Total War: WARHAMMER III

Total War: WARHAMMER III

Reasonable Item Rebalance
 This topic has been pinned, so it's probably important
js02232  [developer] 6 Mar, 2023 @ 5:07am
Changes
Abbreviation
MA = Melee Attack
MD = Melee Defence
SPD = Speed
Str = Weapon Strength
CB = Charge Bonus
WS = Ward Save
PR = Physical Resistance
MR = Missile Resistance
SR = Spell Resistance
FR = Fire Resistance
Abil = Ability
mana = Wind of Magic

Add = Added
Rem = Removed
Adj = Adjusted

ER = Effect Range
Dur = Duration
CD = Cooldown

Rebalancing List
※ Even if there is no change at all, all items are listed.

▶Added: Creation of effects that did not exist
▶Removed: Delete the existing effect
▶ Marked as -> or Adjusted: Changed the existing effect

**************Faction Shared Items(66items)**************

---------------------Set item effects(4 types new)---------------------
<Horrible Screamer>(new)
{Compose : Shrieking Blade, The Terrifying Mask of Eee!}
- MA 2
- MD 5
- Leadership -5
- Attack cause Discouraged

<Indomitable Commander>(new)
{Compose : Sword of Might, Crown of Command}
- Unbreakable
- Leadership +2(all units in army)

<Feather Plucker>(new)
{Compose : Featherfoe torc, Pigeon Plucker Pendant}
- Passive abil(Direct Damage)
{1 entity DPS 10-20}
{Affected max 1}
{Affected if Flying unit}
{Enabled if In melee}

<Anti Magic Specialist>(new)
{Compose : Spellshield, Sceptre of Stability, Obsidian Lodestone}
- SR 10%(all units in army)

---------------------Weapon(20items)---------------------

[Tormentor Sword]
- Grade common -> uncommon
- Magical attack Rem
- Abil(Active, Hex, Area) Adj
{MA Rem}
{Armour -50 Add}
{Cant Move}
{ER 35m}
{Dur 15s}
{CD 60s}

[Warrior Bane]
- MD Rem
- Abil(Passive, Hex, Area) Adj
{Base Weapon Damage -8% -> -14%}
{AP Weapon Damage -14% Add}
{ER 35m}

[Biting Blade]
AP Weapon Damage 45 -> 63

[Relic Sword]
Str 10% -> 21%

[Shrieking Blade]
- Grade common -> uncommon
- MA 6 Add
- Leadership -10 Add
- Magical Attack Enables
- Fear, Terror
- Set Effect Add

[Gold Sigil Sword]
- MA Rem
- MD 3 -> 7

[Sword of Striking]
- Splash Attack Power 70% Add
- CB Rem
- MA Rem

[Berserker Sword]
- Str 5% -> 9%
- CB 15 -> 20

[Sword of Battle]
- MA 3
- Str 4% -> 12%

[Sword of Might]
- Grade common -> uncommon
- Str Rem
- Leadership Aura Effect +5
- Leadership Aura Size + 40%
- Set Effect Add

[Sword of Swift Slaying]
- MA 4 -> 7
- AP Weapon Damage Rem

[The Brass Cleaver]
- Grade Uncommon -> Rare
- Str Rem
- Abil(Passive, Augment, Area)
{MA 8}
{ER 35m}
{Affected allies all}

[Sword of Anti-Heroes]
- Grade Uncommon -> Rare
- MA Rem
- Magical Attack Enables
- Abil(Active, Augment, Self) Adj
{MA +20 Add}
{Base Weapon Damage 50% -> 66%}
{AP Weapon Damage 50% -> 66%}
{Dur 40s -> 30s}
{Initial CD 90s Add}
{CD 90s -> 90s}
{Uses 2 Add}

[Fencer's Blades]
- MA 6
- MD 6 -> 5

[Ogre Blade]
- Str 18% -> 33%

[Sword of Strife]
- MA Rem
- Str Rem
- Perfect vigour Add
- SPD 7% Add

[Obsidian Blade]
- Str Rem
- AP Weapon Damage 100 -> 135

[Sword of Bloodshed]
- MA 12 -> 15
- Str Rem

[Giant Blade]
- Splash Attack Power 50% Add
- Str 15%
- Bonus vs Infantry 10 -> 7

[Executioner's Axe]
- MA -5 -> -3
- MD -3 Add
- Sundering Attacks Enables
- Str 20% -> 24%
- Bonus vs Large 11 Add

