RimWorld

RimWorld

MakaiTech - Psycast
Bug Report - CE Incompat. with Heavenly Chain from Deathmarch tree
Exception ticking Lumpy (at (121, 0, 137)): System.InvalidCastException: Specified cast is not valid.
at MakaiTechPsycast.TrueDestruction.Ability_HeavenlyChain.DoShot (Verse.Pawn instigator, RimWorld.Planet.GlobalTargetInfo globalTargetInfo, Verse.Thing targetThing) [0x00038] in <2e7705e161b645a99e206b0d822423f3>:0
at MakaiTechPsycast.TrueDestruction.Ability_HeavenlyChain.Tick () [0x00034] in <2e7705e161b645a99e206b0d822423f3>:0
at VFECore.Abilities.CompAbilities.CompTick () [0x00060] in <9474acd48d2c48bcbe32fc9569474788>:0
at Verse.ThingWithComps.Tick () [0x00024] in <95de19971c5d40878d8742747904cdcd>:0
at Verse.Pawn.Tick () [0x00024] in <95de19971c5d40878d8742747904cdcd>:0
at Verse.TickList.Tick () [0x0015c] in <95de19971c5d40878d8742747904cdcd>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Exception ticking MakaiPsy_TD_HeavenlyChain37093 (at (0, 0, 0)): System.NullReferenceException: Object reference not set to an instance of an object
at CombatExtended.ProjectileCE.Impact (Verse.Thing hitThing) [0x00647] in <4af84a89331c45c2b1e4482014c4214f>:0
at CombatExtended.BulletCE.Impact (Verse.Thing hitThing) [0x00318] in <4af84a89331c45c2b1e4482014c4214f>:0
at CombatExtended.ProjectileCE.ImpactSomething () [0x001b6] in <4af84a89331c45c2b1e4482014c4214f>:0
at CombatExtended.ProjectileCE.Tick () [0x000f3] in <4af84a89331c45c2b1e4482014c4214f>:0
at Verse.TickList.Tick () [0x0015c] in <95de19971c5d40878d8742747904cdcd>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

These are the two lines repeating every tick when you cast it. The ability will cast, but you cannot cast it again and the caster will freeze. The chains that come raining down also do not draw.
Last edited by DwarfShenanigans; 22 Jun, 2023 @ 10:14am