Barotrauma

Barotrauma

九州武库
the health and damage is super weird
all TSM soldier enemies/npc's have 3x the normal health that of a normal player.
im a maxed out security, using the same armor as my enemy. but the enemy can kill me in 10 shots. while i need to dump around twice as much ammo into them to kill them.
same armor. alot of extra max hp from other mods/skill tree unlocker/endocrine booster extra stats. so on and so forth.
all the enemies are super over powered and my max upgraded purple quality weapons are like BB guns next to their un upgraded base quality regular rifles.
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Showing 1-7 of 7 comments
is this because of another mod i have? like COR or something? its TTK rework?
the only way i can survive is if i stab 3 combat boosters and regen boosters and vigor syringes into my arteries just to survive 1-2 enemies with their ♥♥♥♥♥♥ assault rifles that somehow do twice the normal damage they should be doing
does the wildfire separatist bulletproof vest even give you leg/arm protection?
Dragonborn 14 Apr @ 10:51am 
Because this mod is for TSM missions, it adds some creatures with values ​​far beyond the vanilla. Many handheld weapons in this mod can easily kill large vanilla monsters.:bbtcat:
冥府的军势  [developer] 26 Apr @ 9:41pm 
wildfire separatist bulletproof vest can give you leg/arm protection
冥府的军势  [developer] 26 Apr @ 9:42pm 
Players can use genes and a variety of drugs to enhance their own, as well as the use of shields to block the opposite side of the conventional weapons damage, while the flexible use of a variety of tactical props can be efficiently killed ai
zdyf 9 Jun @ 4:40am 
Both CQB missions have that one ♥♥♥♥♥♥♥ carry a rocket launcher that one shot you regardless, while the other enemies have way lesser threat other than the anti heal debuff. It's not impossible to beat but very disgusting play against.
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Showing 1-7 of 7 comments
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