Teardown
Roller Coaster Creator
DimasVoxel  [pengembang] 19 Mar 2023 @ 5:21pm
Suggestions here!
Any ideas what to add next?
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soonband 19 Mar 2023 @ 9:30pm 
change a tracks color
I would suggest changing the ground so it is easier to see if my build goes beneath the ground. I think also being able to spawn the roller coaster itself because sometimes they get stuck(due to me trying to go extreme) and in editing it the track the said roller coaster is on moves and I have to restart the world.
DimasVoxel  [pengembang] 20 Mar 2023 @ 4:11am 
Those are some good ideas.
What I will try to do now is an ablilty to save tracks. So you can safly restart and then load back your Roller coaster. In the future I can try make spawning vehicles as well
That would be smart.
DimasVoxel  [pengembang] 21 Mar 2023 @ 9:05am 
You can now save and load tracks
Blockman 22 Mar 2023 @ 12:08pm 
can u add a respawn coaster carriage button
DimasVoxel  [pengembang] 22 Mar 2023 @ 12:16pm 
I will make one
Chaseoblack 23 Mar 2023 @ 11:06am 
you should make it easier to segment like say make it bendy and also add a sandbox mode where therollercoaster will go enyware even strait up
DimasVoxel  [pengembang] 23 Mar 2023 @ 11:23am 
Could you add a bit more detail? I think it's a good suggestion but it's not enough for me to work out the details
Fynnpire 23 Mar 2023 @ 8:22pm 
Here's a tough one. Save and load is based on position of the station segment (body center?), rather than the world position. This way loading the track up on a different map will mean the track still lines up with wherever the station is positioned.
Lanky Kong 23 Mar 2023 @ 8:29pm 
Is the respawn button there?
Lanky Kong 23 Mar 2023 @ 8:40pm 
Heres an idea, you should add the ability to add or remove the number of carts. Most of my rides work with 1 cart.
DimasVoxel  [pengembang] 24 Mar 2023 @ 12:29am 
@Fynpire this is actually something I discovered recently as well. I am thinking how to fix this now but I am afraid it could break old saved tracks
DimasVoxel  [pengembang] 24 Mar 2023 @ 12:30am 
@Lanky I will try to figure that out
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