
Zenny 4 Feb, 2023 @ 10:05am
3
Types.xml code
<type name="MB_ArcadeMachine">
<nominal>1</nominal>
<lifetime>28800</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<category name="tools" />
<usage name="Industrial" />
<usage name="Farm" />
<usage name="Village" />
<usage name="Military" />
<usage name="Medic" />
<usage name="Hunting" />
<usage name="Coast" />
<tag name="floor" />
</type>
<type name="MB_ArcadeMachine_Space">
<nominal>1</nominal>
<lifetime>28800</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<category name="tools" />
<usage name="Industrial" />
<usage name="Farm" />
<usage name="Village" />
<usage name="Military" />
<usage name="Medic" />
<usage name="Hunting" />
<usage name="Coast" />
<tag name="floor" />
</type>
<type name="MB_ArcadeMachine_Kit">
<nominal>1</nominal>
<lifetime>28800</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<category name="tools" />
<usage name="Industrial" />
<usage name="Farm" />
<usage name="Village" />
<usage name="Military" />
<usage name="Medic" />
<usage name="Hunting" />
<usage name="Coast" />
<tag name="floor" />
</type>
<type name="MB_GengarPlush">
<nominal>1</nominal>
<lifetime>28800</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<category name="tools" />
<usage name="Industrial" />
<usage name="Farm" />
<usage name="Village" />
<usage name="Military" />
<usage name="Medic" />
<usage name="Hunting" />
<usage name="Coast" />
<tag name="floor" />
</type>
<type name="MB_Rubix">
<nominal>1</nominal>
<lifetime>28800</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<category name="tools" />
<usage name="Industrial" />
<usage name="Farm" />
<usage name="Village" />
<usage name="Military" />
<usage name="Medic" />
<usage name="Hunting" />
<usage name="Coast" />
<tag name="floor" />
</type>
<type name="MB_NesControl">
<nominal>1</nominal>
<lifetime>28800</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<category name="tools" />
<usage name="Industrial" />
<usage name="Farm" />
<usage name="Village" />
<usage name="Military" />
<usage name="Medic" />
<usage name="Hunting" />
<usage name="Coast" />
<tag name="floor" />
</type>
<type name="MB_Bopit">
<nominal>1</nominal>
<lifetime>28800</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<category name="tools" />
<usage name="Industrial" />
<usage name="Farm" />
<usage name="Village" />
<usage name="Military" />
<usage name="Medic" />
<usage name="Hunting" />
<usage name="Coast" />
<tag name="floor" />
</type>
<type name="MB_Nokia3310">
<nominal>1</nominal>
<lifetime>28800</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<category name="tools" />
<usage name="Industrial" />
<usage name="Farm" />
<usage name="Village" />
<usage name="Military" />
<usage name="Medic" />
<usage name="Hunting" />
<usage name="Coast" />
<tag name="floor" />
</type>
<type name="MB_NokiaHammer">
<nominal>1</nominal>
<lifetime>28800</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<category name="tools" />
<usage name="Industrial" />
<usage name="Farm" />
<usage name="Village" />
<usage name="Military" />
<usage name="Medic" />
<usage name="Hunting" />
<usage name="Coast" />
<tag name="floor" />
</type>
<type name="MB_Tamagotchi">
<nominal>1</nominal>
<lifetime>28800</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<category name="tools" />
<usage name="Industrial" />
<usage name="Farm" />
<usage name="Village" />
<usage name="Military" />
<usage name="Medic" />
<usage name="Hunting" />
<usage name="Coast" />
<tag name="floor" />
</type>
<type name="MB_Sonic2">
<nominal>1</nominal>
<lifetime>28800</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<category name="tools" />
<usage name="Industrial" />
<usage name="Farm" />
<usage name="Village" />
<usage name="Military" />
<usage name="Medic" />
<usage name="Hunting" />
<usage name="Coast" />
<tag name="floor" />
</type>
<type name="MB_LegoHead">
<nominal>1</nominal>
<lifetime>28800</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<category name="tools" />
<usage name="Industrial" />
<usage name="Farm" />
<usage name="Village" />
<usage name="Military" />
<usage name="Medic" />
<usage name="Hunting" />
<usage name="Coast" />
<tag name="floor" />
</type>
< >
Showing 1-7 of 7 comments
«Mark»  [developer] 4 Feb, 2023 @ 10:21am 
<type name="MB_ArcadeMachine_Space_Kit">
<nominal>30</nominal>
<lifetime>2700</lifetime>
<restock>0</restock>
<min>10</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="food"/>
<tag name="shelves"/>
<usage name="Town"/>
<usage name="Village"/>
<value name="Tier1"/>
<value name="Tier2"/>
<value name="Tier3"/>
</type>

