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+ Looking into walls looking grimy after being re-painted (the grime for walls is an overlay, so I think a mod that cleans walls should take care of this, I'll keep you guys posted)
+ Removing the ground trash default tiles and definitions so that those who use the "Trash and Corpses" mod will once again be able to see and loot... well, trash and corpses.
+ I'll also clean out some default tilesets and definitions that I had left in. I had considered doing some additional tiles at one point and left them in the texture pack, but I will pull them out just to make sure only the tiles I've modded are packed.
+ Removed all tile definitions, they were causing issues and weren't needed. This should eliminate issues where incorrect sounds were playing.
+Removed ground trash textures so that other mods may use them.
+Reduced some intensity of rusted color on shelving.
+Weathered additional objects like roadsigns as well as a few remaining windows and garages.
P.S. After this, I will be looking into vehicles.
https://imgur.com/a/GG5FdCN