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5 bandwitch and tons of resources for slurrypede, seriously? And that much resources? You know, NPD with hopper is just 150 steel and 3 components, and agrihand to supply it is 1 bandwitch, basic subcore and 50 steel. For that cost even if it would produce lavish meals it wouldn't be worth it.
Assembler also not looking good since it produces mostly trash.
Aura - 3 bandwitch for it also looks like a lot if it is just a scyther that needs no repair after combat.
Sanguinarius with 4 bandwitch looks like a joke. I mean, paramedic can do that and more for 1 bandwitch.
Honestly, all those hyperspecific working mechs look like a joke.
New mechs to the main mod:
the hyperion constructor bot from BL2/Pre-Sequel, so a large constructor bot that acts as a mobile command bot with a large bandwith and AOE signal range, it constructs the basic and heavy mechs.
another addition would be new builder mechs able to build your standard walls like a normal colonist would but also building mechanoid only structures, these being like recharger pylons & wastepack recyclers but also mechanoid factories (basically gestator pods), plus a select mechanoid turret set as well.
overall its more for the constructor mechanoid as the constructor mechanoid would usually be able to gestate mechanoids and defend itself.
in the end think of games like bl2 and generation zero for a more robot uprising.
many more ideas to come.
Got a look at bellicor. So, it is basically militor mk2... But the problem is that it offers more armor, but its weapon is not that much better, so DPS output is not far off. And it uses 2 bandwitch. Just using 2 militors instead would offer better damage output, and would not require plasteel which tends to be very valuable early when they are actual. Would be much more tempting ig it would use same 1 bandwitch, or if it would have some better weapon.
What is the point of culinaris? Fabricor has 10 cooking skill, which is enough for pretty much any cooking needs.
Turbocleaner... So its only benefit is ignoring path costs? Not even higher speed compared to cleansweeper? Well, at least this one has 1 bandwitch cost, so it is somewhat of an upgrade that does not cost bandwitch for nothing. Still, that extra steel and components can have better use.
Strider needs absurd amount of steel and plasteel for a medium non-combat mech that is basically a bit better lifter. It needs almost as much resources as 2 tunnelers which are havy tanks. Also, it is even slower than lifter.
Generally, the big problem with progression is that mods add a lot of mechs that use more bandwitch than vanilla but do not offer proportionally better performance. And bandwitch on early stages tends to be the bottleneck.
This is a bunch of hours of work, so... no