Project Zomboid

Project Zomboid

Reactive World
 This topic has been pinned, so it's probably important
JulianFVM  [developer] 30 Apr, 2023 @ 1:19pm
saved_modlists.txt (modlist and mod load order)
  • Launch Project Zomboid, go to MODS, and make sure you enabled ModManager (if you didn't, enable it, press "back", and wait till the game reloads);
  • Exit Project Zomboid;
  • Navigate to C:\Users\%Username%\Zomboid\Lua (where %Username% is your username);
  • Find saved_modlists.txt, open it, and paste the contents found in Discussions/saved_modlists.txt (make sure the first line of the txt is VERSION=2);
  • Launch the game, go to MODS again, and you'll find a label named "Saved Presets". Click on it, select the modlist and click accept;
  • You can make changes to mods that have optional modules (like level-up sounds and such, make sure you pick only one!).

A quick video showing these instructions (ENABLE SUBTITLES):
https://www.youtube.com/watch?v=EZAg7eja0As&ab_channel=Juli%C3%A1n

ReactiveWorldV2:ModManager;ModManagerELO;errorMagnifier;EasyConfigChucked;modoptions;MoodleFramework;SearchModeAPI41;CustomMapBridge;SnakeUtilsPack;SpnHairAPI;TargetSquareOnLoad;tsarslib;Diederiks Tile Palooza;DylansTiles;EN_Newburbs;Greenhouse;melos_tiles_for_miles_pack;PertsPartyTiles;simonMDsTiles;tkTiles_01;TryhonestyTiles;FixTooltipLag;FixLaggyCraftingMenu;MaintenanceFix;Ashenwood;Blueberry;CedarHill;Dirkerdam;FORTREDSTONE;Fort Rock Ridge;Grapeseed;NewEkron;Otr;OtrSR;rbr;rbrA2;UncleRedsBunkerRedux;Barco Abandonado;Factory;MilitaryComplex;Riverside Gunstore;SnakeMansion;Taylorsville;Taylorsville_bridge_to_Dirkerdam;The Frigate;SimonMDLVHarbor;SimonMDLVInternationalAirport;MRE;pz_rosewoodexp_map;RosewoodVHSGunStores;FH;SpnHair;Tariq's Beards;mrnvsbhltr;mrnvsbhltr_Optimized;BuildRoof;CanRepairDoors;P4HasBeenRead;NepNearbyTraps;KAMER_RepairWall;FuelTanksMod;RPropaneTank;P4TidyUpMeister;wringclothes;BB_E_RappelKit;BB_CommonSense;EssentialCrafting;CSECCompatibilityPatch;ItemStories_Framework;ItemStories_RoomLoot;RainCleansBlood;snowiswater;SpearTraps;SwapIt;TreesHaveLoot;WaterDispenser;ImprovedS;BarricadeHurtZombies;LWBetterElectronics;BetterTowels;DefinitiveZombies;DWF;DynamicTraits;ExpandedHelicopterEvents;Siowar_distiller;LastStand;RandomizedGenerators;LeGourmetRevolution;LootZetaEnhancedEdition;TableSaw;StrongerFurnitureBarricades;SurvivingTheStorm;OgreHeart_ScentOfBlood;zReModVaccin20byk;AuthenticZLite;bettermasks;AliceSPack;SnakeClothingMod;WorkingMasks;bettermasks_WMPatch;ClothesBoxRedux;SpnCloth;SpnClothHideFix;ImprovisedBackpacks;MandelaBowAndArrow;MandelaBowAndArrowAltDrawAddOn;Remastered Kitsune's Crossbow Mod;SimpleOverhaulMeleeWeapons;BatesMetalicosRevived;TWOTB;BCGTools;HandCrankFlashlights;AmmoMaker;SkillsMag;WPA;ChevalDeFrise;ISA_41;nattachments;noirrsling;newcontainersnc;PwSleepingbags;ClimbDownRope;diveThroughWindows;ExerciseWithGear;Gun Stock Attack;More_Zombie_Death_Animations;VanillaOpenAmmoWalk;SimpleReadWhileWalking41;SheetRopeClimbingJumping;Skizots Visible Boxes and Garbage2;DropRollMod;TMC_TrueActions;TrueCrouching;BION_WarmUp;EQUIPMENT_UI;INVENTORY_TETRIS;VISIBLE_BACKPACK_BACKGROUND;REORDER_CONTAINERS;REORDER_THE_HOTBAR;AuthenticZStudderFix;BiggerCharacterAvatar;CraftHelperContinued;DRAW_ON_MAP;MapSymbolSizeSlider;MediumProgressIndicator;moodle_quarters;TheStar;zReBandagedStatusInfobykERHUS;BuildingMenu;BuildingMenuDaddyDirkieAddon;BuildingMenuDylanAddon;BuildingMenuExtraNoisesNewburbsAddon;BuildingMenuGreenhouseAddon;BuildingMenuMelosTilesAddon;BuildingMenuPertsPartyTilesAddon;BuildingMenuSimonMDsAddon;BuildingMenuThrottlekittyAddon;ChangeSandboxOptionsByStar;NepBatteryColor;NepEngineColor;SaveBackpackAttachments;addMecahnicSoundsLITE;addDismentleObjectSoundLITE;addTransferItemSounds;ReactiveSoundEvents;amclub;ATA_VanDeRumba;ATA_Jeep;FRUsedCars;FRUsedCarsNRN;FRVSR;SCKCO;SCKCOAccessories;TallerMecanico;StandardizedVehicleUpgradesCore;StandardizedVehicleUpgradesV;StandardizedVehicleUpgradesFR;StandardizedVehicleUpgradesZI;TimeDecreasesCarCondition;fhqExpVehSpawn;autotsartrailers;ATT_Hauler;AddonATH;MB+NATT;snake+newisa41_addon;IT_MandelaBowAndArrow;IT_Default;IT_newcontainersnc;IT_UIFix;IT_smp;IT_WaterDispenser;IT_balanced;IT_ncs;StaIte
Last edited by JulianFVM; 12 Jun, 2024 @ 4:51pm
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Showing 1-6 of 6 comments
JulianFVM  [developer] 12 May, 2023 @ 12:16am 
Updated saved_modlists.txt!
JulianFVM  [developer] 18 May, 2023 @ 5:06am 
Updated saved_modllists.txt for Version 2.2!
Last edited by JulianFVM; 24 May, 2023 @ 2:11pm
JulianFVM  [developer] 24 May, 2023 @ 2:11pm 
Updated saved_modllists.txt for Version 2.3!
JulianFVM  [developer] 27 May, 2023 @ 7:37pm 
Updated saved_modllists.txt for Version 2.4!
JulianFVM  [developer] 9 Jun, 2024 @ 3:09am 
Updated saved_modllists.txt for Version 2.5!
Mod has been updated after a year! Some changes are still being tested. Changes are too many to list (removed like 80 mods and added another 50). Still trying to choose which weapon pack to add (if any)
JulianFVM  [developer] 12 Jun, 2024 @ 4:51pm 
Updated saved_modllists.txt for Version 2.6!
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Showing 1-6 of 6 comments
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