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Сообщить о проблеме с переводом
- Some shortcuts sometimes just weren't there (I noticed this on the precipice where on two occasions shortcuts were missing, but then returned when I restarted from the menu) I ended up having to use warp menu mod to bypass the missing shortcuts.
- A shelter on the precipice crashed the game as soon as I went into it, I tried to use the warp menu mod to return to it, but when I tried I couldn't find the room it was in.
- There's a really neat movement bug to do with the time slow that occurs when you try to target something using the Technomancer's ability. I use controller so i'm not sure if keyboard players will experience this. Basically, if you hold the button to target, hold a direction (directly up works the best, but it can also be done with diagonals) and spam the jump button a couple times you get launched into the air really high in that direction. A similar thing can also happen in areas with no gravity. It's really fun to play around with though.
- Stunning king vultures doesn't seem to work, guardian played the error sound on every stun attempt and nothing happened to the king vulture
- Not sure if this is a one off thing or not as I didn't restart my game to check, but in underhang, no creatures spawned at all.
- 5P and LttM seem to use the same encounter counter (and possibly dialogue?), I'm guessing this is a WIP thing but I thought it would still be useful to mention.
- Also I've been playing with guardian on, and in the precipice and Looks to the Moon, the error sound played a LOT, usually at the start of each cycle
This mod is really fun, I can't wait to see what improvements will be made in the future! :D