Project Zomboid

Project Zomboid

Dried Fish Mod
Bryan 25 Mar, 2023 @ 5:09pm
Translations
Topic about the translations

Hello, how are you ?!
I did this "translations" topic for your mod for people can send you translations. Like this, it will be more easily update the files.

Well, I did a translation for Brazilian Portuguese.
If you need help with more translations in PT-BR, I'd be glad to help you.

For those that want to translate to your language, just do replace the files according to your language and codification specific:

  • File with the translations in English: File![pastebin.com]
  • Folder for the files in English: Folder![www.dropbox.com]
Encoding Format
Language
Code
Encoding Format
Argentina Spanish
AR
Western (iso-8859-1) or ANSI
Catalan
CA
Central European (ibm 852)
Chinese-Traditional
CH
UTF-8
Chinese-Simplified
CN
UTF-8
Czech
CS
Central European (ibm 852)
Danish
DA
Western (iso-8859-15)
German
DE
Western (iso-8859-1) or ANSI
English
EN
UTF-8
Spanish
ES
Western (iso-8859-1) or ANSI
Finnish
FI
UTF-8
French
FR
Western (iso-8859-1) or ANSI
Hungarian
HU
Central European (iso-8859-2)
Indonesian
ID
UTF-8
Italian
IT
Western (iso-8859-1) or ANSI
Japanese
JP
UTF-8
Korean
KO
UTF-8
Dutch
NL
Western (iso-8859-1) or ANSI
Norwegian
NO
Western (iso-8859-15)
Filipino
PH
UTF-8
Polish
PL
Central European (windows-1250)
Portuguese
PT
Western (iso-8859-1) or ANSI
Portuguese-Brazil
PTBR
Western (iso-8859-1) or ANSI
Romanian
RO
UTF-8
Russian
RU
Cyrillic (windows-1251)
Thai
TH
UTF-8
Turkish
TR
Turkish (iso-8859-9)
WARNING Note that some languages may have encoding issues. Those are mainly languages which have none-latin characters. If you are translating to one of those languages, you'll need to use a text editor like Notepad++ and adjust it accordingly. Warning written by:arendameth

Important: For the PT-BR language, code in ANSI so that the accent is correct!

Folder with the files already changed to Brazilian Portuguese and with the correct encoding: Here![www.dropbox.com]

ContextMenu_PTBR.txt
ContextMenu_PTBR = { ContextMenu_DryFishMod_AddDrier = "Adicionar o espeto à fogueira", }
IGUI_PTBR.txt
IGUI_PTBR = { IGUI_ContainerTitle_DryFishNet = "Rede de Secagem de Peixe", IGUI_ContainerTitle_DryFishRack = "Grelha de Secagem de Peixe", IGUI_ContainerTitle_DryFishSkewer = "Espeto de Secagem de Peixe", IGUI_DryFishMod_RequiresCampfire = "Requer uma Fogueira para secagem", }
ItemName_PTBR.txt
ItemName_PTBR = { ItemName_DFM.PreppedFish = "Peixe Processado", ItemName_DFM.DryFish = "Peixe seco/desidratado", }
Moveables_PTBR.txt
Moveables_PTBR = { DFM_Net = "Rede de Secagem de Peixe", DFM_Rack = "Grelha de Secagem de Peixe", DFM_Skewer = "Espeto de Secagem de Peixe", }
Recipes_PTBR.txt
Recipes_PTBR = { Recipe_Prepare_Dry_Fish = "Processar Peixe", Recipe_Make_Drier_1 = "Fazer Rede de Secagem", Recipe_Make_Drier_9 = "Fazer Rede de Secagem", Recipe_Make_Drier_8 = "Fazer Grelha de Secagem", Recipe_Make_Drier_15 = "Fazer Espeto de Secagem", }
Sandbox_PTBR.txt
Sandbox_PTBR = { Sandbox_DryFishMod = "Dried Fish Mod (Peixe Desidratado/Seco)", Sandbox_DryFishMod_normalDryingMod = "Velocidade de Secagem", Sandbox_DryFishMod_normalDryingMod_tooltip = "Velocidade com que o peixe preparado secará normalmente", Sandbox_DryFishMod_campfireDryingMod = "Velocidade de Secagem: fogueira", Sandbox_DryFishMod_campfireDryingMod_tooltip = "Velocidade com que o peixe preparado secará sobre uma fogueira acesa", Sandbox_DryFishMod_poisonChance = "Risco de Envenenamento", Sandbox_DryFishMod_poisonChance_tooltip = "Chance de o peixe estragar quando seca sem fogo", }
Last edited by Bryan; 25 Mar, 2023 @ 5:17pm
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Showing 1-4 of 4 comments
Poltergeist  [developer] 26 Mar, 2023 @ 11:03am 
wow, that's amazing work.
Ave.Alx 14 Apr, 2023 @ 11:24am 
hello i translate to Russian language

ContextMenu_PTBR.txt
ContextMenu_PTBR = {
ContextMenu_DryFishMod_AddDrier = "Добавить сушилку на костер",
}

IGUI_PTBR.txt
IGUI_PTBR = {
IGUI_ContainerTitle_DryFishNet = "Сеть для сушки рыбы",
IGUI_ContainerTitle_DryFishRack = "Подставка для сушки рыбы",
IGUI_ContainerTitle_DryFishSkewer = "Вертел для сушки рыбы",
IGUI_DryFishMod_RequiresCampfire = "Для сушки требуется костер",
}

ItemName_PTBR.txt
ItemName_PTBR = {
ItemName_DFM.PreppedFish = "Обработанная рыба",
ItemName_DFM.DryFish = "Сухая/Вяленая рыба",
}

Moveables_PTBR.txt
Moveables_PTBR = {
DFM_Net = "Сеть для сушки рыбы",
DFM_Rack = "Стеллаж для сушки рыбы",
DFM_Skewer = "Вертел для сушки рыбы",
}

Recipes_PTBR.txt
Recipes_PTBR = {
Recipe_Prepare_Dry_Fish = "Обработка рыбы",
Recipe_Make_Drier_1 = "Сделать сетку для сушки",
Recipe_Make_Drier_9 = "Сделать сетку для сушки",
Recipe_Make_Drier_8 = "Создать сушилку",
Recipe_Make_Drier_15 = "Сделать сушилку",
}

Sandbox_PTBR.txt
Sandbox_PTBR= {
Sandbox_DryFishMod = "Мод сушеной рыбы",
Sandbox_DryFishMod_normalDryingMod = "Скорость сушки",
Sandbox_DryFishMod_normalDryingMod_tooltip = "Скорость, при которой подготовленная рыба нормально сушится",
Sandbox_DryFishMod_campfireDryingMod = "Скорость сушки: на костер",
Sandbox_DryFishMod_campfireDryingMod_tooltip = "Скорость, с которой приготовленная рыба будет сушиться над зажженным костром",
Sandbox_DryFishMod_poisonChance = "Риск отравления",
Sandbox_DryFishMod_poisonChance_tooltip = "Вероятность того, что рыба испортится при сушке без огня",
}
Glytch3r 26 Apr, 2023 @ 9:06am 
@Ave.Alx
Are you a linguist?
Anyways please join our discord server . Thank you
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Showing 1-4 of 4 comments
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