---------------------Armour(12items)---------------------

[Charmed Shield]
- Grade common -> uncommon
- MD Rem
- Abil(Active, WS, Self) Adj
{Missile Block Chance 24% -> 40%}
{MD 20 Add}
{SPD -60% Add}
{WS Rem}
{Dur 17s -> 15s}
{CD 60s -> 45s}
{Uses 4 Add}

[Enchanted Shield]
- Armour Rem
- MD 5 -> 7

[Dragonhelm]
- Grade common -> uncommon
- Armour 5 -> 37
- FR 25% Rem

[Gambler's Armour]
- Armour Rem
- WS 8% -> 7%

[Spellshield]
- MD Rem
- SR 12% -> 20%
- Set Effect Add

[Glittering Scales]
- Grade Common -> Rare
- Armour Rem
- MD Rem
- Abil(Passive, Hex, Area) Adj
{MA -5 -> -10}
{ER 35m}
{Affected enemies all}

[Shield of Ptolos]
- MD Rem
- MR Rem
- Missile Block Chance 20% Add

[Helm of Discord]
- Grade Uncommon -> Rare
- Armour Rem
- Abil(Active, Hex, Area) Adj
{MA -24 -> -17}
{MD -24 -> -17}
{ER 35m}
{Dur 25s -> 30s}
{CD 90s ->120s}
{Affected enemies all}
{Uses 3 Add}

[Armour of Fortune]
- Armour Rem
- PR Rem
- WS Rem
- MD 11 Add

[Armour of Silvered Steel]
- Armour Rem
- PR 13% Add

[Armour of Destiny]
- Armour Rem
- PR Rem
- WS 10% -> 15%

[Trickster's Helm]
- Armour Rem
- MD 5 -> 15
- WS Rem

---------------------Talisman(11items)---------------------

[Dragonbane Gem]
- FR 35% -> 20%
- Flaming Attacks Add
- Flammable Attacks Add

[Luckstone]
- PR Rem
- MD 7 Add

[Pigeon Plucker Pendant]
- Grade common -> uncommon
- MD Rem
- Abil(Passive, Hex, Area) Adj
{SPD -10% Rem}
{MA -5 -> -9}
{ER 35m}
{Affected enemies all}
{Affects if Flying unit}
- Set Effect Add

[Obsidian Trinket]
- SR 10 -> 20%

[Opal Amulet]
- Grade common -> uncommon
- MD Rem
- WS 5% Add
- Abil(Active, WS, Self) Adj
{1Phase 20s WS 25% Add}
{2Phase 20s WS 15% Add}
{3Phase 20s SPD 10% Add}
{CD 60s -> 90s}
{Recharges if Out of melee Add}

[Talisman of Protection]
- WS 5% -> 7%

[Dawnstone]
- Grade common -> uncommon
- PR 15% -> 13%

[Obsidian Amulet]
- SR Rem
- MR 17% Add

[Talisman of Endurance]
- Grade Uncommon -> Rare
- WS Rem
- MD 15Add

[Obsidian Lodestone]
- Grade Uncommon -> Rare
- SR 40%
- Set Effect Add

[Talisman of Preservation]
- WS 16% -> 15%

---------------------Enchanted Item(11items)---------------------

[Ironcurse Icon]
- Grade common -> uncommon
- MR 10% Rem
- Abil(Active, Augment, Self) Add
{MR 30%}
{Dur 30s}
{CD 90s}

[Potion of Follhardiness]
- Abil(Active, Augment, Self) Adj
{Mass 50% Add}
{Charge SPD 20% Add}
{Splash Attack Power 25% Add}
{CB 40%}
{Unbreakable}
{Dur 31s -> 60s}
{Uses 1}

[Potion of Speed]
- Abil(Active, Augment, Self) Adj
{SPD 25% -> 30%}
{Charge SPD Rem}
{Accelation 18% -> 100%}
{Vigour per second -1% -> -2%}
{Heal Per Second 0.2% Add}
{Dur 36s -> 30s}
{Uses 1}

[Potion of Strength]
- Grade common -> uncommon
- Abil(Active, Augment, Self) Adj
{MA 10 Add}
{Base Weapon Damage 50%}
{AP Weapon Damage 50%}
{Dur 33s -> 60s}

