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The solution is for the Linux user to install the vcrun2019 redistributable into the Proton prefix used for MCC. The desyncs are caused by a slightly different implementation of some core libraries between Wine/Proton and Windows, and installing the official DLLs fixes this by making sure these core functions behave the same way for both players. Google for protontricks vcrun2019 - there's lot of guides on how to do this. Fixed all my desyncs (I installed both the 32bit and 64bit version, for good measure).