Garry's Mod

Garry's Mod

Choke / Star Wars Force Choke SWEP
 This topic has been pinned, so it's probably important
SMOK  [developer] 16 May, 2023 @ 5:19pm
Bugs \ Suggestions
dont say elephant
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Showing 1-15 of 106 comments
Rib 16 May, 2023 @ 6:38pm 
Looks like the bugs with the mods I mentioned earlier are indeed fixed! You might want to look into behaviors for attempting to choke nextbots, (like pinhead, for example) currently they turn into errors as long as you are looking at them and holding down left click. You can actually get them stuck in that state if you switch to another weapon quickly after letting go of the nextbot.

As for suggestions, if you could get the entity being strangled to use it's true health value, it could lead to some funny moments (desperately body slamming and punching some dude with +1000 hp before they get back up and rock your shi). A stamina bar for how long you can choke something could be a nice-to-have, could prevent some abuse situations where one player is stun-locking another in spawn (as an option of course). Perhaps a more retracted hand when not hovering over a valid target?

Regardless as to if you add these or not, I love the addon!
googleton 16 May, 2023 @ 6:57pm 
[Choke SWEP] lua/weapons/choke_swep/shared.lua:211: attempt to perform arithmetic on field 'timer' (a nil value)
1. v - lua/weapons/choke_swep/shared.lua:211
2. unknown - lua/includes/modules/hook.lua:96 (x171)
Uptxred 16 May, 2023 @ 8:31pm 
Add different sounds for different npcs. Zombie = zombie sounds, combine = combine sounds, etc. and maybe a utility slider for damage or other. I personally want to grab someone and send them flying into a window across a room so maybe power slider. idk.
CLUWNE_DEFENDER 16 May, 2023 @ 9:35pm 
I think it would be cool if you could use an npc you're grabbing as a meatshield.
SMOK  [developer] 17 May, 2023 @ 2:42am 
Originally posted by Rib:
Looks like the bugs with the mods I mentioned earlier are indeed fixed! You might want to look into behaviors for attempting to choke nextbots, (like pinhead, for example) currently they turn into errors as long as you are looking at them and holding down left click. You can actually get them stuck in that state if you switch to another weapon quickly after letting go of the nextbot.

As for suggestions, if you could get the entity being strangled to use it's true health value, it could lead to some funny moments (desperately body slamming and punching some dude with +1000 hp before they get back up and rock your shi). A stamina bar for how long you can choke something could be a nice-to-have, could prevent some abuse situations where one player is stun-locking another in spawn (as an option of course). Perhaps a more retracted hand when not hovering over a valid target?

Regardless as to if you add these or not, I love the addon!

Glad to hear youl ike it :)
I actually wanted it to use the npcs HP value, but didn't think it was worth the effort, however i might add it really soon. idk about the stamina thing , it deppends if eople actaully use it in MP.
and about the nextbot behavior, i dont know how it could use it, beside setting the nexbot to idle.
Anyway thanks alot for the feedback!
Hue G. Rection 17 May, 2023 @ 3:43am 
will there be an uppercut attack like 5+ attack damage and the button to activate it is MMB Middle mouse button the scroll wheel
SMOK  [developer] 17 May, 2023 @ 3:50am 
Thanks alot for all the suggestions guys, there are a lot of things i can add and I will. But it will take some time given how much is there to add.
Hue G. Rection 17 May, 2023 @ 3:56am 
cuz i just want to do a full ahh combo in his face
RUбака 17 May, 2023 @ 5:14am 
There's a weird bug when you choke NPC, and you die before NPC get's up, it's creating a lot of error and spawn like 1000 same NPC, on place where he fell, and because there a lot of NPC's, game crush
SMOK  [developer] 17 May, 2023 @ 5:16am 
Originally posted by RUбака:
There's a weird bug when you choke NPC, and you die before NPC get's up, it's creating a lot of error and spawn like 1000 same NPC, on place where he fell, and because there a lot of NPC's, game crush

I'll check it out right now, thanks
Headbutt attack
fluff 17 May, 2023 @ 6:59am 
Please fix this bug! [Choke SWEP] lua/weapons/sw_choke_swep/shared.lua:211: attempt to perform arithmetic on field 'timer' (a nil value)
1. v - lua/weapons/sw_choke_swep/shared.lua:211
2. unknown - lua/includes/modules/hook.lua:96
SMOK  [developer] 17 May, 2023 @ 7:01am 
Originally posted by HalfLifeFan:
Please fix this bug! [Choke SWEP] lua/weapons/sw_choke_swep/shared.lua:211: attempt to perform arithmetic on field 'timer' (a nil value)
1. v - lua/weapons/sw_choke_swep/shared.lua:211
2. unknown - lua/includes/modules/hook.lua:96
Please give me more detalis, like what did you do that made it happen
Last edited by SMOK; 17 May, 2023 @ 7:01am
SMOK  [developer] 17 May, 2023 @ 12:59pm 
Originally posted by RUбака:
There's a weird bug when you choke NPC, and you die before NPC get's up, it's creating a lot of error and spawn like 1000 same NPC, on place where he fell, and because there a lot of NPC's, game crush

It's fixed now, thanks :steamthumbsup:
76561199054376957 17 May, 2023 @ 1:13pm 
Making it have an offhand version, like choking and using someone as bodyshield while shooting a gun
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