[Potion of Toughness]
- Grade common -> uncommon
- Abil(Active, Augment, Self) Adj
{Heal Per Second Rem}
{Armour 30 -> 20}
{MD 24 -> 20}
{Expert Charge Defence Add}
{Mass 20% Add}
{SPD -10% Add}
{Dur 21s -> 60s}
{Can use if Leadership is higher than broken}

[Featherfoe Torc]
- Abil(Passive, Hex, Area) Adj
{MD Rem}
{Armour -15 -> -35}
{ER 55m -> 80m}
{Affected enemies all}
{Affects if Flying unit}
- Set Effect Add

[Ruby Ring of Ruin]
- FR 20% Add
- Bound Spell Fireball
{Uses 4}

[The Terrifying Mask of Eee!]
- Grade common -> uncommon
- Fear, Terror
- Abil(Passive, Hex, Area) Add
{Vigour Per Second 3%}
{ER 35m}
{Enabled if in melee}
- Set Effect Add

[Crown of Command]
- Grade Uncommon -> Rare
- Leadership Aura Effect 3 Add
- Leadership Aura Size 50% Add
- Abil(Active, Augment, Allies)Adj
{Unbreakable}
{Vigour Per Second -1% Add}
{ER 80m Add}
{Dur 30s -> 40s}
{Uses 1 Add}
{Can use if Leadership is higher than broken}
- Set Effect Add

[Potion of Healing]
- Grade Uncommon -> Rare
- Abil(Active, Regeneration, Self) Adj
{Heal Per Second 0.8% -> 1%}
{Range 35m Add}
{Dur 33s -> 30s}
{Affected allies max 1}
{Target self -> self and allies}
{Can use if Leadership is higher than broken, HP cap not reached}
{Uses 1}

[The Other Trickster's Shard]
- Abil(Passive, Hex WS, Area) Adj
{Passive -> Active}
{SR Rem}
{AP Missile Damage 10% Add}
{Base Missile Damage 10% Add}
{Accuracy 30 Add}
{ER 55m}
{Dur 30s Add}
{Range 100m Add}
{CD 60s Add}
{Affted enemies all}
{Target Allies and Ground Add}
{Cast 3s Add}

---------------------Arcane Item(12items)---------------------

[Channerlling Staff]
- Grade Common -> Rare
- CD -10% -> -20%
- Abil(Active, Augment, Self) Adj
{CD -15s -> -45s}
{Range 100m Add}
{Dur 29s -> 3s}
{CD 60s -> 120s}
{Affected allies max 1}
{Target self -> self and allies}
{Uses -> 2}

[Sceptre of Stability]
- Grade common -> uncommon
- Abil(Active, WS, Allies) Adj
{SR 60%}
{Range 100m -> 150m}
{Dur 22s -> 10s}
{CD 60s}
{Target allies -> allies and ground}
{ER 25m Add}
{Affected allies max 1 -> all}
{Uses 3 Add}
- Set Effect Add

[Scroll of Shielding]
- Abil(Active, WS, Allies) Adj
{1Phase 10s WS 30%}
{2Phase 10s WS 20%}
{3Phase 20s WS 10%}
{Range 100m -> 150m}
{CD 60s -> 90s}
{Affected allies max 1}
{Uses 1 -> Unlimited}
{Recharges if mana is 15 or greater}

[Scroll of Blast]
- Bound Spell (Magic Missile) Adj
{Range 100m -> 200m}
{Ranged Damage Base 150 -> 50 AP 350 ->150}
{Detonation Radius 20, Explosive Damage Base 60, AP 30}
(*Detonation Radius Ref : Queen Bess 12, Mortar 6, Fireball 3)
{Uses 1}

[Scroll of Power]
- Abil(Active, Augment, Self) Adj
{Mana Regen 1400%Add}
{Dur 57s -> 5s}
{Uses 1}

[Power Stone]
- Abil(Active, Mana, Self) Adj
{Mana Regen 80%}
{Mana Reserves 0.1 -> 0.05}
{Dur 31s -> 100s}
{Uses 1}

[Earthing Rod]
- Grade common -> uncommon
- Abil(Active, Augment, Self) Adj
{Mana Regen 80% Add}
{Mana Reserves 0.05 Add}
{Miscast Chane -100% -> -50%}
{SPD -30% Add)
{Range 25m Add}
{ER 25m(Fixed) Add}
{Dur 36s -> 300s}
{Target Self -> Ground}
{Affected allies 1}
{Affects if Is a spellcaster}
{Uses 1 Add}