<type name="MB_ArcadeMachine_Space">
<lifetime>3800000</lifetime>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0"/>
</type>
dont spawn arcade machines only kits
Zenny 4 Feb, 2023 @ 10:52am 
oh yeah thank you :)
Tora 5 Feb, 2023 @ 6:34am 
Lifetime to stop stuff de-spawning should be 3888000 as that's max value :)
Tora 11 Feb, 2023 @ 2:37pm 
10th Feb Updated List & Tidy/Corrections.

<type name="MB_ArcadeMachine_Kit">
<nominal>30</nominal>
<lifetime>2700</lifetime>
<restock>0</restock>
<min>10</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="food"/>
<tag name="shelves"/>
<usage name="Town"/>
<usage name="Village"/>
<value name="Tier1"/>
<value name="Tier2"/>
<value name="Tier3"/>
</type>
<type name="MB_ArcadeMachine">
<lifetime>3888000</lifetime>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0"/>
</type>

<type name="MB_ArcadeMachine_Space_Kit">
<nominal>30</nominal>
<lifetime>2700</lifetime>
<restock>0</restock>
<min>10</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="food"/>
<tag name="shelves"/>
<usage name="Town"/>
<usage name="Village"/>
<value name="Tier1"/>
<value name="Tier2"/>
<value name="Tier3"/>
</type>
<type name="MB_ArcadeMachine_Space">
<lifetime>3888000</lifetime>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0"/>
</type>

<type name="MB_ArcadeMachine_Hod_Kit">
<nominal>30</nominal>
<lifetime>2700</lifetime>
<restock>0</restock>
<min>10</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="food"/>
<tag name="shelves"/>
<usage name="Town"/>
<usage name="Village"/>
<value name="Tier1"/>
<value name="Tier2"/>
<value name="Tier3"/>
</type>
<type name="MB_ArcadeMachine_Hod">
<lifetime>3888000</lifetime>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0"/>
</type>

<type name="MB_ArcadeMachine_PacMan_Kit">
<nominal>30</nominal>
<lifetime>2700</lifetime>
<restock>0</restock>
<min>10</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="food"/>
<tag name="shelves"/>
<usage name="Town"/>
<usage name="Village"/>
<value name="Tier1"/>
<value name="Tier2"/>
<value name="Tier3"/>
</type>
<type name="MB_ArcadeMachine_PacMan">
<lifetime>3888000</lifetime>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0"/>
</type>

<type name="MB_GengarPlush">
<nominal>1</nominal>
<lifetime>3888000</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<category name="tools" />
<usage name="Industrial" />
<usage name="Farm" />
<usage name="Village" />
<usage name="Military" />
<usage name="Medic" />
<usage name="Hunting" />
<usage name="Coast" />
<tag name="floor" />
</type>

<type name="MB_MewPlush">
<nominal>1</nominal>
<lifetime>3888000</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<category name="tools" />
<usage name="Industrial" />
<usage name="Farm" />
<usage name="Village" />
<usage name="Military" />
<usage name="Medic" />
<usage name="Hunting" />
<usage name="Coast" />
<tag name="floor" />
</type>

<type name="MB_BulbasaurPlush">
<nominal>1</nominal>
<lifetime>3888000</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<category name="tools" />
<usage name="Industrial" />
<usage name="Farm" />
<usage name="Village" />
<usage name="Military" />
<usage name="Medic" />
<usage name="Hunting" />
<usage name="Coast" />
<tag name="floor" />
</type>

