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But thats all i can do to help.
Make CueBall's hitbox smaller and add more recovery frames
Add more start up to poke or remove momentum and make the hitbox slightly smaller also add more recovery frames
Add more recovery frames to blitz combo
these should go into the bug report thread but im lazy: Kirin currently has no wallbounce or wallsplat states and he literally just slides against the wall
(These are just my opinions on what would make the character more balanced)
Reduced Lance Lunge Forward Momentum
Removed Sparkshift Framekill on landing
Raised base velocity of Sparkshift slightly
Fixed Lance Pierce not being frame 5
Added Stronger, slower, farther ranged Lightning Stake
Properly adjusted lightning rake to be usuable in combo consistently (requires cancel of some kind)
Removed particle that may have caused crashes
Fixed Onhit particles (they used to not play entirely)
Adjusted jumpscare intro sounds