Project Zomboid

Project Zomboid

Manik's a Decade Later Retexture
 This topic has been pinned, so it's probably important
Manik Goblyn  [developer] 8 May, 2023 @ 2:21pm
News
Hi everyone,

I'll post important info here such a update schedules or related news.

Thanks!
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Showing 1-8 of 8 comments
Manik Goblyn  [developer] 8 May, 2023 @ 2:38pm 
Update coming sometime this week

+ Looking into walls looking grimy after being re-painted (the grime for walls is an overlay, so I think a mod that cleans walls should take care of this, I'll keep you guys posted)

+ Removing the ground trash default tiles and definitions so that those who use the "Trash and Corpses" mod will once again be able to see and loot... well, trash and corpses.

+ I'll also clean out some default tilesets and definitions that I had left in. I had considered doing some additional tiles at one point and left them in the texture pack, but I will pull them out just to make sure only the tiles I've modded are packed.
Manik Goblyn  [developer] 8 May, 2023 @ 3:16pm 
Originally posted by Manik Goblyn:
Update coming sometime this week

+ Looking into walls looking grimy after being re-painted (the grime for walls is an overlay, so I think a mod that cleans walls should take care of this, I'll keep you guys posted)

In order to see clean walls, a mod such as Clean Dirt (Workshop ID: 2711057211
Mod ID: CleanDirt) would be needed. For those looking to repaint an existing wall, the dirt is an overlay which has to be removed.

See images: https://imgur.com/rWiy71J https://imgur.com/CGM9FtY https://imgur.com/sZd81FZ

+ Removing the ground trash default tiles and definitions so that those who use the "Trash and Corpses" mod will once again be able to see and loot... well, trash and corpses.

I will still remove the ground trash tiles. While players can still interact with ground trash I believe it is using the default tile set I had kept in Manik's a Decade Later. I will get that removed and test again. It might also have something to do with load order, but regardless, it should be fixed soon.
See images: https://imgur.com/MhlNsZL https://imgur.com/EUfASri

+ I'll also clean out some default tilesets and definitions that I had left in. I had considered doing some additional tiles at one point and left them in the texture pack, but I will pull them out just to make sure only the tiles I've modded are packed. [/quote]
Last edited by Manik Goblyn; 8 May, 2023 @ 3:24pm
Manik Goblyn  [developer] 9 May, 2023 @ 12:04am 
05/08/2023

+ Removed all tile definitions, they were causing issues and weren't needed. This should eliminate issues where incorrect sounds were playing.

+Removed ground trash textures so that other mods may use them.

+Reduced some intensity of rusted color on shelving.

+Weathered additional objects like roadsigns as well as a few remaining windows and garages.
Manik Goblyn  [developer] 10 May, 2023 @ 4:48pm 
Hey Everyone, I am currently working on applying my grime to default tilesets so you'll soon have the option between my custom tiles + grime and the default tiles + grime. I'll try to roll that out in the next day or so. I'll also continue working on my own custom tiles + my grime for those who do enjoy my custom tiles. Stay tuned!

P.S. After this, I will be looking into vehicles.
Crashdown 10 May, 2023 @ 7:14pm 
Curious to see what the difference is between your tiles are vs. the vanilla!
Manik Goblyn  [developer] 10 May, 2023 @ 9:32pm 
Alright, I have gone ahead and done a variation of vanilla tiles + grime and have updated a bit of my Manik's Tiles + grime. Change notes are up as well!
Manik Goblyn  [developer] 21 May, 2023 @ 11:13pm 
Just wanted to keep people in the loop, I've been poking around the Lua files and I think I know how to get some overlays working in a new and interesting way that could enable users to clean furniture items in the future ans also let users combine my grime overlays with other retextures.
Manik Goblyn  [developer] 23 May, 2023 @ 11:30pm 
Hey everyone... or those who check this thread, I have some big news. I have successfully established my grime as overlays rather than full textures. Though, the biggest news is that I also have been playing around with a way to clean the grime. Its still not close to release but I wanted to share some pics so far.

https://imgur.com/a/GG5FdCN
Last edited by Manik Goblyn; 23 May, 2023 @ 11:31pm
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