Garry's Mod

Garry's Mod

Zombie Survival NextBots 2.0
Bugs with Puke and others
Good morning, these days i found 3 bugs with this addon and i just want to notice you about them and see if there is any solution. So here are them:

- Super-buggy puke:
In ZS, the puke is a type of projectile that comes out of some zombies and have poison properties. In this addon, i had a lot of problems when getting nextbot zombies that use them. First they cause more lag than any other thing in the addon. Second, that is the biggest problem with it, the puke a lot of times make appear ''Something is creating script errors'', especially when the puke hits a player(in this case, me). And this problem seens to change the message to ''The Addon Headcrab-Plus is causing script errors'' when using the Headcrab-Plus addon(informing it because it may serve as a clue to know what is happening). And last but not least, the Garry's Mod crashes sometimes when puke hits NPC's.

- "Invisivible" Wraith:
Because the wraith in this addon is so hard to see that it is black in sunlight! Yup, the wraith stays black all the moment even when not attacking. And the NPC's always detect wraiths as they weren't invisible(actually they aren't invisible with this lol).Plus i don't know if this is a bug, but wraiths doesn't seen to be able to destroy props, they keep hitting them without causing damage(EDIT: What is ironic since they are the most used class for prop kill in the ZS gamemode).

- Stucking at walls:
I know, they are nextbots, they need the path so they can move and make actions. The problem is that i was playing in gm_construct, where, for what i know, has a complete NextbotNavPath(forgot the right name, EDIT: Nav_mesh). It isnt really annoying, when it happens i just move them with the physgun, but still is good to inform any bug i discover.

So that is it, i hope you have a great time and the bugs get solved soon, thank you for reading everything and making this addon, it is really good and gave me a lot of fun. Bye.

EDIT: Talking about the Puke bug, here is the error message that appeared when the puke hit an NPC:

''NextBot [40][nz_zs_pukepus] Error: lua/entities/nz_zs_pukepus/shared.lua:299: attempt to compare nil with number

[Zombie Survival NextBots 2.0] lua/entities/nz_zs_pukepus/shared.lua:280: attempt to call method 'ResumeMovmentFunctions' (a nil value)
1. unknown - lua/entities/nz_zs_pukepus/shared.lua:280

Timer Failed! [Simple][@lua/entities/nz_zs_pukepus/shared.lua (line 277)]''
Last edited by Worm Prime Minister; 25 Jun, 2017 @ 4:27pm
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Showing 1-3 of 3 comments
can i have any answer?
Woejak 22 Feb, 2018 @ 12:35am 
completley unrelated, but do these work on the zombie survival gamemode?
Worm Prime Minister 22 Feb, 2018 @ 10:42am 
i guess they actually do, but you need to do some configurations and stuff like that
if you don't they will attack the zombie team lol
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Showing 1-3 of 3 comments
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