[Wand of Jet]
- Grade common -> uncommon
- Abil(Active, Mana, Self) Adj
{Mana Regen 80%}
{CD 15s -> CD -15s}
{Dur 57s -> 30s}
{CD 60s -> 90s}

[Trickster's Shard]
- Abil(Active, Hex, Area) Adj
{16 entities DPS 3~6}
{Miscast Chance 100%}
{Range 500m -> 200m}
{ER 35m}
{Dur 16s -> 15s}
{CD 90s}
{Affected enemies all}
{Uses 3}

[Forbidden Rod]
- Grade Uncommon -> Rare
- SR Rem
- Abil(Active, Mana, Self) Adj
{DPS 16~33 -> 17~34}
{Mana Regen 160% -> 300%}
{Mana Reserves 0.2 -> 0.1}
{Dur 23s -> 30s}
{CD 90s -> 60s}
{Target Self}
{Uses 3 -> 5}

[Scroll of Leeching]
- Abil(Active, Mana, Hex) Adj
Enemy:
{Mana Regen -40% -> -100%}
{Mana Reserves - 0.1 Add}
Self:
{Mana Regen 100% Add}
{Mana Reserves 0.1 Add}
{Range 100m -> 200m}
{Dur 44s -> 30s}
{CD 60s}
{Affected enemies max 1}
{Affects if Is a spellcaster}
{Uses 1 -> Unlimited}

[Book of Ashur]
- Mana Cost -20% Add
- Mana Cap 10
- Mana Reserves change when increasing 25% -> -25%


**************Kislev(34items)**************

---------------------Set Item Effect(7types, 1new)---------------------

<Ursire>
{Compose : Ursun's Claws, Great Bear Pelt}
- Corruption -4(local Province)
- MD 5 -> 4

<Druzhina of Ice>
{Compose : Frost Shard Glaive, Iron Ice Armour, Blizzard Broach}
- SPD 15%
- Frostbite attacks enables

<Wyrm Hunter>
{Compose : Wyrmspike, Wyrm Harness}
- MA Rem
- Bonus vs Large 5 -> 10

<Raiment of Office>(Tzarina Katarin)
{Compose : Frost Fang, The Crystal Cloak}
- Allegiance point 25% -> 50%
- Control 1(all provinces)

<The Red Tzars Attire>(Boris Ursus)
{Compose : Shard Blade, Armour of Ursun}
- Request army cost -20% -> -35%

<Devotee>(New)
{Compose : Dazh's Brazier, Blood of the Motherland, Saint Annushka's Finger Bone, Shield of Sacrifice}
- Devotion generated 4 per turn
- Abil : "Devotee"(Passive, Augment, Area)
{Vigour per second -2%}
{ER 35m}
{Enabled if In melee}

---------------------Weapon(7items)---------------------

[Ursun's Claws]
- Str 9%
- AP Weapon Damage 10 -> 27
- Abil(Active, Augment, Self) Adj
{Base Weapon Damage 12% -> 0%}
{AP Weapon Damage 135 Add}
{Vigour per second 1% Add}
{Terror}
{Rampage}
{Dur 19s -> 30s}
{CD 60s -> 90s}
{Recharges if in melee}

[Axe of Tor]
- Abil(Active, Bombardment) Adj
{AP Ranged Damage 672 -> 1}
{AP Explosive Damage 96 -> 60}
{Detonation Radius 8 -> 25}
{Range Rem}
{Target Self and Ground -> Self}
{Allies Immune Add}
{Projectile launch time 3s -> 0.5s}
{Detonation Force 450 -> 600}
{Uses 3}
{CD 90s -> 45s}
{Recharges if in melee}

[Frost Shard Glaive]
- Abil(Active, Hex) Adj
{MD -40}
{SPD -45%}
{Range 50m}
{Dur 30s}
{CD 120s}
{Affected enemies max 1}
{Uses 3 Add}

[The Rime Blade]
- Grade Rare -> Uncommon
- MA 10 -> 8
- WS 10% -> 15%

[The Mace of Helsturm]
- Grade Rare -> Uncommon
- Magical Attack Enables
- MD 5
- Abil(Active, Augment, Self) Adj
{Flaming Attacks}
{Base Weapon Damage Rem}
{MD 10 Add}
{MA 10 Add}
{Dur 41s -> 30s}
{CD 120s}


