Source Filmmaker

Source Filmmaker

Miss Pauling HWM (Crazyb2000)
Figglebottom 1 Jul, 2015 @ 11:17am
GMod Version Can Be Found Here!
Last edited by Figglebottom; 23 Feb, 2019 @ 9:41am
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Showing 1-15 of 53 comments
Blixibon 4 Jul, 2015 @ 3:25pm 
I've been waiting too. But, if I'm not mistaken, wasn't there already a Miss Pauling for GMod in the workshop a long time ago? It's obviously gone now.
Figglebottom 4 Jul, 2015 @ 4:07pm 
Originally posted by acj2001:
I've been waiting too. But, if I'm not mistaken, wasn't there already a Miss Pauling for GMod in the workshop a long time ago? It's obviously gone now.
Yeah, there was. And I have no clue why it's gone.
I can't get SFM to run on my computer, so I'm curious as well.
it makes sense to make a gmod model instead of a sourcefilmaker model provided that you can port gmod models to sourcefilmaker and less than 3 minutes. the other way around however just wont cut it
PickleAce 6 Jul, 2015 @ 9:31pm 
I'm not quite a tech guy, but why would it be so hard to port something from sfm to Garry's Mod? Mostly because the two run on the same engine. (This is mostly directed at Chef Doge)
Originally posted by PickleAce:
I'm not quite a tech guy, but why would it be so hard to port something from sfm to Garry's Mod? Mostly because the two run on the same engine. (This is mostly directed at Chef Doge)
Yeah but gmod has a phsyics engine and SFM doesn't.
Figglebottom 17 Jul, 2015 @ 6:11pm 
Originally posted by TitaniumSpyborgBear:
Originally posted by PickleAce:
I'm not quite a tech guy, but why would it be so hard to port something from sfm to Garry's Mod? Mostly because the two run on the same engine. (This is mostly directed at Chef Doge)
Yeah but gmod has a phsyics engine and SFM doesn't.
Yeah, exactly.
OctoBlitz 19 Jul, 2015 @ 12:48am 
Great question will never be awnsered
Figglebottom 19 Jul, 2015 @ 12:52pm 
Originally posted by BlitzVS:
Great question will never be awnsered
Yeah. Sad, isn't it?
PickleAce 29 Jul, 2015 @ 5:44pm 
And a physics engine is a problem why?

Originally posted by TitaniumSpyborgBear:
Originally posted by PickleAce:
I'm not quite a tech guy, but why would it be so hard to port something from sfm to Garry's Mod? Mostly because the two run on the same engine. (This is mostly directed at Chef Doge)
Yeah but gmod has a phsyics engine and SFM doesn't.
Not meaning to insult a valid point though.
Originally posted by PickleAce:
And a physics engine is a problem why?

Originally posted by TitaniumSpyborgBear:
Yeah but gmod has a phsyics engine and SFM doesn't.
Not meaning to insult a valid point though.
It's a problem because all Gmod ragdolls have physics to them, you know thoses things in gmod that lack phsyscs and have a green halo on them?,those are models that lack physics and cannot be posed, that is why a physics engine is an issue.
Figglebottom 30 Jul, 2015 @ 7:51am 
Originally posted by TitaniumSpyborgBear:
Originally posted by PickleAce:
And a physics engine is a problem why?


Not meaning to insult a valid point though.
It's a problem because all Gmod ragdolls have physics to them, you know thoses things in gmod that lack phsyscs and have a green halo on them?,those are models that lack physics and cannot be posed, that is why a physics engine is an issue.
Well, you could always use the Hat Painter to make them solid, and use the Advanced Bone Tool to pose them, but that's a pain in the ass to do.
PickleAce 30 Jul, 2015 @ 9:21pm 
But since she already has a bone structure, I don't see how creating physics to go along with that is a problem. Please go more in-depth.
Originally posted by PickleAce:
But since she already has a bone structure, I don't see how creating physics to go along with that is a problem. Please go more in-depth.
You see without physics she's an effect in garry's mod, a physicsless entity that can only be moved via a green halo and can only be posed in the most unuser friendly way possible, that last part is the big killer, no physics = no noobs using it, and believe me we want noobs using this, mostly cause they all play TF2, or read the comics, or both!,and with the gun mettle update out this problem is getting worse and worse, so no physics mean no good model, unless it's a prop who only has one bone.
Last edited by RedChaosScrungle (They/Her); 31 Jul, 2015 @ 1:37am
PickleAce 31 Jul, 2015 @ 9:53am 
Well, if physics is a problem, how do garry's mod models exist at all?
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