A Total War Saga: Thrones of Britannia

A Total War Saga: Thrones of Britannia

Advanced Formations, Abilities and Siege for play with nearly any mod
Sheph  [developer] 25 Feb, 2023 @ 12:04am
Patch Thread
The new Shieldwall-AIshieldwall formation is reformable in combat like in some other popular mods. I did this because I saw that this formation performs well with cinematic mods and is easily lost just by right clicking too many times. The downside is that it is unrealistic that a unit would form this in the thick of combat AND retain their charge bonus. I made a compromise by creating a shieldwall that takes 12 seconds to form during which the troops don't put out much damage. This shieldwall is a bit weaker with defense vs the advanced shieldwall used by elite sword units that are using "phalanx" ai. However, since it one can repeatedly charge then re-form the normal shieldwall, the difference is justified.
< >
Showing 1-2 of 2 comments
Sheph  [developer] 25 Feb, 2023 @ 12:04am 
Added Performance Maker. Made infantry wedge faster and stronger as critics say it makes the units lose potential charge damage/attack. It might be wiser to release the formation after it hits the line. Grim's famous battle camera. Woodwalls are now 1200HP vs 1000 Vanilla. Stone is 1350. They fall easily to catapults. This mod pushes players to use the stronger siege vehicles. Made sure all non-spear units have re-formable shieldwall (exc no shields). Advanced Shieldwall provides more defense, but less cover than shieldwall. Added special ability fatigue effects more in-line with other mods.
-ΩKuMΩ- 23 May, 2023 @ 3:49am 
+rep
< >
Showing 1-2 of 2 comments
Per page: 1530 50