<type name="MB_Rubix">
<nominal>1</nominal>
<lifetime>3888000</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<category name="tools" />
<usage name="Industrial" />
<usage name="Farm" />
<usage name="Village" />
<usage name="Military" />
<usage name="Medic" />
<usage name="Hunting" />
<usage name="Coast" />
<tag name="floor" />
</type>

<type name="MB_NesControl">
<nominal>1</nominal>
<lifetime>3888000</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<category name="tools" />
<usage name="Industrial" />
<usage name="Farm" />
<usage name="Village" />
<usage name="Military" />
<usage name="Medic" />
<usage name="Hunting" />
<usage name="Coast" />
<tag name="floor" />
</type>

<type name="MB_Bopit">
<nominal>1</nominal>
<lifetime>3888000</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<category name="tools" />
<usage name="Industrial" />
<usage name="Farm" />
<usage name="Village" />
<usage name="Military" />
<usage name="Medic" />
<usage name="Hunting" />
<usage name="Coast" />
<tag name="floor" />
</type>

<type name="MB_Nokia3310">
<nominal>1</nominal>
<lifetime>3888000</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<category name="tools" />
<usage name="Industrial" />
<usage name="Farm" />
<usage name="Village" />
<usage name="Military" />
<usage name="Medic" />
<usage name="Hunting" />
<usage name="Coast" />
<tag name="floor" />
</type>

<type name="MB_NokiaHammer">
<nominal>1</nominal>
<lifetime>3888000</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<category name="tools" />
<usage name="Industrial" />
<usage name="Farm" />
<usage name="Village" />
<usage name="Military" />
<usage name="Medic" />
<usage name="Hunting" />
<usage name="Coast" />
<tag name="floor" />
</type>

<type name="MB_Tamagotchi">
<nominal>1</nominal>
<lifetime>3888000</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<category name="tools" />
<usage name="Industrial" />
<usage name="Farm" />
<usage name="Village" />
<usage name="Military" />
<usage name="Medic" />
<usage name="Hunting" />
<usage name="Coast" />
<tag name="floor" />
</type>

<type name="MB_Sonic2">
<nominal>1</nominal>
<lifetime>3888000</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<category name="tools" />
<usage name="Industrial" />
<usage name="Farm" />
<usage name="Village" />
<usage name="Military" />
<usage name="Medic" />
<usage name="Hunting" />
<usage name="Coast" />
<tag name="floor" />
</type>

<type name="MB_PoolBall">
<nominal>1</nominal>
<lifetime>3888000</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<category name="tools" />
<usage name="Industrial" />
<usage name="Farm" />
<usage name="Village" />
<usage name="Military" />
<usage name="Medic" />
<usage name="Hunting" />
<usage name="Coast" />
<tag name="floor" />
</type>

<type name="MB_LegoHead">
<nominal>1</nominal>
<lifetime>3888000</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<category name="tools" />
<usage name="Industrial" />
<usage name="Farm" />
<usage name="Village" />
<usage name="Military" />
<usage name="Medic" />
<usage name="Hunting" />
<usage name="Coast" />
<tag name="floor" />
</type>

<type name="mb_BeardLegoHead">
<nominal>1</nominal>
<lifetime>3888000</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<category name="tools" />
<usage name="Industrial" />
<usage name="Farm" />
<usage name="Village" />
<usage name="Military" />
<usage name="Medic" />
<usage name="Hunting" />
<usage name="Coast" />
<tag name="floor" />
</type>

<type name="mb_ZombieLegoHead">
<nominal>1</nominal>
<lifetime>3888000</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<category name="tools" />
<usage name="Industrial" />
<usage name="Farm" />
<usage name="Village" />
<usage name="Military" />
<usage name="Medic" />
<usage name="Hunting" />
<usage name="Coast" />
<tag name="floor" />
</type>

<type name="mb_SkeleLegoHead">
<nominal>1</nominal>
<lifetime>3888000</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<category name="tools" />
<usage name="Industrial" />
<usage name="Farm" />
<usage name="Village" />
<usage name="Military" />
<usage name="Medic" />
<usage name="Hunting" />
<usage name="Coast" />
<tag name="floor" />
</type>

