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+25% accuracy
-1 shot clip (obviously)
-15% reload speed
I want this to have utility and not just be a better or worse version of the ambassador, could switch out the slow for knock back similar to the force-a-nature
(!) Fires a single distinctive-sounding explosive round that deal splash damage.
(+) +50% damage
(+) Weapon passively reloads when holstered for 5 seconds
(-) -50% splash damage radius
(-) +30% self damage
! middle-click fires off entire clip in a volley, but next reload takes 10 seconds
+50% accuracy
+slows target for 3 seconds
-2 ammo in clip
-5% movement speed
+Can heashot
-90% clip Size(1 boolet)
-40% reload speed
-20% damage vulnerability
+15% faster reload speed
kills restore 20 health and gain 20% of current cloak filled
-30% clip size (4 shots total)
easier to aim but less chance of securing a kill if you miss your shots, if you end up unloading your clip and only hitting one shot theres a high chance that you're going to die before you finish reloading but the faster speed should make it possible for you to capitalise on your opponents hesitation if you somehow survive.
idea is, this helps spy have a better chance of survival when caught in a situation where he is known, helping against to quickly gun someone down with some range to stay out of a pyros fire and/or heal if caught in the afterburn. the stats may not reflect the idea but I'm not a game designer also tried to make it so you can't go complete gunspy hence the 4 shots
(+) 20% damage
(+) Mini-crits on headshot
(+) 40% more accurate
(-) -84% clip size
(-) Rounds make a loud, distinctive firing sound similar to a sniper rifle
(-) Smoke trail follows the bullet
+Bullets pierce targets
+killing blow on an enemy deals splash damage
+reloads when not active
-5 bullets in clip
-loud firing sound
-10% reload speed
-cannot reload while cloaked
Damage values may need tweaking, but what I’m going for is a heavy hitting ambush revolver similar to the ambassador, but that is worse at sustained encounters in return for higher one shot damage. The high damage wont be enough to one-shot light classes but is enough for effectively punishing low-health enemies
+mini Crits on headshot
+Alt fire shoot a fast bullet with 40+ damage bonus
-25% slower reload speed
-1 shot in clip
-leaves a smoke trail and loud firing sound
-Alt fire make it reload 60% slower for next reload
Level 101010 Revolver
Slot: Secondary (Spy and Scout)
+ Headshots always mini-crits
+ 100% More damage
+ Gain a 3 second speed boost on kill
- 99% Smaller clip size
- Mini-crits whenever it would normally crit.
- 30% Slower reload speed
On Hit: Marks enemies for death for 4 seconds
15% Damage Bonus
Shoots a projectile bullet (can be reflected)
-80% Clip size (1 shot)
-20% Reload speed
No random critical hits