Left 4 Dead 2

Left 4 Dead 2

Lockdown: Chapter Two
 This topic has been pinned, so it's probably important
a1ex MVP  [developer] 23 Apr, 2023 @ 12:52pm
Feedback thread
Thread for feedback or possible issues you may experience while playing Lockdown: Chapter Two.
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Showing 1-15 of 25 comments
76561199096622359 23 Apr, 2023 @ 5:53pm 
I remember that in lockdown you said that louis is the only one who survives, since zoey bill and francis die, before downloading this map, does he make an appearance in lockdown 2? And if he does, does he live or die?
Visually it's great, especially chap 3 has really pretty lighting, but the layout can be a bit confusing at time, mainly chapter 2 and 3
Like there's so many bushes and tree obscuring the path I kinda got lost in chapter 2's starting area
CovenJinx 23 Apr, 2023 @ 10:12pm 
Feedback: I think that this map is legit a solid 4.5/5. It's visually amazing, the amount of ability to traverse the map in different ways, the loot isn't overwhelming or too sparse, and the pacing felt pretty solid.

The downside to all of this, and what holds this map back, is that there isn't really a difficulty to it. There's almost no witches to speak of (I usually recommend at least 3 in a 5 chapter campaign, at a minimum), there's not really any hold outs besides the finale, no run sections to force you into something hectic, and you can fight the tanks at your leisure. (huge props, btw, for the tank in chapter 4 and how it enters the area, very cleverly done) I think adding in witches or otherwise finding a way to increase the difficulty (you can stay on the roof in the finale and never be pressured to leave) would easily bring this map to a 5/5. Honestly one of the prettiest maps I've played, and I promise I've played a lot of them
のあ 24 Apr, 2023 @ 12:58am 
texture error
In chapter 5,some props(lantern,all spotlights,pillar)have no collision(un-solid states)

https://youtu.be/j_dqx-mJFHc
Happy 24 Apr, 2023 @ 1:12am 
What is the map code, please?
(^^^) Xeno 24 Apr, 2023 @ 6:01am 
It definitely needs more Horde events, and the stairs need to be clipped. The visuals are legit W. There is nothing much to say about the map; it just needs more events and probably optimisation.
DOOMGUY 24 Apr, 2023 @ 10:32am 
I am going to try out the campaign. Hopefully there is a campaign that is a sequel to Yama and is an alternate universe to Left 4 Dead. The L4D1 survivors' helicopter has crashed and the survivors are in Osaka. They had to fight their way to get to the airport so the survivors can escape to the US.
a1ex MVP  [developer] 24 Apr, 2023 @ 12:53pm 
Originally posted by La Manzana Kawaii:
I remember that in lockdown you said that louis is the only one who survives, since zoey bill and francis die, before downloading this map, does he make an appearance in lockdown 2? And if he does, does he live or die?

Yes Louis makes an appearance, but I won't spoil more than that :D
a1ex MVP  [developer] 24 Apr, 2023 @ 12:55pm 
Originally posted by Coco:
What is the map code, please?

The map names are ld1, ld2, ld3, ld4 and ld5
(^^^) Xeno 24 Apr, 2023 @ 11:18pm 
Originally posted by Xeno ::
It definitely needs more Horde events, and the stairs need to be clipped. The visuals are legit W. There is nothing much to say about the map; it just needs more events and probably optimisation.

I didn't specifically tell which part of the map had a frame issue, only the final chapter. I'm not sure why, but it probably doesn't have a fade prop, I'm guessing.
Kyle H. McCloud 25 Apr, 2023 @ 1:48pm 
I think I encountered a bug: for the holdout crescendo in Map 4 (the one where you open the door to the lab), after pressing the button the only zombie that spawned was a single Spitter at first. It took about 15-20 seconds for anything else to show up. I assume it's a crescendo with two waves of infected, and only the second one spawned. I wasn't standing anywhere unusual, I was just outside close to the door. Maybe it's an issue with the director script you used for the event? IDK :er_sweat:
Last edited by Kyle H. McCloud; 25 Apr, 2023 @ 2:41pm
Mi.Cura™ 28 Apr, 2023 @ 5:27am 
I tested it on my servers, and the only problem I couldn't solve was that in the first map, players and sometimes bots, appear under the ground, started under map.
If it is possible to see this, I would appreciate it, I would really like to have this campaign on my servers.
I already have the other campaign ( LookDown ) on my servers for a long time without any problems.

I have pictures to show if you want to see.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2968277560
洛洛无霍 29 Apr, 2023 @ 2:35am 
When I was playing this map, I often encountered a rescue mission getting stuck on the final level. It's not that I couldn't call for rescue, but rather the waves of zombies only appeared once and then stopped for a long time. During that time, only occasional special infected attacks would occur. I would be stuck there for a while until either a tank appeared or a rescue mission finally came. This whole process makes me wonder if the game has frozen.
3ipKa* 1 May, 2023 @ 12:21am 
Originally posted by Kyle H. McCloud:
I think I encountered a bug: for the holdout crescendo in Map 4 (the one where you open the door to the lab), after pressing the button the only zombie that spawned was a single Spitter at first. It took about 15-20 seconds for anything else to show up. I assume it's a crescendo with two waves of infected, and only the second one spawned. I wasn't standing anywhere unusual, I was just outside close to the door. Maybe it's an issue with the director script you used for the event? IDK :er_sweat:
Have experienced this too.
I think, it is due to problem with nav.
fps drop at chapter 3
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