Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
function: checkPlayerInventoryForWeaponModifiers -- file: WeaponModifiersInventory.lua line # 7 | MOD: Weapon Modifiers - Framework
ERROR: General , 1676303220726> 604?815?166> ExceptionLogger.logException> Exception thrown java.lang.RuntimeException: attempted index: getInventory of non-table: null at KahluaThread.tableget line:1689.
ERROR: General , 1676303220726> 604?815?166> DebugLogStream.printException> Stack trace:
java.lang.RuntimeException: attempted index: getInventory of non-table: null
at se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1689)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:641)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1812)
at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139)
at zombie.Lua.Event.trigger(Event.java:64)
at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:65)
at zombie.GameTime.update(GameTime.java:680)
at zombie.gameStates.IngameState.UpdateStuff(IngameState.java:566)
at zombie.gameStates.IngameState.updateInternal(IngameState.java:1623)
at zombie.gameStates.IngameState.update(IngameState.java:1333)
at zombie.network.GameServer.main(GameServer.java:903)
LOG : General , 1676303220729> 604?815?169> -----------------------------------------
STACK TRACE
-----------------------------------------
function: checkPlayerInventoryForWeaponModifiers -- file: WeaponModifiersInventory.lua line # 7 | MOD: Weapon Modifiers - Framework
Items do not seems to spawn with modifiers, excepts a few broken hammer on a pile i had on the floor. Newly crafted items also do not get modifiers, as far as i've seen.
I haven't explored much so i can't really tell for loot in tiles i haven't explored yet
Just an FYI: We are running Britas Weapons (along with around 70 other mods) on our server and it seems to be functioning just fine with the Brita guns! It seems to just pull from the standard Ranged weapon pool for the modifiers and we haven't noticed any issues.
@源点 I corrected some things that should help with translation compatibility.
@AmmoCache I will look into it.
let me know if i need to find anything else
STACK TRACE
-----------------------------------------
function: applyModifierStatsToItem -- file: WeaponModifiersManager.lua line # 137 | MOD: Weapon Modifiers - Framework
function: checkItem -- file: WeaponModifiersManager.lua line # 446 | MOD: Weapon Modifiers - Framework
function: checkSquareFloorForWeaponModifiers -- file: WeaponModifiersManager.lua line # 464 | MOD: Weapon Modifiers - Framework.
[16-02-23 10:14:10.516] ERROR: General , 1676542450516> ExceptionLogger.logException> Exception thrown java.lang.RuntimeException: __concat not defined for operands: null and [Berserk III] at KahluaUtil.fail line:82..
[16-02-23 10:14:10.516] ERROR: General , 1676542450516> DebugLogStream.printException> Stack trace:.
[16-02-23 10:14:10.517] LOG : General , 1676542450517> -----------------------------------------
STACK TRACE
I'm running the mod with the full range of weapon modifiers. unsure of any mod conflicts
STACK TRACE
-----------------------------------------
function: applyModifierStatsToItem -- file: WeaponModifiersManager.lua line # 137 | MOD: Weapon Modifiers - Framework
function: checkItem -- file: WeaponModifiersManager.lua line # 446 | MOD: Weapon Modifiers - Framework
function: checkSquareFloorForWeaponModifiers -- file: WeaponModifiersManager.lua line # 464 | MOD: Weapon Modifiers - Framework.
[16-02-23 10:38:56.064] ERROR: General , 1676543936064> ExceptionLogger.logException> Exception thrown java.lang.RuntimeException: __concat not defined for operands: null and [Berserk III] at KahluaUtil.fail line:82..
[16-02-23 10:38:56.064] ERROR: General , 1676543936064> DebugLogStream.printException> Stack trace:.
[16-02-23 10:38:56.065] LOG : General , 1676543936065> -----------------------------------------
STACK TRACE
STACK TRACE
-----------------------------------------
function: applyModifierStatsToItem -- file: WeaponModifiersManager.lua line # 137 | MOD: Weapon Modifiers - Framework
function: checkItem -- file: WeaponModifiersManager.lua line # 446 | MOD: Weapon Modifiers - Framework
function: checkPlayerInventoryForWeaponModifiers -- file: WeaponModifiersInventory.lua line # 47 | MOD: Weapon Modifiers - Framework.
[16-02-23 10:39:14.198] ERROR: General , 1676543954198> ExceptionLogger.logException> Exception thrown java.lang.RuntimeException: __concat not defined for operands: null and [Tiring II] at KahluaUtil.fail line:82..
