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Mine is 1920x1080 but my player was on 3840 x 2160, and the stupid options in Zomboid didn't even allow him to go to a resolution that wouldn't just look stupid.
https://steamhost.cn/steamcommunity_com/app/108600/discussions/0/4139438760456170714/
Thank you, my player found out he could interact with the menu even with the UI bugged out so it's all good.
Also thank you for this essential and awesome mod.
but no matter how me modify the text size in the settings, the problem still exist.
Unfortunately, this is not just a visual problem, we can't even interact with the last few feature.
This is how it looks: https://drive.google.com/file/d/1AyIK0jPOgajPK19oWGRTMgfUgMlUGtTr/view?usp=drive_link
P.S we have AVCS Addon Containers Access mod installed also.
P.S 2 - Tried to look up the solution you put above, but unfortunately the original author seems delete his content.
just use something like this, you can get the OptionFontSize and dynamically adjust width and height based on that, like I did in my mod.
really simple.
"local coreFontSize = getCore():getOptionFontSize()
local baseWidth = 340
local baseHeight = 150
local widthMultiplier = 1 + (coreFontSize - 1) * 0.2
local heightMultiplier = 1 + (coreFontSize - 1) * 0.3
local adjustedWidth = baseWidth * widthMultiplier
local adjustedHeight = baseHeight * heightMultiplier
AdminContextMenu.onRemoveItemTool = function(playerObj)
local ui = ISRemoveItemTool:new(0, 0, adjustedWidth, adjustedHeight, playerObj);
ui:initialise();
ui:addToUIManager();
end"
hope you can implement this ;)