[Wyrmspike]
- MA Rem
- MD Rem
- Frostbite attacks Rem
- Bonus vs Large 10 -> 20
- Set Effect Adj

[Dazh's Brazier]
- MA Rem
- Flaming Attacks
- Abil(Passive, Augment, Area) Adj
{Vigour per second Rem}
- Set Effect Add

---------------------Armour(6items)---------------------

[Great Bear Pelt]
- MD 5 Add
- Perfect Vigour

[Shield of Sacrifice]
- Grade Uncommon -> Rare
- Armour Rem
- Leadership 10 Add
- Abil(Passive, WS, Area) Adj
{HPS 0.2% Add}
{WS 20%}
{Leadership Rem}
{ER Rem}
{Range 55m Add}
{Enabled if HP less than 25%, in melee}
{Enabled if Checks if there are no ally units in range}
- Set Effect Add

[Frost Shard Armour]
- Grade Rare -> Uncommon
- Armour 8 -> 6
- SR 20% -> 30%

[Iron Ice Armour]
- Armour Rem
- Abil(Passive, Hex, Area)
{SPD -10%}
{MA -10}
{ER 35m}
{Affected enemies all}

[Wyrm Harness]
- Armour Rem
- WS Rem
- MD 15 Add
- Set Effect Adj

[The Armour of Meteoric Iron]
- Armour 10 -> 60
- WS Rem

---------------------Talisman(5items)---------------------
[Seed of Rebirth]
- Abil(Passive, Regeneration)
{Heal Per Second 0.1%}
{Enabled if Leadership is higher than broken, In melee}

[Star-Iron Ring]
- WS 10% -> 13%

[Blizzard Broach]
- Stalk
- Unspottable
- Abil (Active, Augment, Area) Add
{SPD 30%}
{Stalk}
{Unspottable}
{ER 35m}
{Target Self}
{Cast 3s}
{Dur 60s}
{CD 90s}
{Affected Allies all}
{Uses 3}

[Blood of the Motherland]
- Abil(Passive, Augment, Area) Adj
{MD 5 -> 6}
{Expert Charge Defence}
{ER 35m}
{Affected allies all}
- Set Effect Add

[The White Cloak of Ulric]
- Armour Rem
- Abil(Passive, Hex, Area) Adj
{SPD -5% -> -10%}
{MA Rem}
{MD -10 Add}
{ER 35m}
{Affected enemies all}

---------------------Enchanted Item(5items)---------------------

[Steppe Hunter's Horn]
- Abil (Active, Augment, Area) Adj
{Bonus vs Large 100% -> 15}
{Charge Defence vs Large}
{ER 35m}
{Dur 20s}
{CD 60s}

[Saint Annushka's Finger Bone]
- Abil(Active, Regeneration, Self) Adj
{Heal Per Second 0.2% -> 0.5%}
{Dur 13s -> 10s}
{CD 60s}
{Target Self -> Self and Allies}
{Uses 5 Add}

[Van Horstmann's Speculum]
- MD Rem
- Abil(Active, Hex, Area) Adj
{Base Weapon Damage Rem}
{MD Rem}
{MA -24}
{ER 35m}
{Dur 16s -> 30s}
{CD 90s}
{Affected enemies all}

[Balalaika of the Arari]
- Abil(Passive, Augment, Area) Adj
{MD 5 -> 4}
{MA 5}

[Ever-Full Kovsh]
- Abil(Bound Spell, Breath) Adj
{Base 16 -> Base 30 AP 30}
{Area 12m}
{Movement SPD 24m}
{Range 15m}
{Detonation Force 135 -> 600}
{Dur 2s}
{CD 60s}
{Uses 3}
- Abil(Passive, Augment, Area)
{Leadership 8}
{ER 35m}
{Affected allies all}

---------------------Arcane Item(6items)---------------------

[Scroll of Lykos]
- Abil(Active, Hiding, Allies) Adj
{SPD 50%}
{stalk}
{Unspottable}
{Range 200m}
{Dur 36s -> 90s}
{Uses 1}

[Scroll of Amber]
- Abil(Active, Hex, Enemy) Adj
Self:
{Leadership Rem}
{HPS 0.15%}
Enemy:
{Leadership Rem}
{DPS 10~20}
{Range 100m}
{Dur 25s -> 60s}
{Uses 1}

