Don't Starve Together

Don't Starve Together

Whispy, the Agricultured
 This topic has been pinned, so it's probably important
RexySeven  [developer] 20 May, 2023 @ 2:29pm
BALANCE SUGGESTIONS / IDEAS
This is my first character mod and I would like to hear if you might have some suggestions or balance change ideas! :lunar2020ratinablanket:
Last edited by RexySeven; 12 Sep, 2024 @ 4:53am
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Showing 1-15 of 20 comments
Roti 23 May, 2023 @ 7:38am 
How about the lower her sanity gets, the faster she runs but because she runs faster, her hunger drains faster too, like a sorter berserker but managing ur sanity instead.

also more food weapons/traps would be cool! Maybe even a cactus type tree guard? O.o
RexySeven  [developer] 23 May, 2023 @ 8:20am 
Originally posted by Roti:
How about the lower her sanity gets, the faster she runs but because she runs faster, her hunger drains faster too, like a sorter berserker but managing ur sanity instead.

also more food weapons/traps would be cool! Maybe even a cactus type tree guard? O.o

sounds fun!
I can look into that
Kīro 23 May, 2023 @ 1:15pm 
I think you should let her hair like wilson and webber instead of dropping them after 3 day, can be sheding, keep temperate per hair stage, make fur look thicker per stage and not growing beard like wilson and webber XD and im thinking on that if she shedding on low sanity will get hair like function of the game and that is my suggestion
RexySeven  [developer] 23 May, 2023 @ 2:18pm 
Originally posted by Kīro:
I think you should let her hair like wilson and webber instead of dropping them after 3 day, can be sheding, keep temperate per hair stage, make fur look thicker per stage and not growing beard like wilson and webber XD and im thinking on that if she shedding on low sanity will get hair like function of the game and that is my suggestion

I was actually thinking about that the other day
The problem comes with making three alternative stages for each skin is just too much work
But I might try to make it in the long run
saumonrai 24 May, 2023 @ 8:06pm 
suggestion: if you can, make her say something when she loses her fur, sometimes it goes unnoticed.
amazing mod btw.
RexySeven  [developer] 26 May, 2023 @ 2:53am 
Noted
_MrMchal_ 1 Jun, 2023 @ 3:35pm 
So mostly you want to make her a Agricultured-Vegatable-Tool-Master...
And I'm into that idea... but for me she lack of shovel... and hoe...
Bcs with hammer I was more into idea of 'smelly' one made with durian or onion (idea kinda a stolen from old Shrek mod), but your vision with stone friut is great.
Attention Horse 22 Sep, 2023 @ 7:29pm 
Suggestion: asparagus hoe and pumpkin shovel.
Deryoil 27 Nov, 2024 @ 3:12pm 
A few balance suggestions i have are that the gardeneer skills could give whispy wormwood's tending speed for master gardeneer and that expert gardeneer could be woodie's gathering speed buff,
the sprinkler is also very nice item but for it's cost it feels like it could be an item you could pick up and put down like the phonograph so you can refill it at ponds instead of just using ice.
to balance this it should have a nerfed distance
Last edited by Deryoil; 27 Nov, 2024 @ 3:27pm
Deryoil 28 Nov, 2024 @ 11:59am 
it might be a little unbalanced but the affinity crops (if you manage to) should become big when they're happy like regular crops but this suggestion is a little bit strong
RexySeven  [developer] 28 Nov, 2024 @ 7:15pm 
Originally posted by Deryoil:
A few balance suggestions i have are that the gardeneer skills could give whispy wormwood's tending speed for master gardeneer and that expert gardeneer could be woodie's gathering speed buff,
the sprinkler is also very nice item but for it's cost it feels like it could be an item you could pick up and put down like the phonograph so you can refill it at ponds instead of just using ice.
to balance this it should have a nerfed distance

I don't want to copy paste skills from different characters

And portable sprinkler is a great idea but I have no clue how to actually implement that yet x)
brutmoment 20 Dec, 2024 @ 5:54am 
It could be a funny idea if Whispy loses a slipper while running, or while fighting and then picks it up and puts it back on
RexySeven  [developer] 20 Dec, 2024 @ 6:50am 
Originally posted by brutmoment:
It could be a funny idea if Whispy loses a slipper while running, or while fighting and then picks it up and puts it back on

that would be absolutely perfect but there's no way to properly implement this atm
LeoJoeD 18 Mar @ 12:51am 
the affinities seem really unbalanced. You can get a shadow plinth as early as killing werepig for the first time and the shadow affinity seeds give a lot of dark tatters + dreadstone, which allow you to make rift equipment quickly and easily before even killing fuelweaver (especially with shadow affinity wilson who can turn dreadstone into pure horror), while the lunar affinity seeds are only accessible from moonstorms at the earliest (assuming you have a lunar affinity wilson, otherwise it is post-rift), and it only provides scrap, a resource that is easily renewable by other means, especially when rifts are enabled, wires (which have extremely minor uses), and gears, which dont have that many uses. It seems somewhat like a missed opportunity that you cant cultivate brightshades or anything like that.
Last edited by LeoJoeD; 18 Mar @ 12:51am
RexySeven  [developer] 18 Mar @ 8:39am 
Originally posted by LeoJoeD:
the affinities seem really unbalanced. You can get a shadow plinth as early as killing werepig for the first time and the shadow affinity seeds give a lot of dark tatters + dreadstone, which allow you to make rift equipment quickly and easily before even killing fuelweaver (especially with shadow affinity wilson who can turn dreadstone into pure horror), while the lunar affinity seeds are only accessible from moonstorms at the earliest (assuming you have a lunar affinity wilson, otherwise it is post-rift), and it only provides scrap, a resource that is easily renewable by other means, especially when rifts are enabled, wires (which have extremely minor uses), and gears, which dont have that many uses. It seems somewhat like a missed opportunity that you cant cultivate brightshades or anything like that.

Hmm
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