Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Divide et Impera
boomer_745 5 Jun, 2020 @ 9:29pm
Mod order
Hello,

I don't know if this question has been asked before but I haven't been able to find an answer.
What is the order that the mods need to go from top to bottom, I use DEI plus other sub mods for DEI but for some reasons when I add other mods my units start getting messed up, the bodies disappear just armor floating around and the shields become white with no color. I tried to narrow it down but nothing helped. all the mods are compatible, I don't use any other graphic mods except for extravaganza for DEI and when I run DEI by itself it seems fine.

Here is the list of the mods:

better spotting range
100 edicts
AAA Roman General aging
alternative Economy
DEI Roads upgradable
Historical Family System
Imperium Effect
Historical Objectives
HD City
English names
Stronger Vets
12 TPY
Client State Levies
no Supply
Dynamic combat speed
Reduce research and build time
faster battle 2.0
faster movement
Imperium tax bonus
1,22 Camera
Earlier roman Reforms
Best Roman Formations
Deadly Cavalry 1.2
World Wonders
No Garrison Negative
Performance maker for massive battles
Realistic Charge impact
Reduced Squalor
All Diplomatic options
Better Shields
Trade Routes X2.5
No Secession
Ai food Fix
Loose formation for all
Larger battlefield
Positive Imperium
world to explore
Aqueducts Remove
Arcade graphical effect
Pikes start battle with pikes
Rome Total war music
Road Increase movement
No food or squalor penalties
no battle map border\
more diplomatic outcomes
zoom all the way down
DEI Extravaganza
Rome Models Extravaganza 1.0.9
Roman Legions for DEI
DEI part 3
part 2
part 1

almost all of these are sub mods for DEI

Sorry for the long message, If you could find it in your hearts to help I would be very grateful because its ruining the total war experience for me.