Zainstaluj Steam
zaloguj się
|
język
简体中文 (chiński uproszczony)
繁體中文 (chiński tradycyjny)
日本語 (japoński)
한국어 (koreański)
ไทย (tajski)
български (bułgarski)
Čeština (czeski)
Dansk (duński)
Deutsch (niemiecki)
English (angielski)
Español – España (hiszpański)
Español – Latinoamérica (hiszpański latynoamerykański)
Ελληνικά (grecki)
Français (francuski)
Italiano (włoski)
Bahasa Indonesia (indonezyjski)
Magyar (węgierski)
Nederlands (niderlandzki)
Norsk (norweski)
Português (portugalski – Portugalia)
Português – Brasil (portugalski brazylijski)
Română (rumuński)
Русский (rosyjski)
Suomi (fiński)
Svenska (szwedzki)
Türkçe (turecki)
Tiếng Việt (wietnamski)
Українська (ukraiński)
Zgłoś problem z tłumaczeniem
If you want you could take a look at CDDA Zombies and try editing the code for that yourself, that's how I made my mod, and I had zero modding experience starting out. It should be pretty easy to rename the CDDA zombies and change some variables to make biters, virals, goons, and demolishers. I recall there being code for screamers, and some unfinished exploding zombie code too, so those shouldn't be too difficult. For the other zombie types, typically if you can think of another mod that does something similar to what you want, you can look at it's code for examples. The night zombies you described are definitely the most complicated, so you would need to do lots of research for those.
I would be happy to give advice/help on this if you want, but like I said I unfortunately don't have the free time to make it myself.