Space Engineers

Space Engineers

[Dx11]DeadTech - MessHall Pack
Biggingerman 22 Sep, 2014 @ 9:09pm
errors
2014-09-23 05:01:13.010 - Thread: 9 -> ERROR: Failed loading texture C:/Users/CheesePizza/AppData/Roaming/SpaceEngineers/Mods/297110720.sbm/Textures/MessHallCounter_ns.dds
2014-09-23 05:01:13.012 - Thread: 9 -> System.IO.FileFormatException: File contains corrupted data.
at MS.Internal.IO.Zip.ProgressiveCrcCalculatingStream.Read(Byte[] buffer, Int32 offset, Int32 count)
at MS.Internal.IO.Zip.ZipIOModeEnforcingStream.Read(Byte[] buffer, Int32 offset, Int32 count)
at VRage.Compression.MyStreamWrapper.Read(Byte[] buffer, Int32 offset, Int32 count)
at SharpDX.Utilities.ReadStream(Stream stream, Int32& readLength)
at VRageRender.Textures.MyDDSFile.InternalDDSFromStream(Stream stream, Device device, Int32 streamOffset, Boolean loadMipMap, Int32 offsetMipMaps, Texture& texture)
at VRageRender.Textures.MyDDSFile.DDSFromFile(String fileName, Device device, Boolean loadMipMap, Int32 offsetMipMaps, Texture& texture)
2014-09-23 05:01:13.013 - Thread: 9 -> Error processing message: CreateRenderEntity
2014-09-23 05:01:13.013 - Thread: 9 -> Details: 72166225950162416
2014-09-23 05:01:13.017 - Thread: 9 -> Exception occured: System.ApplicationException: Error adding lod: C:/Users/CheesePizza/AppData/Roaming/SpaceEngineers/Mods/297110720.sbm/Models/MessHallCounterCorner.mwm, distance: 0 ---> System.IO.FileFormatException: File contains corrupted data.