[16-02-23 10:39:14.198] ERROR: General , 1676543954198> DebugLogStream.printException> Stack trace:.
[16-02-23 10:39:14.198] LOG : General , 1676543954198> -----------------------------------------
STACK TRACE
Tiring 2 seems to be the one that's appearing the most
function: checkItem -- file: WeaponModifiersManager.lua line # 446 | MOD: Weapon Modifiers - Framework
function: checkPlayerInventoryForWeaponModifiers -- file: WeaponModifiersInventory.lua line # 47 | MOD: Weapon Modifiers - Framework
ERROR: General , 1676544520884> 50,291,710> ExceptionLogger.logException> Exception thrown java.lang.RuntimeException: __concat not defined for operands: null and [Small] at KahluaUtil.fail line:82.
ERROR: General , 1676544520884> 50,291,710> DebugLogStream.printException> Stack trace:
java.lang.RuntimeException: __concat not defined for operands: null and [Small]
at se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:82)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:805)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1812)
at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139)
at zombie.Lua.Event.trigger(Event.java:64)
at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:65)
at zombie.GameTime.update(GameTime.java:680)
at zombie.gameStates.IngameState.UpdateStuff(IngameState.java:566)
at zombie.gameStates.IngameState.updateInternal(IngameState.java:1623)
at zombie.gameStates.IngameState.update(IngameState.java:1333)
at zombie.gameStates.GameStateMachine.update(GameStateMachine.java:101)
at zombie.GameWindow.logic(GameWindow.java:298)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.GameWindow.frameStep(GameWindow.java:765)
at zombie.GameWindow.run_ez(GameWindow.java:681)
at zombie.GameWindow.mainThread(GameWindow.java:495)
at java.base/java.lang.Thread.run(Unknown Source)
LOG : General , 1676544520885> 50,291,711> -----------------------------------------
STACK TRACE
-----------------------------------------
function: applyModifierStatsToItem -- file: WeaponModifiersManager.lua line # 137 | MOD: Weapon Modifiers - Framework
function: checkItem -- file: WeaponModifiersManager.lua line # 446 | MOD: Weapon Modifiers - Framework
function: checkPlayerInventoryForWeaponModifiers -- file: WeaponModifiersInventory.lua line # 47 | MOD: Weapon Modifiers - Framework
Same here.
function: checkItem -- file: WeaponModifiersManager.lua line # 446 | MOD: Weapon Modifiers - Framework
function: checkPlayerInventoryForWeaponModifiers -- file: WeaponModifiersInventory.lua line # 47 | MOD: Weapon Modifiers - Framework
ERROR: General , 1676544545856> 50,316,684> ExceptionLogger.logException> Exception thrown java.lang.RuntimeException: __concat not defined for operands: null and [Small] at KahluaUtil.fail line:82.
ERROR: General , 1676544545857> 50,316,684> DebugLogStream.printException> Stack trace:
java.lang.RuntimeException: __concat not defined for operands: null and [Small]
at se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:82)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:805)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1812)
at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139)
at zombie.Lua.Event.trigger(Event.java:64)
at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:65)
at zombie.GameTime.update(GameTime.java:680)
at zombie.gameStates.IngameState.UpdateStuff(IngameState.java:566)
at zombie.gameStates.IngameState.updateInternal(IngameState.java:1623)
at zombie.gameStates.IngameState.update(IngameState.java:1333)
at zombie.gameStates.GameStateMachine.update(GameStateMachine.java:101)
at zombie.GameWindow.logic(GameWindow.java:298)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.GameWindow.frameStep(GameWindow.java:765)
at zombie.GameWindow.run_ez(GameWindow.java:681)
at zombie.GameWindow.mainThread(GameWindow.java:495)
at java.base/java.lang.Thread.run(Unknown Source)
LOG : General , 1676544545857> 50,316,685> -----------------------------------------
STACK TRACE
-----------------------------------------
function: applyModifierStatsToItem -- file: WeaponModifiersManager.lua line # 137 | MOD: Weapon Modifiers - Framework
function: checkItem -- file: WeaponModifiersManager.lua line # 446 | MOD: Weapon Modifiers - Framework
function: checkPlayerInventoryForWeaponModifiers -- file: WeaponModifiersInventory.lua line # 47 | MOD: Weapon Modifiers - Framework