Call of Duty: Black Ops III

Call of Duty: Black Ops III

Cause And Effect
 This topic has been pinned, so it's probably important
LogisticalReaper  [developer] 8 May, 2023 @ 3:00am
Cause and Effect ideas
if you have any ideas for a cause or effect feel free to let me know and i'll take it into consideration, just keep in mind they have to be trigger-able on any stock map. also nothing too outrageous like completing Easter egg steps or killing the player etc
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Showing 1-15 of 17 comments
Worset 12 May, 2023 @ 2:02am 
Causes:
- When a player slides
- When a player starts/stops sprinting
- When an AAT effect is triggered
- When a powerup effect is triggered
- When the pack a punch machine is used

Effects:
- Randomize perk locations
- Damage the player (nothing extreme, like -10hp or something)
- Trigger/purchase a random buyable (that the player can afford, or it can just be free) - teleporter, door, mystery box, etc.
- A zombie dies with a random AAT effect
- Give held weapon a random AAT (if compatible)
Last edited by Worset; 12 May, 2023 @ 3:10am
Rising Sun 19 May, 2023 @ 6:20pm 
effects:
*make the player crouch
*make the player go prone
WhaleShark 25 May, 2023 @ 7:35pm 
Opening scoreboard would list the past effects that have occured, useful for persistent effects mode.
Crystal Spire 26 May, 2023 @ 10:10am 
every time a player gets a headshot...
every time a crawler is made....
every time a zombies limb is lost...
GroundMetal118 28 May, 2023 @ 10:10pm 
Cause: when a player shanks a runner. Effect: turns it into a crawler.
dedankreaper_ 30 May, 2023 @ 6:04pm 
Cause: A player shoots their weapon, A player moves backward, A player jumps, A zombie breaks a barrier.

Effect: Spawn a specific power-up, Toggle movement, Anger/Pacify zombies (make them all run or all walk)
Crystal Spire 4 Jun, 2023 @ 7:20pm 
Cause: when a player gets a melee kill...

Effect: Melee damage is randomized
Effect: Melee damage is doubled (additive)
huckfromdaOH420 4 Jun, 2023 @ 11:34pm 
can i use this mod while acheivment hunting ?
Chandler 10 Jun, 2023 @ 8:57am 
Originally posted by WhaleShark:
Opening scoreboard would list the past effects that have occured, useful for persistent effects mode.
I absolutely love this idea, especially if the option to keep effects stacked is on. It gets a bit too hectic to keep up with all of them.
MaxWhite 17 Jun, 2023 @ 7:14pm 
Make one version where its a drinking game, me n my buds would be so hyped !!
Justfaded_rf 1 Jul, 2023 @ 11:10am 
every time 1000+ points are lost perks are randomised
Phantom_Ashes 17 Jul, 2023 @ 4:05pm 
when a player ads...
when a player goes prone...
when a player uses gobblegum...
Sir Kermit 30 Jul, 2023 @ 3:19pm 
add an option to make the cause and effect happen more often than each round
Abra 12 Aug, 2023 @ 2:43pm 
when a player gets 1000+ points some zombies become crawlers
Last edited by Abra; 12 Aug, 2023 @ 2:44pm
Deckerz 13 Aug, 2023 @ 1:16am 
would be cool to have a stacking option that is every 5 rounds that rounds cause and effect is permanent
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Showing 1-15 of 17 comments
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