Stellaris

Stellaris

Galactic Politics
 This topic has been pinned, so it's probably important
mute  [developer] 13 Mar, 2023 @ 10:10am
Contents
New Tradition Trees

Cooperative
Adopt
Increases Cooperative Empires Opinion by 30
Finish
Unlocks Scaling Effects
Ascension Perks +1
Translation Protocols
Unity from Jobs +5%
Society Research +5%

Finisher Scaling Effect:
Increased by up to +10% based on number of GalCom Members
Business Representatives
Market Cost -10%

Finisher Scaling Effect:
Up to +2 Envoys based on number of Commercial Pacts
Research Collaboration
Research Speed +5%

Finisher Scaling Effect:
Up to +10% based on Federation Members (Research Cooperation)
Respected Associate
Diplo Weight +5%

Finisher Scaling Effect:
Up to +10% based on Federation Members (Galactic Union)
Galactic Trading
Trade Value +5%

Finisher Scaling Effect:
Up to +10% based on Federation Members (Trade League)

Combative
Adopt
Ships Build Speed (Defensive Wars) +25%
Finish
Unlocks Scaling Effects
Ascension Perks +1
Fair Play
Defensive Army Health +25%

Finisher Scaling Effect:
Trust Growth +25%
Army Morale +25%
Trust Cap +25
Monthly Influence +0.25

Each Defensive Pact OR Federation Member unlocks one Effect
Competitive Industrialism
Alloys from Metallurgists +5%
Engineering Research +5%

Finisher Scaling Effect:
Increased by up to +10% based on number of GalCom Members
Military Exercises
Naval Cap +10%
Ship Speed in Federation Space +0%

Finisher Scaling Effect:
Up to +10% based on Federation Levels (Martial Alliance)
Force Projection
Diplo Weight from Fleets +10%
Naval Contribution Cost -0%

Finisher Scaling Effect:
Up to +10% based on Federation Levels (Galactic Union)
Iron Will
Ships Build Speed +10%
War Exhaustion gain -0%

Finisher Scaling Effect:
Up to +10% based on Federation Levels (Hegemony)

Convictionative (Tradition Tree)
Adopt
Stability +5
Finish
Unlocks Scaling Effects
Ascension Perks +1
Unwavering Conviction
Governing Ethics Attraction +10%;

Finisher Scaling Effect:
Increased up to +50% based on number of GalCom Members
Evangelism
+1 Envoy

Finisher Scaling Effect:
up to +1 Influence and +10 Base Intel based on number of Migration Treaties
Creed Agency
Leader Exp +5%

Finisher Scaling Effect:
Up to +10% Leader Exp and +25 Edict Fund based on Federation Associates (Galactic Union)
Doctrinal Integrity
Agenda Duration +5%

Finisher Scaling Effect:
Up to +10% Agenda Duration and -10% Empire Size from Pops based on Federation Associates (Closed Circle)
Zealotry
Leader Upkeep -5%

Finisher Scaling Effect:
Up to -10% Leader Upkeep and +20% Unity from Priests based on Federation Associates (Holy Covenant)

Rebellious
Adopt
Envoys +1
Insult Efficiency +100%
Finish
Ascension Perks +1
Egalitarian Attraction +25%
Guerrilla Warfare
Corvettes, Frigates and Destroyers gain "Guerrilla Tactics" when engaging enemies within your borders
Mavericks
Admiral Skills +2
Max Rivalries +1
Your Opinion of other Rebells increases
Your Opinion of Overlords decreases
Insurgency
Your Rivals gain "Antagonism"
While at war your enemies have "Insurgency"
Foolish Bravery
While at war gain "Foolish Bravery", increased for every Rivalry and Guaranteed Independence
While at war Corvettes, Frigates and Destroyers also gain "Foolish Bravery"
Facing Goliath
Corvettes, Frigates and Destroyers gain "Facing Goliath" when engaging in combat with Titans, Juggernauts or Collosi
While at war with an Overlord or Galactic Emperor, double the effects of "Foolish Bravery", "Guerrilla Warfare" and "Facing Goliath"