<type name="mb_SerpzLegoHead">
<nominal>1</nominal>
<lifetime>3888000</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<category name="tools" />
<usage name="Industrial" />
<usage name="Farm" />
<usage name="Village" />
<usage name="Military" />
<usage name="Medic" />
<usage name="Hunting" />
<usage name="Coast" />
<tag name="floor" />
</type>

<type name="mb_DarkHelmet">
<nominal>1</nominal>
<lifetime>3888000</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<category name="tools" />
<usage name="Industrial" />
<usage name="Farm" />
<usage name="Village" />
<usage name="Military" />
<usage name="Medic" />
<usage name="Hunting" />
<usage name="Coast" />
<tag name="floor" />
</type>
Whose got the most recent types xml
Drkk9 18 Mar, 2023 @ 3:45pm 
<types>
<type name="MB_ArcadeMachine">
<nominal>0</nominal>
<lifetime>28800</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<category name="tools" />
<usage name="Industrial" />
<tag name="floor" />
</type>

<type name="MB_ArcadeMachine_Space">
<nominal>0</nominal>
<lifetime>28800</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<category name="tools" />
<usage name="Industrial" />
<usage name="Farm" />
<tag name="floor" />
</type>

<type name="MB_GengarPlush">
<nominal>1</nominal>
<lifetime>28800</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<category name="tools" />
<usage name="School" />
<usage name="Town" />
<tag name="floor" />
</type>

<type name="MB_Rubix">
<nominal>1</nominal>
<lifetime>28800</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<category name="tools" />
<usage name="Industrial" />
<usage name="Farm" />
<usage name="Village" />
<usage name="Military" />
<usage name="Medic" />
<usage name="Hunting" />
<usage name="Coast" />
<tag name="floor" />
</type>

<type name="MB_NesControl">
<nominal>1</nominal>
<lifetime>28800</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<category name="tools" />
<usage name="Village" />
<tag name="floor" />
</type>

<type name="MB_Bopit">
<nominal>1</nominal>
<lifetime>28800</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<category name="tools" />
<usage name="Village" />
<usage name="Military" />
<usage name="Coast" />
<tag name="floor" />
</type>

<type name="MB_Nokia3310">
<nominal>1</nominal>
<lifetime>28800</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<category name="tools" />
<usage name="Industrial" />
<usage name="Military" />
<usage name="Coast" />
<tag name="floor" />
</type>

<type name="MB_NokiaHammer">
<nominal>1</nominal>
<lifetime>28800</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<category name="tools" />
<usage name="Village" />
<usage name="Hunting" />
<usage name="Coast" />
<tag name="floor" />
</type>

<type name="MB_Tamagotchi">
<nominal>1</nominal>
<lifetime>28800</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<category name="tools" />
<usage name="Village" />
<usage name="Medic" />
<usage name="Coast" />
<tag name="floor" />
</type>

<type name="MB_Sonic2">
<nominal>1</nominal>
<lifetime>28800</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<category name="tools" />
<usage name="School" />
<tag name="floor" />
</type>

<type name="MB_LegoHead">
<nominal>1</nominal>
<lifetime>28800</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<category name="tools" />
<usage name="School" />
<usage name="Prison" />
<usage name="Farm" />
<tag name="floor" />
</type>

<type name="MB_ArcadeMachine_Space_Kit">
<nominal>5</nominal>
<lifetime>2700</lifetime>
<restock>1200</restock>
<min>3</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="food"/>
<tag name="floor"/>
<usage name="Office"/>
<usage name="Military"/>
<value name="Tier5"/>
</type>

<type name="MB_ArcadeMachine_Space">
<lifetime>3800000</lifetime>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0"/>
</type>

<type name="MB_ArcadeMachine_Kit">
<nominal>10</nominal>
<lifetime>28800</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<category name="tools" />
<usage name="Firefighter" />
<usage name="School" />
<tag name="floor" />
</type>

<type name="MB_ArcadeMachine">
<lifetime>3800000</lifetime>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0"/>
</type>
</types>
crazyjeff147 2 Jun, 2023 @ 9:36pm 
where do i get the spawn codes for the pokemon cards?
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