Team Fortress 2

Team Fortress 2

The Mercenary Melody
Bluhu 15 May, 2023 @ 1:31pm
Potential changes
In my eyes, there are several glaring issues with this.

1. How it reuses some already existing taunts, but different.

2. The movement is too overly exadurated. Yes the cast of tf2 characters are cartoony and a lot of it doesn't make sense, but a lot of it still retains a realism, especially when it comes to the movement. Not to mention how out of character some of them feel like. Although, some of them are also very true to the character, my favorite of these is the scout. But then... why the hell is medic the one banging on a big fu@&ing drum? He isn't out right crazy like the soldier, he is much rather a psychopath then a sociopath. So if anything, soldier should be the one banging on the drum.

3. The main purpose of the taunt: Getting to taunt at the same time is very hard, especially when we are talking about all the 9 classes, so having a small mechanic where pressing the taunt would first just make them wait and it would appear as a joinable taunt. Once you feel like you are ready, you could activate the taunt at the press of mouse 1 and could play alone, or it would also activate every other player who joined in, also first forcing them into a waiting animation.

4. I also feel like that it should also be able to work alone. The dancing taunts do this, while some are defenietly more soicial heavy, they still work alone as intended. Some of the classes here feel off though, pyro for example, he already plays such a minor role, his instrument can barely be heard and without anyone else it just looks out right stupid.

5. Heavy's instument is way too shiny and maybe a bit too poorly made compared to the rest of the instruments.

And in the end, it's an emote and I'm not entirely sure of how I started to feel about them in recent years. But with puting that aside, if this could get something like this, then I thinkit could earn being put into the game. And I can already see you say it from a mile away, yes there are already taunts out there that are not only aren't taunts, but also don't fit tf2 at all.

The bare minimum that I would want is to make the animations less exadurated, and for god sake why is the medic banging on a drum??? (But please fix the rest too)
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А. С. Шпак 17 May, 2023 @ 8:30am 
Me too was wondering about how this taunt will fit with an already existing one. Maybe if have already some of them you can use their animation for the mercenaries melody for example scout's runner's rhythm, soldier's fubar fanfare, sniper's the killer solo, engie's dueling banjo, demo's bad pipes fitting quite good but pyro and medic have some issues. For spy and heavy you can give them any instrument no troubles there.
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