Related Modifiers (Rebels)
Guerrilla Tactics
Disengage Opportunities +1
Ship Speed +10%
Ship Evasion +10%
Antagonism
Authoritarian Attraction -10%
Diplo Weight -10%
Insurgency
Government Ethics Attraction -20%
Crime +20%
Slave Pop Happiness -10%
Foolish Bravery Empire
Pop Growth -0.5%
War Exhaust -1%
Naval Cap +1%
Foolish Bravery Ships
Ship Hull -0.5%
Ship Upkeep -1%
Ship Fire Rate +1%
Facing Goliath
Ship Accuracy +10%
Ship Tracking +10%
Ship Weapon Damage +10%

Imperial
Adopt
Ruler Skill +1
Authoritarian Attraction +25%
Finish
Ascension Perks +1
Ruler Skill +1
Government ethics Attraction +25%
Stellar Dominion
Unlocks Subject Decree Edicts
Subjects and Oathsworn affected
Vassall Obligations
Unlocks Overlord Stance Policies
Majestys Will
Reduces Subject Decree Edicts Cost and Cooldown
Hegemony Federation Members also affected
Vassall Legates
Subjects and Oathsworn gain "Imperial Legates"
You gain "Dispatched Legates", increasing for every Subject and Oathsworn Empire
Imperial Decree
Reduces Subject Decree Edicts Cost and Cooldown
Galactic Imperium also affected

Related Modifiers (Imperial)
Imperial Legates
Planet Stability +5
Monthly Loyalty +0.25
Hostile Claim Cost +25%
Dispatched Legates
Envoys -0.5
Diplo Weight +5%
Monthly Influence +0.1

Subservient
Adopt
You gain "Oathsworn" and "Permanent Delegation"
Finish
Ascension Perks +1
Doubles the effects of "Oathsworn"
Cultural Exchange
Unity from Jobs +10%
Loyal Subjects
Doubles the effects of "Oathsworn"
Selfless Acts
Federation Naval Cap Contribution +50%
Overlord Naval Cap Contribution +50%
Guidance
Tradition Cost -20%
Whenever your Overlord unlocks a new Tradition Tree, you may unlock it for free
Back to Back
Your sworn Overlord and you gain "Back to Back", reduced for every other subject your Overlord has

Related Modifiers (Subservient)
Oathsworn
Trust +25
Trust Growth +10%
Monthly Loyalty +0.5
Empire Size -5%
Permanent Delegation
Envoys -1
Diplo Weight -25%
Back to Back
Naval Cap +60
Damage vs Crisis +30%
War Exhaustion -15%

New Ascension Perks

Machiavellian Machinations
Envoys +2
Operatives Manipulation Skill +50%
Unlocks 2 Manipulation Operations: Slander and Support Opposition
Unlocks 3 Provocation Operations: Backstab, Set Trap and Coup de Grace

New Operations

Slander
Reduces Target Diplomatic Weight -5% to -25%
Reduces Targets Opinion of GalCom Members
Support Opposition
Reduces Gov. Ethics Attraction and Stability on a random Target Planet
Backstab
Join an ongoing war against the target
Set Trap
For the next 5 Years, if the Target enters any war, we may choose to join war against the Target
Coup de Grace
Gain the Mercy Kill Casus Belli against the Target