[Snowflake Pendant]
- Abil(Active, Mana, Self) Adj
{Mana Regen 160%}
{Miscast Chance Rem}
{Mana Reserves 0.1 Add}
{Dur 25s -> 30s}
{CD 90s}


[Scroll of Aramar]
- Abil(Active, Hex, Enemy) Adj
{MA -9}
{Leadership -24 -> 20}
{Vigour per second 1%}
{ER 35m Add}
{Range 200m}
{Target Enemy -> Enemy and Ground}
{Dur 47s -> 60s}
{Affected enemies max 1 -> all}
{Uses 1}

[Mirror of the Ice Queen]
- Abil(Passive, Direct Damage(Area))
{DPS Rem}
{Bound Spell Heart of Winter overcast}
{Initial CD 180s}
{Charges if mana 15 or greater}

[Gastuva's Egg]
- Abil(Active, Augment, Self) Adj
Phase1(30s)
{WS 70% Add}
{VPS -2%}
{Unbreakable}
{Cant move}
Phase2(5s)
{HPS 4%}
{Unbreakable}
{Cant move}
{Cant die while Abil is active}
{Range 150m}
{Dur 33s -> 35s}
{Affected allies max 1}
{Affects if HP less than 10%, In melee}
{Uses 1}

---------------------Unique and Legendary Item(5items)---------------------

[Frost Fang](Tzarina Katarin)
- Upkeep -5%(Lord's army)
- Income from post-battle loot 10%
- Recruitment cost -10%(Lord's army)
- MA 6 -> MA 7
- WS 10% -> 15%
- Abil(Active, Explosion) Adj
{Base 15 -> 0}
{AP 14 -> 45}
{Radius 15m -> 25m}
{Cast 5s -> 3s}
{Delay 2s -> 0.5s}
{Range 200m}
{Dur 5s}
{CD 120s}
{Affects if Grounded}
{Uses 2}

[The Crystal Cloak](Tzarina Katarin)
- Armour Rem
- Enemy Hero action success chance -10%
- Wound recovery time -1
- MD Rem
- WS 10%
- Abil(Passive, Augment, Self)
{WS 22%}
{Dur 31s}
{Enabled if Casting}

[The Burning Brazier](Kostaltyn)
- Income from post-battle loot 10%
- Corruption -5(local province)
- Recruitment cost -10%(Lord's army)
- MA 6 -> 15
- Flammable Attacks Add
- Abil(Passive, Augment, Self) Adj
{Base Weapon Damage 25% -> 40%}
{AP Weapon Damage 25% -> 40%}
{Enabled if HP less than 50% base}

[Shard Blade](Boris Ursus)
- Corruption -5(local province)
- Recruitment cost -10%(Lord's army)
- MA 6 -> 7
- Bonus vs Large 12 -> 15
- Abil(Active, Direct Damage(Area)) Adj
{1 entity DPS 33-67 -> 20-40}
{SPD -45% -> -20%}
{ER 15m}
{Dur 15s -> 20s}
{CD 120s -> 90s}
{Affected enemies all -> max 2}
{Uses 2}

[Armour of Ursun](Boris Ursus)
- Armour Rem
- Enemy Hero actions success chance -10%
- Wound recovery time -1
- MD 8 -> 5
- Abil(Passive, Augment, Self) Adj
{Base Weapon Damage 18% -> 24%}
{AP Weapon Damage 18% -> 24%}
{MA Rem}
{MD 10 Add}
{HPS 0.1% Add}
{Enabled if HP less than 50% base}


**************Empire(32 items)**************


---------------------Set item effects(3types)---------------------

<Emblems of the Emperor>(Karl Franz) [No changes]
{Compose : Ghal Maraz, The Silver Seal}
{Diplomatic relations 20 with Empire}
{Control +1(all provinces)}

<Arcane Talismans>(Balthasar Gelt) [No changes]
{Compose : Amulet of Sea Gold, Cloak of Molten Metal, Staff of Volans}
{Mana reserve cap 20(Lord’s army)}

<Marks of the Theogonist>(Volkmar the Grim) [No changes]
{Compose : Staff of Command, Jade Griffon}
{Control +1(all provinces)}
{CB 8 for Flagellants, Empire Knights and Free Company Militia units(Lord’s army)}

