Stranded: Alien Dawn

Stranded: Alien Dawn

Stranded: Project-X
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Logics  [developer] 15 May, 2023 @ 3:47pm
Update 1.2
New update is out, this will make it much easier to locate items researched. Items now have texts that help navigate the new tech tree. Also cleaned up the UI and added more fun toys to play with.


  • Cyber Power Pole's Health increased from 100 to 500.
  • Cyber Turbine tweaked, increase wind speed ratio, production increase ratio per wind speed tick.
  • Fixed Cyber Armour recipes to show only when researched.
  • Added Alien Helmet.
  • Added Alien Legs.
  • Added Alien Boots.
  • Added Alien Chest.
  • Added Alien Lightning Pole.
  • Added Alien Air Con Unit.
  • Added Cyber Battery.
  • Tweaked Material cost of contraband buildings.
  • Cleaned up the UI of the 'Contraband' tab so now you can see the names of the items and
  • material cost without any overlapping.
  • Added Alien Motion Sensor.
  • Added Alien Solar Panels.
  • Added Alien Turbines.
  • Changed Cyber Power Icon.
  • Altered all 'Alien' tech icons to be brighter and more tidy.
  • Tidied all contraband icons to give a cleaner UI.
  • De-activated material requirements so now you can place Contraband even if you haven't got the materials. But you still need to unlock the research first for it to become available.
  • Added descriptions/requirement text on contraband catagories.
  • Added the 'Cyber Crystal Farm' crop, features the possibility to grow crystals aswell.
Last edited by Logics; 15 May, 2023 @ 3:47pm
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Showing 1-4 of 4 comments
Logics  [developer] 15 May, 2023 @ 4:05pm 
For the UI changes and item requirement reworks/changes to take effect they will need a new save, though this will only happen this once I do apologise. Its not much of a big change and if you dont mind the UI layout and overlapping icons/texts then continue with your save. It just looks alot more tidy. The one perk that does come from the new save is that you no longer need resources to unlock the contraband items, you just have to have -only- researched it so you get to see more into what is available.

I also suggest for the time being just starting on normal base moons unless you prefer the slow paced Project-X one, but it won't really be 100% useful at the moment until the feature is added where alien attacks are triggered by ingame events and not automatically by the moon's settings. The moon is created to basically have no attacks at all so until I get around to the alien attack events i'd suggest using the default moons so you can enjoy the save until the feature is done. Shouldn't be too long before I get it added.
샘플 15 May, 2023 @ 8:03pm 
no worries, so much appreciate for your great work
Logics  [developer] 16 May, 2023 @ 5:51am 
  • All moons have been fixed so now attack waves work. Project-X Moon has an Initial attack at 8 days, then attacks happen between every 10-20 days depending on difficulty set. Base moons work as normal.
Kaleygh 17 May, 2023 @ 12:44am 
So awesome! Will be fun starting over anyway, thank you Logics <3
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