New Resolutions

Galactic Solidarity
Fair Practices
Worker Happiness: +5%
Worker Political Power: +20%
Egalitarian Attraction: +15%
Federation Members have Diplomatic Weight: +10%
Labor Unions Mandate
Worker Happiness: +5%
Worker Political Power: +40%
Egalitarian Attraction: +30%
Federation Members have Diplomatic Weight: +20%
Shared Burdens Empires have Diplomatic Weight from Pops: +50%
Interstellar Soviet Constitution
Begins the events for the founding of the Union of Solidary Galactic Republics
Worker Happiness: +10%
Worker Political Power: +60%
Egalitarian Attraction: +45%
Xenophile Attraction: +10%
Federation Members have Diplomatic Weight: +25%
Shared Burdens Empires have Diplomatic Weight from Pops: +50%
Being unfederated is BANNED
Social Justice
Both Social Commonwealth and Intergalactic Soviet count as Trade League and Research Cooperative in the Cooperative Traditions.
Worker Happiness: +10%
Worker Political Power: +80%
Egalitarian Attraction: +60%
Xenophile Attraction: +25%
Federation Members have Diplomatic Weight: +25%
Shared Burdens Empires have Diplomatic Weight from Pops: +50%
Social Commonwealth/Intergalactic Soviet have Unity from Jobs: +10%
Being unfederated is BANNED
Being uncooperative is BANNED
Recovery and Reconciliation Act
Members who have been attacked will receive aid from the Galactic Community in order to more quickly rebuild after a war.
Worker Happiness: +15%
Worker Political Power: +100%
Egalitarian Attraction: +75%
Xenophile Attraction: +50%
Federation Members have Diplomatic Weight: +25%
Shared Burdens Empires have Diplomatic Weight from Pops: +50%
Social Commonwealth/Intergalactic Soviet have Unity from Jobs: +20%
Being unfederated is BANNED
Being uncooperative is BANNED
All Federation Types other than Social Commonwealth and Intergalactic Soviet are BANNED
Recovery & Reconciliation (Temporary Effect after War)
Starbase Cost -20%
Planet Pops Upkeep -20%
Hostile Claims +25%
Envoy Effect +50%
Border Friction -50%

Energy, Minerals and Alloys Payout based on total Donations.

New Federation Types

Closed Cricle (Federation)
Level 1
Federation Members must adopt Presidents Ethics or be forced out of Federation
Federation Modifiers are doubled if there are exactly three Members
Each Envoy assigned to the Federation increases base intel by 1 and produces 0.1 Influence
Envoys +1
Level 2
Encryption +1
Gov Ethics Attraction +15%
President: Diplo Weight +5%
Level 3
Trust Growth +25%
Ruler Pops Output +5%
President: Encryption and Cloaking +1
Level 4
Diplo Weight +5%
Leader Exp +15%
President: Diplo Weight +10%
Level 5
Diplo Weight +5%
Leader Cap +1
President: Codebreaking, Sensory Range, Detection: +1

Social Commonwealth (Federation)
Level 1
-Every 5 Years Members gain Unity based on the total number of Pops in Federation
Envoys assigned to the Federation increase Diplomatic Weight from Pops by +2.5%
Voting Strength for greater good and galactic solidarity +50%
Shared Burdens: Trade Value and Worker Output +5%
Level 2
Pop Happiness +5%
Worker Output +5%
Shared Burdens: Artisans Output +5%
Level 3
Society Research +10%
Pop Growth +10%
Shared Burdens: Trade Value and Worker Output +5%
Level 4
Worker Output +5%
Shared Burdens: Artisans Output +5%
During ongoing Crisis:
No cohesion loss from ethics
Ship build speed +33%
Admirals Cost -50%
Leaders Upkeep -50%
Level 5
+25% Damage vs Crisis Factions
+25% Naval Cap Contribution
Shared Burdens: Trade Value and Worker Output +5%

Intergalactic Soviet (Federation)
Level 1
Each Member pays a Tax into a pool each month. The pool is modified by a value then redistributed equally among all members. Tax 10%-50% based on Federation Centralization, Payout Modification 5%-25% based on Federation Level.
Taxed Resources: Energy, Minerals, Food, Consumer Goods, Alloys
Envoys Assigned to the Federation grant: +2,5% Worker Output, +5% Worker Political Power
No cohesion loss from ethics
Level 2
Pop Happiness +10%
Envoys +1
Level 3
Ship Speed in Federation Space +10%
Federation Naval Cap Contribution +25%
President: Diplo Weight +25%
Level 4
Empire Size from Pops -15%
Unity from Ruler Jobs +15%
Empire Size from Districts -20%
Districts Upkeep -20%
Districts Cost -20%
President: Diplo Weight +25%
Level 5
Stability +5
President: Resolutions Cost -50%
Veto Cost, Cooldown -50%
Emergency Measures Cooldown -50%


Upcoming Content
The following are upcoming features I'm currently working on:
Last edited by mute; 16 Sep, 2023 @ 8:17am