---------------------Weapon(2items)---------------------

[The Mace of Helsturm]
- See Kislev section

[Runefang]
- Enable Magical attacks
- Str Rem
- Abil(Active, Augment, Self) Adj
{Splash attack power Rem}
{Base weapon damage 50% -> 60%}
{AP weapon damage 50% -> 60%}
{MA 12 Add}
{ER 35m Add}
{Affected allies all}
{Dur 33s -> 30s}
{CD 120s}
{Uses 3 Add}

---------------------Armour(1item)---------------------

[The Armour of Meteoric Iron]
- See Kislev section

---------------------Taliseman(2items)---------------------

[Seed of Rebirth]
- See Kislev section

[The White Cloak of Ulric]
- See Kislev section

---------------------Enchanted Item(1item)---------------------

[Van Horstmann's Speculum]
- See Kislev section

---------------------Arcane Item(3items)---------------------

[Scroll of Lykos]
- See Kislev section

[Scroll of Amber]
- See Kislev section

[Scroll of Aramar]
- See Kislev section

---------------------Unique and Legendary Item(23items)---------------------

[Ghal Maraz](Karl Franz)
- Control 1(all provinces)
- MA 8 -> 5
- Enable Sundering Attacks Rem
- AP weapon damage 75 -> 90
- Splash attack power 25% Add
- When fighting against Warriors of Chaos, Daemons of Chaos and Norsca Str 15%
- Abil(Active, Augment, Self) Adj
{AP weapon damage 50% -> 60%}
{Bonus vs Large 16}
{Dur 39s -> 30s}
{CD 120s}

[Goblin Bane]
- MA 10 -> 5
- Str 10 -> 15%
- WS Rem
- MA(All units in army) Rem
- When fighting against Warriors of Chaos, Daemons of Chaos and Norsca Str 15%
- Abil(Active, Hex, Area) Adj
{MD -24}
{Armour Rem}
{ER 35m}
{Dur 24s -> 30s}
{CD 120s}
{Affected enemies all}

[Crow Feeder]
- MA Rem
- Str Rem
- WS Rem
- MA(All units in army) Rem
- Abil(Active, Direct Damage, Area) Adj
- When fighting against Warriors of Chaos, Daemons of Chaos and Norsca Str 15%
{25entities DPS 5 -> 7}
{ER 35m}
{Dur 22s -> 15s}
{CD 120s}
{Affected enemies all}
{Uses 3}

[Brain Wounder]
- MA Rem
- Str 15% -> 30%
- WS Rem
- MA(All units in army) Rem
- When fighting against Warriors of Chaos, Daemons of Chaos and Norsca Str 15%
- Abil(Active, Augment, Self) Adj
{Base weapon damage 50% -> 90%}
{AP weapon damage 50% -> 90%}
{Splash attack power 50% Add}
{Bonus vs Infantry 10 Add}
{Dur 38s -> 30s}
{CD 120s}

[Stone Breaker]
- Enable Magical Attacks Add
- MA Rem
- Str 15% -> 24%
- WS Rem
- MA(All units in army) Rem
- Control 5(local province) Add
- Abil(Active, Augment, Self) Adj
{Sundered Armour}
{MA 40 -> 45}
{Dur 41s -> 30s}
{CD 120s}

[Legbiter]
- Control 5(local province)
- Income from post-battle loot 5%
- MA Rem
- Enable Magical attacks Rem
- Str Rem
- WS Rem
- MA(All units in army) Rem
- Abil(Passive, Regeneration, Self)
{HPS 0.2%}

[The Middenland Runefang]
- Control 5(local province)
- Income from post-battle loot 5%
- MA Rem
- Enable Magical attacks Rem
- Str Rem
- WS Rem
- MA(All units in army) Rem
- Abil(Passive, Regeneration, Self)
{HPS 0.2%}

[Beast Slayer]
- MA Rem
- Str Rem
- WS 10%
- MA(All units in army) Rem
- Bonus vs Large 10 Add
- Abil(Active, Augment, Self) Adj
{Active -> Passive}
{Augment -> Hex}
{PR Rem}
{VPS Rem}
{MA -9 Add}
{ER 15m}
{Affected self -> enemy 1}
{Affects if entity size is large}
{Enabled if in melee}

[Mothers' Ruin]
- MA 10 -> 5
- Str 15%
- WS Rem
- MA(All units in army) Rem
- When fighting against Vampire Counts, Coast and Tomb Kings Str 15%
- Abil(Active, Hex, Enemy) Adj
{MA -40 -> -25}
{Base weapon damage -60%}
{AP weapon damage -60% Add}
{Range 100m}
{Dur 33s -> 30s}
{CD 120s}

