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-1760.614014 -3340.960693 327.002258
https://i.imgur.com/bchOvm7.png
https://i.imgur.com/xCjq0d3.png
Too many vertex format changes in frame, whole world not rendered
https://i.imgur.com/kowD713.png
(House infront ges station)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2958999388
EDIT: Just found some potted plants next to a pool missing textures too.
Also, the edge of draw distance is painfully visible since it's the light grey color of the sky instead of the brown of the terrain. Maybe it would be possible to add something to the skybox to help hide it?
Aside from those small issues, the map looks great!
C_OP_RenderSprites::RenderUnsorted: Attempting to use an unimplemented sprite renderer for system "aircraft_light_halo"!
getting this error not sure if its just me or not
also why the bushes glowing
(edit: found out the original map in its desc it says you need L4D mouned to stop missing textures if its just the plants could you just remove them or replace them with different props?)