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A way to fix this bug is to not spawn the drgbase NPC's there and spawn them far away, or kill the invisible NPC's (which is pretty hard to do).
You can't shoot them like regular, but I somehow managed to find a way to kill them.
I found a FNAF NPC addon that runs on DRGbase. The animatronics run up to the invisible NPC's, jumpscare all of them, and then they die, and the drgbase nextbots didn't get attracted to that spot anymore (unless you reset the map).