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There's a lot of stuff packed in with the weapons though, too, so I totally get it if you looked at it and felt it was more effort than it's worth.
And Github, if that's easier: https://github.com/Foxtrot39/Hazardous-reactor-main-mod
Don't worry about getting it done soon, it's just a QOL change, not game ending to not have the extra compatibility. I also did some short testing to see if the Horizon suits would work using rods with Hazardous Reactors (Rods once used set everything on fire + radiation outside of special containers), and they seem to work fine, at least for the short term.
I'm still working on the balance. This mod was conceived as something that would be available in the middle or late stages of the game. Now I'm redesigning the system for buying items in the game, including their cost and reputation for purchase. It will be big enough. I'm also still thinking about how to limit the creation by level. At the moment, this is quite problematic. However, I will continue to think about this point.
As for protection, maybe I'll make a lighter version of the mod. But, not now. I want to finish this work at the beginning, and then take up the light version. At the moment I see that my modification has problems and I want to fix it
I also dare to assure you that even in my armor there is no 100% guarantee that you will not die. Ruins and many monsters that cause a lot of damage can kill you. Similarly, you can bleed out from their bites. My armor doesn't protect much from this effect. This is done intentionally. But, yes, in the last wetsuit you can't die so easily. Except when you get knocked out and you bleed to death.