Garry's Mod

Garry's Mod

ARC9 Escape From Tarkov
Help converting these to TTT compatible weapons
Like title says I need help converting these. Now if it's just outright impossible I understand, but I got the Scar-L to spawn in a TTT game, just completely unusable and missing a model. But it DID exist as a separate weapon from the base weapons.

All I did to make this possible was add a couple of lines you would in to any other normal sandbox weapon like the "weapon_tttbase" etc.

If anyone with experience with weapons that use a custom base could provide some insight on how this could be achieved, I'd really appreciate it! <3
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Showing 1-4 of 4 comments
Darsu  [developer] 13 Apr @ 8:02am 
Arc9 doesn't have ttt support and eft guns only achievable on this base due to sheer amount of features needed for them (procedural recoil and subslots for example) so i don't think you can have EFT TTT lol
Only possible solution is to get someone to make ttt integration into arc9 somehow
nathan. 13 Apr @ 8:16am 
Right... I guess I'll just have to try to find something else to use that wont require locking in to learn something completely new for a few game sessions. Thanks anyway <3

Also, there is still some damage variation, regardless of having the variation multiplier being at 0. The DVL and SV98 would one shot headshot about 50% of the time, and do 70-80 the other 50%. Are the ARC9 multipliers not compatible with the EFT weapons' damage variations?
Darsu  [developer] 13 Apr @ 8:21am 
There's no damage randomness at all
nathan. 13 Apr @ 8:24am 
We tried our hardest to balance the weapons in sandbox beforehand (before we learned they're unusable in TTT) and having i think it was 0.7 damage multiplier for the .308, and 1.5 headshot multiplier, and it just wouldn't be consistent whatsoever.

But I'm also thinking it could just be a general GMOD hitbox bug.
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Showing 1-4 of 4 comments
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