Barotrauma

Barotrauma

KONKORNAUT - Brace Your Soul Edition
 This topic has been pinned, so it's probably important
simsyu  [developer] 23 Mar, 2023 @ 2:35am
<Full List Of Features>
***I'll fill in the "..." later on.***
Spoilers will be omitted, those are revealed in the dedicated discussion.
  • The A.I.
    • Contains 39 answers through 17 different topics.
      • ...
    • Entangled to "Main Battery".
      • ...
    • "Emergency Battery" / "Self-Preservation Protocol"(SPP).
      • ...
    • State ON/OFF.
      • ...
  • "Main Battery"
    • Power supply can be used to assist or replace both reactors.
    • Can be recharged through Reactors power.
    • States: ON/OFF / charge bellow 50%/10%.
      -ON/OFF:...
      -Charge bellow 50%:...
      -Charge bellow 10%:...
  • "Standard Power Mode"(SPM)
    • Standard colored lights.
    • ...
  • "Economic Power Mode"(EPM)
    • Blue colored lights.
    • ...
  • Rooms:
    • Airlock
      • Simple automated Airlock, just open the hatch to start the "airlock sequence".
    • Ballasts
      • 4 pumps in each ballast.
      • Automated Emergency Pumps which will support pumps for a short time if a hull breach occur in the corresponding ballast. (Require a charged Battery Cell)
      • Levitation.
    • Command Room
      • Navigation Terminal.
        -Cannot function while submerged in water.
        -Sonar Transducer works on a battery.
        -...
      • Auxiliary Engine.
        -...
      • Recharge Main Battery / Use Main Battery power supply.
      • Quick Dive.
        -...
      • "Self-Preservation Protocol"(SPP) Automation ON/OFF.
      • "Hold fire" Order.
        -...
      • Status Monitor / Wall Sensor.
        -Cannot function while submerged in water.
        -...
      • Exterior lights ON/OFF.
      • Portable Pumps State Enforcer.
      • Communication Terminal.
      • Manual Engines / Ballasts Pumps control Terminals.
      • Supercapacitors Recharge Rate Modifier.
      • "Main Battery" Status screen.
      • Portable Pump.
      • Levitation.
      • Alien button.
    • Electrical Room
      • 15 Junction Boxes.
        -Cannot function while submerged in water.
        -This includes 2 distinct power grids, one for each reactor.
        -...
      • Ballast's shield charge value.
        -Automated Electrical Discharge Coils meant to protect ballasts.
      • Portable Pump.
      • Levitation.
      • Alien Terminal.
    • Rear Extension (A)
      • 3 Periscopes, 1 Railgun and 2 Coilguns and their respective loaders.
      • Supercapacitor.
        -All turrets in this room are powered by this same Supercapacitor.
        -Cannot be recharged while submerged in water.
      • Communication Terminal.
      • Portable Pump.
    • Front Extension (B)
      • 3 Periscopes, 1 Railgun and 2 Coilguns and their respective loaders.
      • Supercapacitor.
        -All turrets in this room are powered by this same Supercapacitor.
        -Cannot be recharged while submerged in water.
      • Communication Terminal.
      • Portable Pump.
    • O² Generators Room
      • 3 non interactable O² Generators.
        -Replaced by a single O² Tank Shelf to limit how much tanks can be refilled at the same time.
        -Cannot function while submerged in water.
        -See "O² Distribution" in "Sub Design" to understand why 3 of them.
      • A.I. CORE.
        -Cannot function while submerged in water.
        -The A.I. will be turned OFF if it's not functioning properly.
        -...
      • Status Monitor.
      • Portable Pump.
    • Main Battery Room
      • "Main Battery"
        -Cannot function while submerged in water.
        -The A.I. will be turned OFF if it's not functioning properly.
        -...
      • "Main Battery" Status screen.
      • Supercapacitors Charger.
        -You can charge Supercapacitors with this battery.
        -...
      • Portable Pump.
    • Reactors Room
      • 2 Reactors, automated as long as "Main Battery" charge value is above 50% and A.I. is ON.
      • Safe Reactor Cool Down.
      • Portable Pump.
      • Levitation.
  • Sub Design:
    • Doors / Hatches
      • ...
    • Portable Pumps
      • ...
    • Levitation
      • ...
    • Creatures rampage efficiency enhancer
      • ...
    • Player's Handicaps
      • ...
    • O² Distribution
      • ...
    • ...
Last edited by simsyu; 24 Jun, 2023 @ 9:41pm