Garry's Mod

Garry's Mod

[VJ] S.T.A.L.K.E.R HD SNPCs
 This topic has been pinned, so it's probably important
Chimera  [developer] 14 Apr, 2023 @ 3:09pm
Bug Reports
Help the addon by reporting any bugs found , so i can fix them and make the addon better.
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Showing 1-15 of 20 comments
GM 16 Apr, 2023 @ 5:42pm 
Most accessories (gas masks, beanies, goggles, etc) on the models will sort of float slightly off center to the head instead of being attached like any other bodygroup would normally be. not game breaking or overly annoying but noticeable. This mostly happens on the monolith SNPCs more specifically the preacher. and the some of the Renegade SNPCs
Chimera  [developer] 17 Apr, 2023 @ 2:46am 
I am aware of this bug but there seems to be no solution for now.
GM 18 Apr, 2023 @ 7:16pm 
Another one I recently found while messing around, despite being subscribed to all of the addons required, a Monolith Fanatic is missing a model and only shows up as the classic ERROR.
Chimera  [developer] 19 Apr, 2023 @ 2:16am 
Will fix it
76561198365414586 19 Apr, 2023 @ 10:48am 
Hi, I am unsure if this was reported already but on some models such as CS Recruits (with face wrapping,hoodie etc.) I had trouble with a broken part of their head (i wouldn't know how to describe it well) attached and and sticking through the models face or accessory upon their head being tilted.

Its not really significant in general just felt like reporting it, it only happened to me when the NPC was dead/ragdoll.
Chimera  [developer] 19 Apr, 2023 @ 10:58am 
@Mike 1116 I am aware of this but there seems to be no fix for it
76561198365414586 19 Apr, 2023 @ 11:44am 
Got it, good work on the mod by the way, keep it up
Chimera  [developer] 19 Apr, 2023 @ 11:59am 
Thanks , its my first VJ mod so bugs are expected.
GM 19 Apr, 2023 @ 11:51pm 
Not sure if this is just a limitation with the VJ code or not but if there are two NPCs one neutral to the player (Duty) and one hostile to the player (Military) The neutral NPC will automatically become hostile to the player regardless of any circumstance. Is there a potential fix or is it out of your hands? Also looking forward to those Bandits and Freedom, is there a potential timeframe we can see those?
Chimera  [developer] 20 Apr, 2023 @ 3:49am 
Will try to fix it , no promises though
Chimera  [developer] 20 Apr, 2023 @ 3:09pm 
Sorry but it seems that its unfixable
GM 20 Apr, 2023 @ 7:53pm 
Fair enough, though i do have an idea that could circumvent that issue if you’d like to hear it. I don’t know how simple or hard it would be to script something like what i’m thinking of but i’m confident in your ability
Chimera  [developer] 21 Apr, 2023 @ 1:39am 
What is your idea?
GM 21 Apr, 2023 @ 2:52pm 
Originally posted by Bisnesmana:
What is your idea?

There was an old entity that was pretty much Combine "outfits" where if you used it, it would grant you some armor, the combine soldier walksound and you would be considered an ally to the combine while an enemy to any rebel npcs. I'm not sure how hard that would be to script or if its quite easy but the idea I had was patches, every faction has a patch that signifies their allegiance. You could make a simple entity that would act as a patch the player could press E on and then they would be seen as whatever patch they put on, Duty, Eco, Bandits, etc.
Chimera  [developer] 21 Apr, 2023 @ 3:03pm 
So bassicly an option that allows you to join/be friendly towards a certain faction? If that is the case then i will try to make it.
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