Team Fortress 2

Team Fortress 2

VS Saxton Hale VScript
Gameplay suggestions
Some personal suggestions for tweaks that are small but I feel would enhance the gamemode to be more refined.

-Add facial flexes for all misc. Saxton voicelines when killing the last medic, preforming moves, and so on. Facial flexes only play on taunts for some reason

-Make Saxton's footsteps sound distinctly louder, with a different sound than the mercenaries. I feel having loud unique footstep sounds would help players quickly identify where Saxton is from across the map. Maybe even add some light screen shake effects the closer Saxton is based on proximity.

-Make Saxton's health scale with the number of players in the game. This might already be implemented but I couldn't find a reliable way to test it.