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FutileException: Couldn't load the atlas data from: atlases/VocalFaceSprites
FAtlas.LoadAtlasData () (at <41a4743dd7114320b03bb7d1f362c0b7>:0)
FAtlas..ctor (System.String name, System.String imagePath, System.String dataPath, System.Int32 index, System.Boolean shouldLoadAsSingleImage) (at <41a4743dd7114320b03bb7d1f362c0b7>:0)
FAtlasManager.ActuallyLoadAtlasOrImage (System.String name, System.String imagePath, System.String dataPath) (at <41a4743dd7114320b03bb7d1f362c0b7>:0)
FAtlasManager.LoadAtlas (System.String atlasPath) (at <41a4743dd7114320b03bb7d1f362c0b7>:0)
VocalMod.Plugin.LoadResources (RainWorld rainWorld) (at <dc75701d049d41468e0b256a6e9f5765>:0)
Extras+<>c__DisplayClass1_0.<WrapInit>b__0 (On.RainWorld+orig_OnModsInit orig, RainWorld self) (at <dc75701d049d41468e0b256a6e9f5765>:0)
UnityEngine.Debug:LogException(Exception)
<>c__DisplayClass1_0:<WrapInit>b__0(orig_OnModsInit, RainWorld)
DMD<>?240783616:Hook<RainWorld::OnModsInit>?-480975360(RainWorld)