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They still perform bad and remember the cap is at 0 so the armour wont fully protect them.
I would have given them no armour and as such they will have the 50 minimum armour, but the game gives them armour.
Sadly I haven't yet thought of a way to overcome this problem.
I´d personally just keep the cap at O as you did, double the armor and double the damage. That would bring the best balance I believe.
The mod is yours, though. I am not in a position to command you on how to make your mod work