[Orc Hewer]
- MA 10 -> 8
- Str Rem
- WS Rem
- MA(All units in army) Rem
- When fighting against Greenskins Str 15%
- Abil(Passive, Augment, Area) Adj
{MA 8 -> 7}
{ER 35m}
{Affected allies all}

[Dragon Tooth]
- Control 5(local province)
- Income from post-battle loot 15%
- MA 10 -> 5
- Str 10%
- WS Rem
- MA(All units in army) Rem
- Enable Magical attacks
- Abil(Active, Augment, Area) Adj
{MA 24}
{Leadership Rem}
{ER 35m}
{Dur 39s -> 30s}
{CD 120s}

[Grudge Settler]
- MA 10
- Str 15% -> 24%
- WS Rem
- MA(All units in army) Rem
- When fighting against Ogre Kingdoms Str 15%
- Abil(Passive, Hex, Area) Adj
{Leadership -8 -> -12}
{ER 35m}

[Staff of Command](Volkmar the Grim)
- Control 3(all provinces)
- Income from post-battle loot 10%
- MA 6 -> 10
- Str 12% -> 21%
- Leadership aura effect 5
- Leadership aura size 35%

[Troll Cleaver]
- MA Rem
- Str Rem
- WS Rem
- Enable sundering attacks Add
- MA(All units in army) Rem
- AP weapon damage 54 Add
- When fighting against Greenskins Str 15%
- Abil(Active, Augment, Area) Adj
{Bonus vs Large 32 -> 25}
{Charge Defence vs Large}
{ER 35m}
{Affected allies all}

[Blood Bringer]
- MA Rem
- Str Rem
- WS Rem
- MA(All units in army) Rem
- Frenzy Add
- When fighting against Elves Str 15%
- Abil(Active, Hex, Area) Adj
{SPD -45% -> -20%}
{VPS 1% -> 3%}
{ER 35m}
{Dur 29s -> 30s}
{CD 120s}

[Amber Bow](Markus Wulfhart)
- Control 5(local province) Add
- Income from post-battle loot 10% Add
- Enable Magical attacks
- Missile strength 15%
- Abil(Active, Magic) Adj
{Base ranged damage 50, AP ranged damage 115}
{Base explosive damage 30, AP explosive damage 65}
{Num of projectiles 5}
{Range 250m}
{CD 120s -> 60s}
{Uses 2 -> 4}

[Amulet of Sea Gold](Balthasar Gelt)
- Enemy Hero action success chance -10%
- Corruption -5(local province)
- SPD 10%
- MD Rem
- SR 20%
- WS 15% Add

[Key to the Stadsraad]
- Control 5(local province)
- Income from all buildings 10% ->3%(region -> all provinces)
- Income from Ports 20% -> 10%(region -> all provinces)

[Jade Griffon](Volkmar the Grim)
- Corruption -5(local province)
- Hero recruit rank for Warrior Priests 5(all provinces)
- MD Rem
- WS 20% -> 12%
- Abil(Passive, Regeneration, Self) Adj
{HPS 0.2% -> 0.1%}

[The Silver Seal](Karl Franz)
- Enemy Hero action success chance -10%
- Wound recovery time -1
- Corruption -5(local province)
- MD 5 -> 3
- SR 15% -> 10%
- WS 20%

[Stahlberg's Letter]
- When fighting against Vampire Counts, Coast, and Tomb Kings Leadership 10(Lord’s army)
- Corruption -5(local province)
- Immune to Psychology(Character -> Lord’s army)
- Double experience gain for units when fighting agianst Bretonnia(Lord’s army)

[Cloak of Molten Metal](Balthasar Gelt)
- Enemy Hero action success chance -10%
- MD Rem
- FR Rem
- MR 15% -> 25%
- PR Rem
- SR 20% Add
- Mana cost for Glittering Robe -1
- Mana cost for Glittering Robe Upgraded -2

[Staff of Volans](Balthasar Gelt)
- Hero cap for Battle Wizards 1
- Hero recruit rank for Battle Wizards 1(local province)
- MA Rem
- Miscast base chance -15%
- Abil(Active, Augment, Self) Adj
{Mana regen 240%}
{Miscast chance Rem}
{Mana reserve 0.2 Add}
{Dur 30s}
{CD 120s -> 90s}
Last edited by js02232; 18 Mar, 2023 @ 5:38pm