Rain World

Rain World

Visible ID
Got a freeze in Waterfront as Arti
Console log mentions a few scavenger pathing errors along with a id change, and logoutput seems to have a loop of visible ID stuff. Game froze around this time. Will send files.
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https://drive.google.com/drive/folders/1qfiqda09Zy8vMxzjSoTo_sxHrFAImNIY?usp=sharing

Sorry for the strange delivery method. The files are too long for pastebin. Hope this helps.
Fish  [developer] 28 Aug, 2023 @ 4:08pm 
oh this seems interesting. I'll give this a look when I get a chance...
Fish  [developer] 15 Sep, 2023 @ 4:05pm 
Some points, since I've now reinstalled the game and got the mod setup properly on my environment again:
  • Is the crash consistent? In other words, does it always occur at the same time or place?
  • Are you certain it's the Visible ID mod's fault? Your logs show you have around 48 mods loaded, and any combination of them could have potentially triggered the freeze. Some quick local testing with a minimal mod list (OSHA Shelters and Visible ID, plus the "vanilla" remix mods) hasn't shown a freeze yet in waterfront in either (artificer's) safari mode or artificer's campaign proper.
Regrettably, I haven't been able to find anything specifically pertaining to the freeze from the logs. My suggestion would be to go through your mod list and try to identify which one is causing the issue by disabling one mod at a time. When the freeze stops happening, one of the mods you disabled is likely to be the issue, or perhaps a bad interaction between two (or more) mods.
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