Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

Extended Tech Tree Mod.
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OssomUmbra 15 Mar, 2024 @ 3:54am
Post-Update errors during pre-load
Whilst im not certain if this mod is the specific result of the crash, i am getting errors in the crash report naming this mod by it's upload code:

Output compiling shader 'C:\Personal Programs\Steam\steamapps\workshop\content\799600\2946411143\thrustersna\thruster_small\particles\thruster_plume.shader' (pix):
03/15/2024 09:21:59 | ./Data/common_effects/base_beam.shader(82,30-213): warning X3206: 'calculateWorldVertexLoc': implicit truncation of vector type
03/15/2024 09:21:59 | ./Data/common_effects/base_beam.shader(92,24-82): warning X3206: implicit truncation of vector type
03/15/2024 09:21:59 |


Full log available here: https://pastebin.com/F1mJKVhM
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SirCampalot  [developer] 22 Mar, 2024 @ 12:09pm 
Originally posted by OssomUmbra:
Whilst im not certain if this mod is the specific result of the crash, i am getting errors in the crash report naming this mod by it's upload code:

Output compiling shader 'C:\Personal Programs\Steam\steamapps\workshop\content\799600\2946411143\thrustersna\thruster_small\particles\thruster_plume.shader' (pix):
03/15/2024 09:21:59 | ./Data/common_effects/base_beam.shader(82,30-213): warning X3206: 'calculateWorldVertexLoc': implicit truncation of vector type
03/15/2024 09:21:59 | ./Data/common_effects/base_beam.shader(92,24-82): warning X3206: implicit truncation of vector type
03/15/2024 09:21:59 |


Full log available here: https://pastebin.com/F1mJKVhM
Thank you for the report.

For whatever reason, I was never send a notification of your error report and only saw this by coincidence.

Having said that, the actual crash appears to be this:
---> Halfling.Serialization.DeserializeException: Unable to find node at path "EditorGroup" relative to "<C:\Personal Programs\Steam\steamapps\common\Cosmoteer\Data\modes\career\techs.rules>/Techs/27"
From the error message, it's not clear to me what exact item (and to which mod that item belongs) is causing the crash.

But it's a ship part that requires unlocking that is causing your setup to crash.

It's probably not the plumes. From my initial testing, it appeared to not cause a crash.
SirCampalot  [developer] 22 Mar, 2024 @ 12:20pm 
Originally posted by OssomUmbra:
Whilst im not certain if this mod is the specific result of the crash, i am getting errors in the crash report naming this mod by it's upload code:

Output compiling shader 'C:\Personal Programs\Steam\steamapps\workshop\content\799600\2946411143\thrustersna\thruster_small\particles\thruster_plume.shader' (pix):
03/15/2024 09:21:59 | ./Data/common_effects/base_beam.shader(82,30-213): warning X3206: 'calculateWorldVertexLoc': implicit truncation of vector type
03/15/2024 09:21:59 | ./Data/common_effects/base_beam.shader(92,24-82): warning X3206: implicit truncation of vector type
03/15/2024 09:21:59 |


Full log available here: https://pastebin.com/F1mJKVhM
I've just retested reloading my own savegame which does use ETTM and I can confirm that this mod is NOT the cause of your crashes.

Unfortunately it doesn't really point towards the mod that is causing your crashes.

The most recent update has made minor changes to many of the shader and other graphics files. I think the inlcusion of the missing stuff is more a courtesy to modders so they can more easily adapt their graphics files, but it shouldn't be causing any crashes (or at least the ones from my mod don't crash for me).
SirCampalot  [developer] 27 Mar, 2024 @ 3:42am 
Originally posted by OssomUmbra:
Whilst im not certain if this mod is the specific result of the crash, i am getting errors in the crash report naming this mod by it's upload code:

Output compiling shader 'C:\Personal Programs\Steam\steamapps\workshop\content\799600\2946411143\thrustersna\thruster_small\particles\thruster_plume.shader' (pix):
03/15/2024 09:21:59 | ./Data/common_effects/base_beam.shader(82,30-213): warning X3206: 'calculateWorldVertexLoc': implicit truncation of vector type
03/15/2024 09:21:59 | ./Data/common_effects/base_beam.shader(92,24-82): warning X3206: implicit truncation of vector type
03/15/2024 09:21:59 |


Full log available here: https://pastebin.com/F1mJKVhM
Someone posted on discord earlier today with a similar error (tech #27 would crash his game).
He narrowed it down to a mod called "More Prisms". I can't tell from your error log if that mod is on your modlist though.
SirCampalot  [developer] 21 Jun, 2024 @ 4:47am 
Locking this since it turned out to not be related to this mod and has since been fixed.
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